/* hard-locale.c -- Determine whether a locale is hard. Copyright (C) 1997-1999, 2002-2004, 2006-2007, 2009-2023 Free Software Foundation, Inc. This file is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #include #include "hard-locale.h" #include #include #include bool hard_locale (int category) { char locale[SETLOCALE_NULL_MAX]; if (setlocale_null_r (category, locale, sizeof (locale))) return false; if (!(strcmp (locale, "C") == 0 || strcmp (locale, "POSIX") == 0)) return true; #if defined __ANDROID__ /* On Android 5.0 or newer, it is possible to set a locale that has the same name as the "C" locale but in fact uses UTF-8 encoding. Cf. test case 2 in . */ if (MB_CUR_MAX > 1) return true; #endif return false; }