#ifndef __PRC_H #define __PRC_H #ifdef _MSC_VER #if _MSC_VER >= 1600 #include #else typedef signed char int8_t; typedef signed short int16_t; typedef signed long int32_t; typedef unsigned char uint8_t; typedef unsigned short uint16_t; typedef unsigned long uint32_t; #endif // _MSC_VER >= 1600 #else #include #endif // _MSC_VER //const uint32_t PRCVersion=7094; // For Adobe Reader 8 or later const uint32_t PRCVersion=8137; // For Adobe Reader 9 or later // from Adobe's documentation #define PRC_TYPE_Unknown ( (uint32_t)-1 ) #define PRC_TYPE_ROOT 0 // This type does not correspond to any entity #define PRC_TYPE_ROOT_PRCBase ( PRC_TYPE_ROOT + 1 ) // Abstract root type for any PRC entity. #define PRC_TYPE_ROOT_PRCBaseWithGraphics ( PRC_TYPE_ROOT + 2 ) // Abstract root type for any PRC entity which can bear graphics. #define PRC_TYPE_CRV ( PRC_TYPE_ROOT + 10 ) // Types for PRC geometrical curves #define PRC_TYPE_SURF ( PRC_TYPE_ROOT + 75 ) // Types for PRC geometrical surfaces #define PRC_TYPE_TOPO ( PRC_TYPE_ROOT + 140 ) // Types for PRC topology #define PRC_TYPE_TESS ( PRC_TYPE_ROOT + 170 ) // Types for PRC tessellation #define PRC_TYPE_MISC ( PRC_TYPE_ROOT + 200 ) // Types for PRC global data #define PRC_TYPE_RI ( PRC_TYPE_ROOT + 230 ) // Types for PRC representation items #define PRC_TYPE_ASM ( PRC_TYPE_ROOT + 300 ) // Types for PRC assembly #define PRC_TYPE_MKP ( PRC_TYPE_ROOT + 500 ) // Types for PRC markup #define PRC_TYPE_GRAPH ( PRC_TYPE_ROOT + 700 ) // Types for PRC graphics #define PRC_TYPE_MATH ( PRC_TYPE_ROOT + 900 ) // Types for PRC mathematical operators #define PRC_TYPE_CRV_Base ( PRC_TYPE_CRV + 1 ) // Abstract type for all geometric curves. #define PRC_TYPE_CRV_Blend02Boundary ( PRC_TYPE_CRV + 2 ) // Boundary Curve. #define PRC_TYPE_CRV_NURBS ( PRC_TYPE_CRV + 3 ) // Non Uniform BSpline curve. #define PRC_TYPE_CRV_Circle ( PRC_TYPE_CRV + 4 ) // Circle. #define PRC_TYPE_CRV_Composite ( PRC_TYPE_CRV + 5 ) // Array of oriented curves. #define PRC_TYPE_CRV_OnSurf ( PRC_TYPE_CRV + 6 ) // Curve defined by a UV curve on a surface. #define PRC_TYPE_CRV_Ellipse ( PRC_TYPE_CRV + 7 ) // Ellipse. #define PRC_TYPE_CRV_Equation ( PRC_TYPE_CRV + 8 ) // curve described by specific law elements #define PRC_TYPE_CRV_Helix ( PRC_TYPE_CRV + 9 ) // Helix curve. #define PRC_TYPE_CRV_Hyperbola ( PRC_TYPE_CRV + 10 ) // Hyperbola. #define PRC_TYPE_CRV_Intersection ( PRC_TYPE_CRV + 11 ) // Intersection between 2 surfaces. #define PRC_TYPE_CRV_Line ( PRC_TYPE_CRV + 12 ) // Line. #define PRC_TYPE_CRV_Offset ( PRC_TYPE_CRV + 13 ) // Offset curve. #define PRC_TYPE_CRV_Parabola ( PRC_TYPE_CRV + 14 ) // Parabola. #define PRC_TYPE_CRV_PolyLine ( PRC_TYPE_CRV + 15 ) // Polyedric curve. #define PRC_TYPE_CRV_Transform ( PRC_TYPE_CRV + 16 ) // Transformed curve. #define PRC_TYPE_SURF_Base ( PRC_TYPE_SURF + 1 ) // Abstract type for all geometric surfaces. #define PRC_TYPE_SURF_Blend01 ( PRC_TYPE_SURF + 2 ) // Blend surface. #define PRC_TYPE_SURF_Blend02 ( PRC_TYPE_SURF + 3 ) // Blend Surface. #define PRC_TYPE_SURF_Blend03 ( PRC_TYPE_SURF + 4 ) // Blend Surface. #define PRC_TYPE_SURF_NURBS ( PRC_TYPE_SURF + 5 ) // Non Uniform BSpline surface. #define PRC_TYPE_SURF_Cone ( PRC_TYPE_SURF + 6 ) // Cone. #define PRC_TYPE_SURF_Cylinder ( PRC_TYPE_SURF + 7 ) // Cylinder. #define PRC_TYPE_SURF_Cylindrical ( PRC_TYPE_SURF + 8 ) // Surface who is defined in cylindrical space. #define PRC_TYPE_SURF_Offset ( PRC_TYPE_SURF + 9 ) // Offset surface. #define PRC_TYPE_SURF_Pipe ( PRC_TYPE_SURF + 10 ) // Pipe. #define PRC_TYPE_SURF_Plane ( PRC_TYPE_SURF + 11 ) // Plane. #define PRC_TYPE_SURF_Ruled ( PRC_TYPE_SURF + 12 ) // Ruled surface. #define PRC_TYPE_SURF_Sphere ( PRC_TYPE_SURF + 13 ) // Sphere. #define PRC_TYPE_SURF_Revolution ( PRC_TYPE_SURF + 14 ) // Surface of revolution. #define PRC_TYPE_SURF_Extrusion ( PRC_TYPE_SURF + 15 ) // Surface of extrusion. #define PRC_TYPE_SURF_FromCurves ( PRC_TYPE_SURF + 16 ) // Surface from two curves. #define PRC_TYPE_SURF_Torus ( PRC_TYPE_SURF + 17 ) // Torus. #define PRC_TYPE_SURF_Transform ( PRC_TYPE_SURF + 18 ) // Transformed surface. #define PRC_TYPE_SURF_Blend04 ( PRC_TYPE_SURF + 19 ) // defined for future use. #define PRC_TYPE_TOPO_Context ( PRC_TYPE_TOPO + 1 ) // Self-containing set of topological entities. #define PRC_TYPE_TOPO_Item ( PRC_TYPE_TOPO + 2 ) // Abstract root type for any topological entity (body or single item). #define PRC_TYPE_TOPO_MultipleVertex ( PRC_TYPE_TOPO + 3 ) // Vertex whose position is the average of all edges' extremity positions to whom it belongs. #define PRC_TYPE_TOPO_UniqueVertex ( PRC_TYPE_TOPO + 4 ) // Vertex with one set of coordinates (absolute position). #define PRC_TYPE_TOPO_WireEdge ( PRC_TYPE_TOPO + 5 ) // Edge belonging to a wire body / single wire body. #define PRC_TYPE_TOPO_Edge ( PRC_TYPE_TOPO + 6 ) // Edge belonging to a brep data. #define PRC_TYPE_TOPO_CoEdge ( PRC_TYPE_TOPO + 7 ) // Usage of an edge in a loop. #define PRC_TYPE_TOPO_Loop ( PRC_TYPE_TOPO + 8 ) // Array of co edges which delimits a face. #define PRC_TYPE_TOPO_Face ( PRC_TYPE_TOPO + 9 ) // Topological face delimiting a shell. #define PRC_TYPE_TOPO_Shell ( PRC_TYPE_TOPO + 10 ) // Topological shell (open or closed). #define PRC_TYPE_TOPO_Connex ( PRC_TYPE_TOPO + 11 ) // Topological region delimited by one or several shells. #define PRC_TYPE_TOPO_Body ( PRC_TYPE_TOPO + 12 ) // Abstract root type for any topological body. #define PRC_TYPE_TOPO_SingleWireBody ( PRC_TYPE_TOPO + 13 ) // Single wire body. #define PRC_TYPE_TOPO_BrepData ( PRC_TYPE_TOPO + 14 ) // Main entry to solid and surface topology (regular form). #define PRC_TYPE_TOPO_SingleWireBodyCompress ( PRC_TYPE_TOPO + 15 ) // Single wire body. (ultra compressed form). #define PRC_TYPE_TOPO_BrepDataCompress ( PRC_TYPE_TOPO + 16 ) // Main entry to solid and surface topology (ultra compressed form). #define PRC_TYPE_TOPO_WireBody ( PRC_TYPE_TOPO + 17 ) // This type is the main entry to wire topology. #define PRC_TYPE_TESS_Base ( PRC_TYPE_TESS + 1 ) // Abstract root type for any tessellated entity. #define PRC_TYPE_TESS_3D ( PRC_TYPE_TESS + 2 ) // Tessellated faceted data; regular form. #define PRC_TYPE_TESS_3D_Compressed ( PRC_TYPE_TESS + 3 ) // Tessellated faceted data; highly compressed form. #define PRC_TYPE_TESS_Face ( PRC_TYPE_TESS + 4 ) // Tessellated face. #define PRC_TYPE_TESS_3D_Wire ( PRC_TYPE_TESS + 5 ) // Tessellated wireframe. #define PRC_TYPE_TESS_Markup ( PRC_TYPE_TESS + 6 ) // Tessellated markup. #define PRC_TYPE_MISC_Attribute ( PRC_TYPE_MISC + 1 ) // Entity attribute. #define PRC_TYPE_MISC_CartesianTransformation ( PRC_TYPE_MISC + 2 ) // Cartesian transformation. #define PRC_TYPE_MISC_EntityReference ( PRC_TYPE_MISC + 3 ) // Entity reference. #define PRC_TYPE_MISC_MarkupLinkedItem ( PRC_TYPE_MISC + 4 ) // Link between a markup and an entity. #define PRC_TYPE_MISC_ReferenceOnPRCBase ( PRC_TYPE_MISC + 5 ) // Reference pointing on a regular entity (not topological). #define PRC_TYPE_MISC_ReferenceOnTopology ( PRC_TYPE_MISC + 6 ) // Reference pointing on a topological entity. #define PRC_TYPE_MISC_GeneralTransformation ( PRC_TYPE_MISC + 7 ) // General transformation. #define PRC_TYPE_RI_RepresentationItem ( PRC_TYPE_RI + 1 ) // Basic abstract type for representation items. #define PRC_TYPE_RI_BrepModel ( PRC_TYPE_RI + 2 ) // Basic type for surfaces and solids. #define PRC_TYPE_RI_Curve ( PRC_TYPE_RI + 3 ) // Basic type for curves. #define PRC_TYPE_RI_Direction ( PRC_TYPE_RI + 4 ) // Optional point + vector. #define PRC_TYPE_RI_Plane ( PRC_TYPE_RI + 5 ) // Construction plane, as opposed to planar surface. #define PRC_TYPE_RI_PointSet ( PRC_TYPE_RI + 6 ) // Set of points. #define PRC_TYPE_RI_PolyBrepModel ( PRC_TYPE_RI + 7 ) // Basic type to polyhedral surfaces and solids. #define PRC_TYPE_RI_PolyWire ( PRC_TYPE_RI + 8 ) // Polyedric wireframe entity. #define PRC_TYPE_RI_Set ( PRC_TYPE_RI + 9 ) // Logical grouping of arbitrary number of representation items. #define PRC_TYPE_RI_CoordinateSystem ( PRC_TYPE_RI + 10 ) // Coordinate system. #define PRC_TYPE_ASM_ModelFile ( PRC_TYPE_ASM + 1 ) // Basic entry type for PRC. #define PRC_TYPE_ASM_FileStructure ( PRC_TYPE_ASM + 2 ) // Basic structure for PRC files. #define PRC_TYPE_ASM_FileStructureGlobals ( PRC_TYPE_ASM + 3 ) // Basic structure for PRC files : globals. #define PRC_TYPE_ASM_FileStructureTree ( PRC_TYPE_ASM + 4 ) // Basic structure for PRC files : tree. #define PRC_TYPE_ASM_FileStructureTessellation ( PRC_TYPE_ASM + 5 ) // Basic structure for PRC files : tessellation. #define PRC_TYPE_ASM_FileStructureGeometry ( PRC_TYPE_ASM + 6 ) // Basic structure for PRC files : geometry. #define PRC_TYPE_ASM_FileStructureExtraGeometry ( PRC_TYPE_ASM + 7 ) // Basic structure for PRC files : extra geometry data. #define PRC_TYPE_ASM_ProductOccurence ( PRC_TYPE_ASM + 10 ) // Basic contruct for assemblies. #define PRC_TYPE_ASM_PartDefinition ( PRC_TYPE_ASM + 11 ) // Basic construct for parts. #define PRC_TYPE_ASM_Filter ( PRC_TYPE_ASM + 20 ) #define PRC_TYPE_MKP_View ( PRC_TYPE_MKP + 1 ) // Grouping of markup by views. #define PRC_TYPE_MKP_Markup ( PRC_TYPE_MKP + 2 ) // Basic type for simple markups. #define PRC_TYPE_MKP_Leader ( PRC_TYPE_MKP + 3 ) // basic type for markup leader #define PRC_TYPE_MKP_AnnotationItem ( PRC_TYPE_MKP + 4 ) // Usage of a markup. #define PRC_TYPE_MKP_AnnotationSet ( PRC_TYPE_MKP + 5 ) // Group of annotations. #define PRC_TYPE_MKP_AnnotationReference ( PRC_TYPE_MKP + 6 ) // Logical grouping of annotations for reference. #define PRC_TYPE_GRAPH_Style ( PRC_TYPE_GRAPH + 1 ) // Display style. #define PRC_TYPE_GRAPH_Material ( PRC_TYPE_GRAPH + 2 ) // Display material properties. #define PRC_TYPE_GRAPH_Picture ( PRC_TYPE_GRAPH + 3 ) // Picture. #define PRC_TYPE_GRAPH_TextureApplication ( PRC_TYPE_GRAPH + 11 ) // Texture application. #define PRC_TYPE_GRAPH_TextureDefinition ( PRC_TYPE_GRAPH + 12 ) // Texture definition. #define PRC_TYPE_GRAPH_TextureTransformation ( PRC_TYPE_GRAPH + 13 ) // Texture transformation. #define PRC_TYPE_GRAPH_LinePattern ( PRC_TYPE_GRAPH + 21 ) // One dimensional display style. #define PRC_TYPE_GRAPH_FillPattern ( PRC_TYPE_GRAPH + 22 ) // Abstract class for two-dimensional display style. #define PRC_TYPE_GRAPH_DottingPattern ( PRC_TYPE_GRAPH + 23 ) // Two-dimensional filling with dots. #define PRC_TYPE_GRAPH_HatchingPattern ( PRC_TYPE_GRAPH + 24 ) // Two-dimensional filling with hatches. #define PRC_TYPE_GRAPH_SolidPattern ( PRC_TYPE_GRAPH + 25 ) // Two-dimensional filling with particular style (color, material, texture). #define PRC_TYPE_GRAPH_VPicturePattern ( PRC_TYPE_GRAPH + 26 ) // Two-dimensional filling with vectorised picture. #define PRC_TYPE_GRAPH_AmbientLight ( PRC_TYPE_GRAPH + 31 ) // Scene ambient illumination. #define PRC_TYPE_GRAPH_PointLight ( PRC_TYPE_GRAPH + 32 ) // Scene point illumination. #define PRC_TYPE_GRAPH_DirectionalLight ( PRC_TYPE_GRAPH + 33 ) // Scene directional illumination. #define PRC_TYPE_GRAPH_SpotLight ( PRC_TYPE_GRAPH + 34 ) // Scene spot illumination. #define PRC_TYPE_GRAPH_SceneDisplayParameters ( PRC_TYPE_GRAPH + 41 ) // Parameters for scene visualisation. #define PRC_TYPE_GRAPH_Camera ( PRC_TYPE_GRAPH + 42 ) // #define PRC_TYPE_MATH_FCT_1D ( PRC_TYPE_MATH + 1 ) // Basic type for one degree equation object. #define PRC_TYPE_MATH_FCT_1D_Polynom ( PRC_TYPE_MATH_FCT_1D + 1 ) // Polynomial equation. #define PRC_TYPE_MATH_FCT_1D_Trigonometric ( PRC_TYPE_MATH_FCT_1D + 2 ) // Cosinus based equation. #define PRC_TYPE_MATH_FCT_1D_Fraction ( PRC_TYPE_MATH_FCT_1D + 3 ) // Fraction between 2 one degree equation object. #define PRC_TYPE_MATH_FCT_1D_ArctanCos ( PRC_TYPE_MATH_FCT_1D + 4 ) // Specific equation. #define PRC_TYPE_MATH_FCT_1D_Combination ( PRC_TYPE_MATH_FCT_1D + 5 ) // Combination of one degree equation object. #define PRC_TYPE_MATH_FCT_3D ( PRC_TYPE_MATH + 10 ) // Basic type for 3rd degree equation object. #define PRC_TYPE_MATH_FCT_3D_Linear ( PRC_TYPE_MATH_FCT_3D + 1 ) // Linear transformation ( with a matrix ). #define PRC_TYPE_MATH_FCT_3D_NonLinear ( PRC_TYPE_MATH_FCT_3D + 2 ) // Specific transformation. #define PRC_PRODUCT_FLAG_DEFAULT 0x0001 #define PRC_PRODUCT_FLAG_INTERNAL 0x0002 #define PRC_PRODUCT_FLAG_CONTAINER 0x0004 #define PRC_PRODUCT_FLAG_CONFIG 0x0008 #define PRC_PRODUCT_FLAG_VIEW 0x0010 #define PRC_TRANSFORMATION_Identity 0x00 #define PRC_TRANSFORMATION_Translate 0x01 #define PRC_TRANSFORMATION_Rotate 0x02 #define PRC_TRANSFORMATION_Mirror 0x04 #define PRC_TRANSFORMATION_Scale 0x08 #define PRC_TRANSFORMATION_NonUniformScale 0x10 #define PRC_TRANSFORMATION_NonOrtho 0x20 #define PRC_TRANSFORMATION_Homogeneous 0x40 #define PRC_FACETESSDATA_Polyface 0x0001 #define PRC_FACETESSDATA_Triangle 0x0002 #define PRC_FACETESSDATA_TriangleFan 0x0004 #define PRC_FACETESSDATA_TriangleStripe 0x0008 #define PRC_FACETESSDATA_PolyfaceOneNormal 0x0010 #define PRC_FACETESSDATA_TriangleOneNormal 0x0020 #define PRC_FACETESSDATA_TriangleFanOneNormal 0x0040 #define PRC_FACETESSDATA_TriangleStripeOneNormal 0x0080 #define PRC_FACETESSDATA_PolyfaceTextured 0x0100 #define PRC_FACETESSDATA_TriangleTextured 0x0200 #define PRC_FACETESSDATA_TriangleFanTextured 0x0400 #define PRC_FACETESSDATA_TriangleStripeTextured 0x0800 #define PRC_FACETESSDATA_PolyfaceOneNormalTextured 0x1000 #define PRC_FACETESSDATA_TriangleOneNormalTextured 0x2000 #define PRC_FACETESSDATA_TriangleFanOneNormalTextured 0x4000 #define PRC_FACETESSDATA_TriangleStripeOneNormalTextured 0x8000 #define PRC_FACETESSDATA_NORMAL_Single 0x40000000 #define PRC_FACETESSDATA_NORMAL_Mask 0x3FFFFFFF #define PRC_FACETESSDATA_WIRE_IsNotDrawn 0x4000 // Indicates that the edge should not be drawn (its neighbor will be drawn). #define PRC_FACETESSDATA_WIRE_IsClosing 0x8000 // Indicates that this is the last edge of a loop. #define PRC_3DWIRETESSDATA_IsClosing 0x10000000 // Indicates that the first point is implicitely repeated after the last one to close the wire edge. #define PRC_3DWIRETESSDATA_IsContinuous 0x20000000 // Indicates that the last point of the preceding wire should be linked with the first point of the current one. #define PRC_TEXTURE_MAPPING_DIFFUSE 0x0001 // Diffuse texture mapping attribute. Default value. #define PRC_TEXTURE_MAPPING_BUMP 0x0002 // Bump texture mapping attribute. #define PRC_TEXTURE_MAPPING_OPACITY 0x0004 // Opacity texture mapping attribute. #define PRC_TEXTURE_MAPPING_SPHERICAL_REFLECTION 0x0008 // Spherical reflection texture mapping attribute (used for environment mapping). #define PRC_TEXTURE_MAPPING_CUBICAL_REFLECTION 0x0010 // Cubical reflection texture mapping attribute (used for environment mapping). #define PRC_TEXTURE_MAPPING_REFRACTION 0x0020 // Refraction texture mapping attribute. #define PRC_TEXTURE_MAPPING_SPECULAR 0x0040 // Specular texture mapping attribute. #define PRC_TEXTURE_MAPPING_AMBIENT 0x0080 // Ambient texture mapping attribute. #define PRC_TEXTURE_MAPPING_EMISSION 0x0100 // Emission texture mapping attribute. #define PRC_TEXTURE_APPLYING_MODE_NONE 0x00 // let the application choose #define PRC_TEXTURE_APPLYING_MODE_LIGHTING 0x01 // use lighting mode #define PRC_TEXTURE_APPLYING_MODE_ALPHATEST 0x02 // use alpha test #define PRC_TEXTURE_APPLYING_MODE_VERTEXCOLOR 0x04 // combine a texture with one-color-per-vertex mode #define PRC_TEXTURE_MAPPING_COMPONENTS_RED 0x0001 // Red texture mapping component. #define PRC_TEXTURE_MAPPING_COMPONENTS_GREEN 0x0002 // Green texture mapping component. #define PRC_TEXTURE_MAPPING_COMPONENTS_BLUE 0x0004 // Blue texture mapping component. #define PRC_TEXTURE_MAPPING_COMPONENTS_RGB 0x0007 // RGB texture mapping component. #define PRC_TEXTURE_MAPPING_COMPONENTS_ALPHA 0x0008 // Alpha texture mapping component. #define PRC_TEXTURE_MAPPING_COMPONENTS_RGBA 0x000F // RGBA texture mapping component. enum EPRCModellerAttributeType { KEPRCModellerAttributeTypeNull = 0, KEPRCModellerAttributeTypeInt = 1, KEPRCModellerAttributeTypeReal = 2, KEPRCModellerAttributeTypeTime = 3, KEPRCModellerAttributeTypeString = 4 }; enum EPRCPictureDataFormat { KEPRCPicture_PNG, KEPRCPicture_JPG, KEPRCPicture_BITMAP_RGB_BYTE, KEPRCPicture_BITMAP_RGBA_BYTE, KEPRCPicture_BITMAP_GREY_BYTE, KEPRCPicture_BITMAP_GREYA_BYTE }; enum EPRCProductLoadStatus { KEPRCProductLoadStatus_Unknown = 0, KEPRCProductLoadStatus_Error, KEPRCProductLoadStatus_NotLoaded, KEPRCProductLoadStatus_NotLoadable, KEPRCProductLoadStatus_Loaded }; enum EPRCExtendType { KEPRCExtendTypeNone = 0, // Discontinuous position. KEPRCExtendTypeExt1 = 2, // Same as EPRCExtendTypeCInfinity. KEPRCExtendTypeExt2 = 4, // Same as EPRCExtendTypeG1R for surface, and EPRCExtendTypeG1 for curve. KEPRCExtendTypeG1 = 6, // Continuous in direction but not magnitude of first derivative. KEPRCExtendTypeG1R = 8, // Surface extended with a ruled surface that connects with G1-continuity. KEPRCExtendTypeG1_G2 = 10, // Extended by reflection, yielding a G2 continuous extension. KEPRCExtendTypeCInfinity = 12 // Unlimited continuity. }; enum EPRCKnotType { // Knot vector type KEPRCKnotTypeUniformKnots, // Uniform knot vector. KEPRCKnotTypeUnspecified, // Unspecified knot type. KEPRCKnotTypeQuasiUniformKnots, // Quasi-uniform knot vector. KEPRCKnotTypePiecewiseBezierKnots // Extrema with multiplicities of degree +1. }; // Note : this value is currently unused and should be set to KEPRCKnotTypeUnspecified. enum EPRCBSplineSurfaceForm { KEPRCBSplineSurfaceFormPlane, // Planar surface. KEPRCBSplineSurfaceFormCylindrical, // Cylindrical surface. KEPRCBSplineSurfaceFormConical, // Conical surface. KEPRCBSplineSurfaceFormSpherical, // Spherical surface. KEPRCBSplineSurfaceFormRevolution, // Surface of revolution. KEPRCBSplineSurfaceFormRuled, // Ruled surface. KEPRCBSplineSurfaceFormGeneralizedCone, // Cone. KEPRCBSplineSurfaceFormQuadric, // Quadric surface. KEPRCBSplineSurfaceFormLinearExtrusion, // Surface of extrusion. KEPRCBSplineSurfaceFormUnspecified, // Unspecified surface. KEPRCBSplineSurfaceFormPolynomial // Polynomial surface. }; enum EPRCBSplineCurveForm { // NURBS curve form KEPRCBSplineCurveFormUnspecified, // Unspecified curve form. KEPRCBSplineCurveFormPolyline, // Polygon. KEPRCBSplineCurveFormCircularArc, // Circle arc. KEPRCBSplineCurveFormEllipticArc, // Elliptical arc. KEPRCBSplineCurveFormParabolicArc, // Parabolic arc. KEPRCBSplineCurveFormHyperbolicArc // Hyperbolic arc. }; // Note : this value is currently unused and should be set to KEPRCBSplineCurveFormUnspecified. enum EPRCTextureMappingType { // Defines how to retrieve mapping coordinates. KEPRCTextureMappingType_Unknown, // Let the application choose. KEPRCTextureMappingType_Stored, // Use the mapping coordinates that are stored on a 3D tessellation object KEPRCTextureMappingType_Parametric, // Retrieve the UV coordinates on the surface as mapping coordinates KEPRCTextureMappingType_Operator // Use the defined Texture mapping operator to calculate mapping coordinates }; enum EPRCTextureFunction { // Defines how to paint a texture on the surface being rendered. KEPRCTextureFunction_Unknown, // Let the application choose. KEPRCTextureFunction_Modulate, // Combine lighting with texturing. This is the default value. KEPRCTextureFunction_Replace, // Replace the object color with texture color data. KEPRCTextureFunction_Blend, // Reserved for future use. KEPRCTextureFunction_Decal // Reserved for future use. }; enum EPRCTextureMappingOperator { // The operator to use when computing mapping coordinates. KEPRCTextureMappingOperator_Unknown, // Default value KEPRCTextureMappingOperator_Planar, // Reserved for future use KEPRCTextureMappingOperator_Cylindrical, // Reserved for future use KEPRCTextureMappingOperator_Spherical, // Reserved for future use KEPRCTextureMappingOperator_Cubical // Reserved for future use }; enum EPRCTextureBlendParameter { // Reserved for future use. Defines how to apply blending. KEPRCTextureBlendParameter_Unknown, // Default value. KEPRCTextureBlendParameter_Zero, // Reserved for future use. KEPRCTextureBlendParameter_One, // Reserved for future use. KEPRCTextureBlendParameter_SrcColor, // Reserved for future use. KEPRCTextureBlendParameter_OneMinusSrcColor, // Reserved for future use. KEPRCTextureBlendParameter_DstColor, // Reserved for future use. KEPRCTextureBlendParameter_OneMinusDstColor, // Reserved for future use. KEPRCTextureBlendParameter_SrcAlpha, // Reserved for future use. KEPRCTextureBlendParameter_OneMinusSrcAlpha, // Reserved for future use. KEPRCTextureBlendParameter_DstAlpha, // Reserved for future use. KEPRCTextureBlendParameter_OneMinusDstAlpha, // Reserved for future use. KEPRCTextureBlendParameter_SrcAlphaSaturate // Reserved for future use. }; enum EPRCTextureWrappingMode { // Defines repeating and clamping texture modes. KEPRCTextureWrappingMode_Unknown, // Let the application choose. KEPRCTextureWrappingMode_Repeat, // Display the repeated texture on the surface. KEPRCTextureWrappingMode_ClampToBorder, // Clamp the texture to the border. Display the surface color along the texture limits. KEPRCTextureWrappingMode_Clamp, // Reserved for future use. KEPRCTextureWrappingMode_ClampToEdge, // Reserved for future use. KEPRCTextureWrappingMode_MirroredRepeat // Reserved for future use. }; enum EPRCTextureAlphaTest { // Reserved for future use. Defines how to use a texture alpha test. KEPRCTextureAlphaTest_Unknown, // Default value. KEPRCTextureAlphaTest_Never, // Reserved for future use. KEPRCTextureAlphaTest_Less, // Reserved for future use. KEPRCTextureAlphaTest_Equal, // Reserved for future use. KEPRCTextureAlphaTest_Lequal, // Reserved for future use. KEPRCTextureAlphaTest_Greater, // Reserved for future use. KEPRCTextureAlphaTest_Notequal, // Reserved for future use. KEPRCTextureAlphaTest_Gequal, // Reserved for future use. KEPRCTextureAlphaTest_Always // Reserved for future use. }; // Bit field for graphics behavior #define PRC_GRAPHICS_Show 0x0001 // The entity is shown. #define PRC_GRAPHICS_SonHeritShow 0x0002 // Shown entity son inheritance. #define PRC_GRAPHICS_FatherHeritShow 0x0004 // Shown entity father inheritance. #define PRC_GRAPHICS_SonHeritColor 0x0008 // Color/material son inheritance. #define PRC_GRAPHICS_FatherHeritColor 0x0010 // Color/material father inheritance. #define PRC_GRAPHICS_SonHeritLayer 0x0020 // Layer son inheritance. #define PRC_GRAPHICS_FatherHeritLayer 0x0040 // Layer father inheritance. #define PRC_GRAPHICS_SonHeritTransparency 0x0080 // Transparency son inheritance. #define PRC_GRAPHICS_FatherHeritTransparency 0x0100 // Transparency father inheritance. #define PRC_GRAPHICS_SonHeritLinePattern 0x0200 // Line pattern son inheritance. #define PRC_GRAPHICS_FatherHeritLinePattern 0x0400 // Line pattern father inheritance. #define PRC_GRAPHICS_SonHeritLineWidth 0x0800 // Line width son inheritance. #define PRC_GRAPHICS_FatherHeritLineWidth 0x1000 // Line width father inheritance. #define PRC_GRAPHICS_Removed 0x2000 // The entity has been removed and no longer appears in the tree. enum EPRCMarkupType { KEPRCMarkupType_Unknown = 0, KEPRCMarkupType_Text, KEPRCMarkupType_Dimension, KEPRCMarkupType_Arrow, KEPRCMarkupType_Balloon, KEPRCMarkupType_CircleCenter, KEPRCMarkupType_Coordinate, KEPRCMarkupType_Datum, KEPRCMarkupType_Fastener, KEPRCMarkupType_Gdt, KEPRCMarkupType_Locator, KEPRCMarkupType_MeasurementPoint, KEPRCMarkupType_Roughness, KEPRCMarkupType_Welding, KEPRCMarkupType_Table, KEPRCMarkupType_Other }; enum EPRCMarkupSubType { KEPRCMarkupSubType_Unknown = 0, KEPRCMarkupSubType_EnumMax, KEPRCMarkupSubType_Datum_Ident = 1 , KEPRCMarkupSubType_Datum_EnumMax, KEPRCMarkupSubType_Dimension_Distance = 1, KEPRCMarkupSubType_Dimension_Radius_Tangent, KEPRCMarkupSubType_Dimension_Radius_Cylinder, KEPRCMarkupSubType_Dimension_Radius_Edge, KEPRCMarkupSubType_Dimension_Diameter, KEPRCMarkupSubType_Dimension_Diameter_Tangent, KEPRCMarkupSubType_Dimension_Diameter_Cylinder, KEPRCMarkupSubType_Dimension_Diameter_Edge, KEPRCMarkupSubType_Dimension_Diameter_Cone, KEPRCMarkupSubType_Dimension_Length, KEPRCMarkupSubType_Dimension_Length_Curvilinear, KEPRCMarkupSubType_Dimension_Length_Circular, KEPRCMarkupSubType_Dimension_Angle, KEPRCMarkupSubType_Dimension_EnumMax, KEPRCMarkupSubType_Gdt_Fcf = 1, KEPRCMarkupSubType_Gdt_EnumMax, KEPRCMarkupSubType_Welding_Line = 1, KEPRCMarkupSubType_Welding_EnumMax, KEPRCMarkupSubType_Other_Symbol_User = 1, KEPRCMarkupSubType_Other_EnumMax }; #define PRC_MARKUP_IsHidden 0x01 // The tessellation is hidden. #define PRC_MARKUP_HasFrame 0x02 // The tessellation has a frame. #define PRC_MARKUP_IsNotModifiable 0x04 // The tessellation is given and should not be modified. #define PRC_MARKUP_IsZoomable 0x08 // The tessellation has zoom capability. #define PRC_MARKUP_IsOnTop 0x10 // The tessellation is on top of the geometry. #define PRC_MARKUP_IsFlipable 0x20 // The text tessellation can be flipped to always be readable on screen. This value is currently unused. #define PRC_RENDERING_PARAMETER_SPECIAL_CULLING 0x0001 // special culling strategy to apply #define PRC_RENDERING_PARAMETER_FRONT_CULLING 0x0002 // apply front culling (ignored if no special culling strategy) #define PRC_RENDERING_PARAMETER_BACK_CULLING 0x0004 // apply back culling (ignored if no special culling strategy) #define PRC_RENDERING_PARAMETER_NO_LIGHT 0x0008 // if set, no light will apply on corresponding object #define PRC_MARKUP_IsMatrix 0x08000000 // Bit to denote that the current entity is a matrix. #define PRC_MARKUP_IsExtraData 0x04000000 // Bit to denote that the current entity is extra data (it is neither a matrix nor a polyline). #define PRC_MARKUP_IntegerMask 0xFFFFF // Integer mask to retrieve sizes. #define PRC_MARKUP_ExtraDataType 0x3E00000 // Mask to retrieve the integer type of the entity. #define PRC_MARKUP_ExtraDataType_Pattern (( 0<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_Picture (( 1<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_Triangles (( 2<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_Quads (( 3<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_FaceViewMode (( 6<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_FrameDrawMode (( 7<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_FixedSizeMode (( 8<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_Symbol (( 9<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_Cylinder ((10<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_Color ((11<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_LineStipple ((12<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_Font ((13<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_Text ((14<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_Points ((15<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_Polygon ((16<<21)|PRC_MARKUP_IsExtraData) #define PRC_MARKUP_ExtraDataType_LineWidth ((17<<21)|PRC_MARKUP_IsExtraData) enum EPRCCharSet { KEPRCCharsetUnknown = -1, KEPRCCharsetRoman = 0, KEPRCCharsetJapanese, KEPRCCharsetTraditionalChinese, KEPRCCharsetKorean, KEPRCCharsetArabic, KEPRCCharsetHebrew, KEPRCCharsetGreek, KEPRCCharsetCyrillic, KEPRCCharsetRightLeft, KEPRCCharsetDevanagari, KEPRCCharsetGurmukhi, KEPRCCharsetGujarati, KEPRCCharsetOriya, KEPRCCharsetBengali, KEPRCCharsetTamil, KEPRCCharsetTelugu, KEPRCCharsetKannada, KEPRCCharsetMalayalam, KEPRCCharsetSinhalese, KEPRCCharsetBurmese, KEPRCCharsetKhmer, KEPRCCharsetThai, KEPRCCharsetLaotian, KEPRCCharsetGeorgian, KEPRCCharsetArmenian, KEPRCCharsetSimplifiedChinese, KEPRCCharsetTibetan, KEPRCCharsetMongolian, KEPRCCharsetGeez, KEPRCCharsetEastEuropeanRoman, KEPRCCharsetVietnamese, KEPRCCharsetExtendedArabic }; #define PRC_Font_Bold 0x02 /*!< Bold. */ #define PRC_Font_Italic 0x04 /*!< Italic. */ #define PRC_Font_Underlined 0x08 /*!< Underlined. */ #define PRC_Font_StrikedOut 0x10 /*!< Striked-out. */ #define PRC_Font_Overlined 0x20 /*!< Overlined. */ #define PRC_Font_Streched 0x40 /*!< Streched. In case the font used is not the original font, it indicates that the text needs to be stretched to fit its bounding box. */ #define PRC_Font_Wired 0x80 /*!< Wired. Indicates that the original font is a wirefame font. */ #define PRC_Font_FixedWidth 0x100 /*!< Fixed width. Indicates that the original font is not proportional (each glyph has the same width). */ #define PRC_CONTEXT_OuterLoopFirst 0x0001 // Outer loops are always first loops (specific to PRC_TYPE_TOPO_BrepData). #define PRC_CONTEXT_NoClamp 0x0002 // UV curves are clamped on the surface (specific to PRC_TYPE_TOPO_BrepData). #define PRC_CONTEXT_NoSplit 0x0004 // Faces are split (specific to PRC_TYPE_TOPO_BrepData). #define PRC_BODY_BBOX_Evaluation 0x0001 // Bounding box based on geometry. #define PRC_BODY_BBOX_Precise 0x0002 // Bounding box based on tessellation. #define PRC_BODY_BBOX_CADData 0x0003 // Bounding box given by a CAD data file. #endif // __PRC_H