# nimsticks: LaTeX package for drawing Nim sticks and games nimsticks is a package for LaTeX that should also work with LuaTeX and XeTeX, that draws sticks for representating games of multi-pile Nim. By [Peter Rowlett](https://github.com/prowlett/). ## Background Nim objects could be anything, of course, but conventionally sticks or stones are used. There are various types of dot in LaTeX that might look like stones, but somehow a line of dots didn't seem satisfactory. There are various ways to draw a line (e.g. just typing IIIII), including some tally markers (e.g. in hhcount). My problem with these (call me picky) is that they are all identical lines, and a `heap' of them just looks very organised. Really, I want a set of lines that looks like someone just threw them into heaps (though probably without crossings for the avoidance of ambiguity). The way this works is it draws a thick vertical line in TikZ with a little wobble added so each one doesn't look extremely well-lined-up with its neighbour, achieved by adding or subtracting a small random number to the top and bottom coordinate. There are various built-in options to customise the size and colour of the sticks, and flexibility to draw heaps of different objects. ## Licensing This work may be distributed and/or modified under the conditions of the [MIT license](LICENSE.txt). ## Changes ### [2.0.1] - 2022-08-14 - Documentation tweaks ### [2.0] - 2022-08-14 - Reworked to define sizes flexibly using ex so now responds to current font size, and provided scaling option. - Added option to customise colour. - Rewritten and expanded documentation, including how to fix randomisation seed and how to replace sticks by arbitrary TikZ drawing. - Fixed: default display for `\nimgame` should be block but it was not putting itself in a new paragraph. ### [1.2] - 2022-08-09 - Switched `ifthen` to `etoolbox`; - Switched `\begin{center}` to `\centering` (because the former doesn't work in `standalone` documents and the latter doesn't add vertical space); - Removed some whitespace that appeared to the right of the last heap. ### [1.1] - 2020-07-19 - Added option to create inline Nim game using `\nimgame[inline]{}`. - Added this and made other minor tweaks to documentation. ### [1.0.1] - 2020-07-12 - Fixed typo in usage example in documentation. ### [1.0] - 2020-07-12 - First working version of package - Added \drawnimstick and \nimgame using lcg for the random numbers so it works across LaTeX, LuaTeX and XeTeX - Added documentation