/************ * * This file is part of a tool for reading 3D content in the PRC format. * Copyright (C) 2008 Orest Shardt * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * *************/ #include "inflation.h" using std::istream; using std::ios; using std::cout; using std::cerr; using std::endl; using std::exit; int decompress(char* inb, int fileLength, char* &outb) { const int CHUNK = 16384; unsigned int resultSize = 0; outb = (char*) realloc(outb,CHUNK); z_stream strm; strm.zalloc = Z_NULL; strm.zfree = Z_NULL; strm.avail_in = fileLength; strm.next_in = (unsigned char*)inb; strm.opaque = Z_NULL; int code = inflateInit(&strm); if(code != Z_OK) return -1; strm.next_out = (unsigned char*)outb; strm.avail_out = CHUNK; code = inflate(&strm,Z_NO_FLUSH); resultSize = CHUNK-strm.avail_out; unsigned int size = CHUNK; while(code == Z_OK) { outb = (char*) realloc(outb,2*size); if(outb == NULL) { cerr << "Ran out of memory while decompressing." << endl; exit(1); } strm.next_out = (Bytef*)(outb + resultSize); strm.avail_out += size; size *= 2; code = inflate(&strm,Z_NO_FLUSH); resultSize = size - strm.avail_out; } code = inflateEnd(&strm); if(code != Z_OK) { free(outb); return 0; } return resultSize; } int decompress(istream &input,char* &result) { input.seekg(0,ios::end); int fileLength = input.tellg(); input.seekg(0,ios::beg); char *inb = new char[fileLength]; input.read(inb,fileLength); int code = decompress(inb,fileLength,result); delete[] inb; return code; }