/* NOLINT(build/header_guard) */ /* Copyright 2010 Google Inc. All Rights Reserved. Distributed under MIT license. See file LICENSE for detail or copy at https://opensource.org/licenses/MIT */ /* template parameters: FN */ /* A (forgetful) hash table to the data seen by the compressor, to help create backward references to previous data. This is a hash map of fixed size (bucket_size_) to a ring buffer of fixed size (block_size_). The ring buffer contains the last block_size_ index positions of the given hash key in the compressed data. */ #define HashLongestMatch HASHER() static BROTLI_INLINE size_t FN(HashTypeLength)(void) { return 4; } static BROTLI_INLINE size_t FN(StoreLookahead)(void) { return 4; } /* HashBytes is the function that chooses the bucket to place the address in. */ static uint32_t FN(HashBytes)( const uint8_t* BROTLI_RESTRICT data, const int shift) { uint32_t h = BROTLI_UNALIGNED_LOAD32LE(data) * kHashMul32; /* The higher bits contain more mixture from the multiplication, so we take our results from there. */ return (uint32_t)(h >> shift); } typedef struct HashLongestMatch { /* Number of hash buckets. */ size_t bucket_size_; /* Only block_size_ newest backward references are kept, and the older are forgotten. */ size_t block_size_; /* Left-shift for computing hash bucket index from hash value. */ int hash_shift_; /* Mask for accessing entries in a block (in a ring-buffer manner). */ uint32_t block_mask_; int block_bits_; int num_last_distances_to_check_; /* Shortcuts. */ HasherCommon* common_; /* --- Dynamic size members --- */ /* Number of entries in a particular bucket. */ uint16_t* num_; /* uint16_t[bucket_size]; */ /* Buckets containing block_size_ of backward references. */ uint32_t* buckets_; /* uint32_t[bucket_size * block_size]; */ } HashLongestMatch; static void FN(Initialize)( HasherCommon* common, HashLongestMatch* BROTLI_RESTRICT self, const BrotliEncoderParams* params) { self->common_ = common; BROTLI_UNUSED(params); self->hash_shift_ = 32 - common->params.bucket_bits; self->bucket_size_ = (size_t)1 << common->params.bucket_bits; self->block_size_ = (size_t)1 << common->params.block_bits; self->block_mask_ = (uint32_t)(self->block_size_ - 1); self->num_ = (uint16_t*)common->extra[0]; self->buckets_ = (uint32_t*)common->extra[1]; self->block_bits_ = common->params.block_bits; self->num_last_distances_to_check_ = common->params.num_last_distances_to_check; } static void FN(Prepare)( HashLongestMatch* BROTLI_RESTRICT self, BROTLI_BOOL one_shot, size_t input_size, const uint8_t* BROTLI_RESTRICT data) { uint16_t* BROTLI_RESTRICT num = self->num_; /* Partial preparation is 100 times slower (per socket). */ size_t partial_prepare_threshold = self->bucket_size_ >> 6; if (one_shot && input_size <= partial_prepare_threshold) { size_t i; for (i = 0; i < input_size; ++i) { const uint32_t key = FN(HashBytes)(&data[i], self->hash_shift_); num[key] = 0; } } else { memset(num, 0, self->bucket_size_ * sizeof(num[0])); } } static BROTLI_INLINE void FN(HashMemAllocInBytes)( const BrotliEncoderParams* params, BROTLI_BOOL one_shot, size_t input_size, size_t* alloc_size) { size_t bucket_size = (size_t)1 << params->hasher.bucket_bits; size_t block_size = (size_t)1 << params->hasher.block_bits; BROTLI_UNUSED(one_shot); BROTLI_UNUSED(input_size); alloc_size[0] = sizeof(uint16_t) * bucket_size; alloc_size[1] = sizeof(uint32_t) * bucket_size * block_size; } /* Look at 4 bytes at &data[ix & mask]. Compute a hash from these, and store the value of ix at that position. */ static BROTLI_INLINE void FN(Store)( HashLongestMatch* BROTLI_RESTRICT self, const uint8_t* BROTLI_RESTRICT data, const size_t mask, const size_t ix) { const uint32_t key = FN(HashBytes)(&data[ix & mask], self->hash_shift_); const size_t minor_ix = self->num_[key] & self->block_mask_; const size_t offset = minor_ix + (key << self->block_bits_); self->buckets_[offset] = (uint32_t)ix; ++self->num_[key]; } static BROTLI_INLINE void FN(StoreRange)(HashLongestMatch* BROTLI_RESTRICT self, const uint8_t* BROTLI_RESTRICT data, const size_t mask, const size_t ix_start, const size_t ix_end) { size_t i; for (i = ix_start; i < ix_end; ++i) { FN(Store)(self, data, mask, i); } } static BROTLI_INLINE void FN(StitchToPreviousBlock)( HashLongestMatch* BROTLI_RESTRICT self, size_t num_bytes, size_t position, const uint8_t* ringbuffer, size_t ringbuffer_mask) { if (num_bytes >= FN(HashTypeLength)() - 1 && position >= 3) { /* Prepare the hashes for three last bytes of the last write. These could not be calculated before, since they require knowledge of both the previous and the current block. */ FN(Store)(self, ringbuffer, ringbuffer_mask, position - 3); FN(Store)(self, ringbuffer, ringbuffer_mask, position - 2); FN(Store)(self, ringbuffer, ringbuffer_mask, position - 1); } } static BROTLI_INLINE void FN(PrepareDistanceCache)( HashLongestMatch* BROTLI_RESTRICT self, int* BROTLI_RESTRICT distance_cache) { PrepareDistanceCache(distance_cache, self->num_last_distances_to_check_); } /* Find a longest backward match of &data[cur_ix] up to the length of max_length and stores the position cur_ix in the hash table. REQUIRES: FN(PrepareDistanceCache) must be invoked for current distance cache values; if this method is invoked repeatedly with the same distance cache values, it is enough to invoke FN(PrepareDistanceCache) once. Does not look for matches longer than max_length. Does not look for matches further away than max_backward. Writes the best match into |out|. |out|->score is updated only if a better match is found. */ static BROTLI_INLINE void FN(FindLongestMatch)( HashLongestMatch* BROTLI_RESTRICT self, const BrotliEncoderDictionary* dictionary, const uint8_t* BROTLI_RESTRICT data, const size_t ring_buffer_mask, const int* BROTLI_RESTRICT distance_cache, const size_t cur_ix, const size_t max_length, const size_t max_backward, const size_t dictionary_distance, const size_t max_distance, HasherSearchResult* BROTLI_RESTRICT out) { uint16_t* BROTLI_RESTRICT num = self->num_; uint32_t* BROTLI_RESTRICT buckets = self->buckets_; const size_t cur_ix_masked = cur_ix & ring_buffer_mask; /* Don't accept a short copy from far away. */ score_t min_score = out->score; score_t best_score = out->score; size_t best_len = out->len; size_t i; out->len = 0; out->len_code_delta = 0; /* Try last distance first. */ for (i = 0; i < (size_t)self->num_last_distances_to_check_; ++i) { const size_t backward = (size_t)distance_cache[i]; size_t prev_ix = (size_t)(cur_ix - backward); if (prev_ix >= cur_ix) { continue; } if (BROTLI_PREDICT_FALSE(backward > max_backward)) { continue; } prev_ix &= ring_buffer_mask; if (cur_ix_masked + best_len > ring_buffer_mask || prev_ix + best_len > ring_buffer_mask || data[cur_ix_masked + best_len] != data[prev_ix + best_len]) { continue; } { const size_t len = FindMatchLengthWithLimit(&data[prev_ix], &data[cur_ix_masked], max_length); if (len >= 3 || (len == 2 && i < 2)) { /* Comparing for >= 2 does not change the semantics, but just saves for a few unnecessary binary logarithms in backward reference score, since we are not interested in such short matches. */ score_t score = BackwardReferenceScoreUsingLastDistance(len); if (best_score < score) { if (i != 0) score -= BackwardReferencePenaltyUsingLastDistance(i); if (best_score < score) { best_score = score; best_len = len; out->len = best_len; out->distance = backward; out->score = best_score; } } } } } { const uint32_t key = FN(HashBytes)(&data[cur_ix_masked], self->hash_shift_); uint32_t* BROTLI_RESTRICT bucket = &buckets[key << self->block_bits_]; const size_t down = (num[key] > self->block_size_) ? (num[key] - self->block_size_) : 0u; for (i = num[key]; i > down;) { size_t prev_ix = bucket[--i & self->block_mask_]; const size_t backward = cur_ix - prev_ix; if (BROTLI_PREDICT_FALSE(backward > max_backward)) { break; } prev_ix &= ring_buffer_mask; if (cur_ix_masked + best_len > ring_buffer_mask || prev_ix + best_len > ring_buffer_mask || data[cur_ix_masked + best_len] != data[prev_ix + best_len]) { continue; } { const size_t len = FindMatchLengthWithLimit(&data[prev_ix], &data[cur_ix_masked], max_length); if (len >= 4) { /* Comparing for >= 3 does not change the semantics, but just saves for a few unnecessary binary logarithms in backward reference score, since we are not interested in such short matches. */ score_t score = BackwardReferenceScore(len, backward); if (best_score < score) { best_score = score; best_len = len; out->len = best_len; out->distance = backward; out->score = best_score; } } } } bucket[num[key] & self->block_mask_] = (uint32_t)cur_ix; ++num[key]; } if (min_score == out->score) { SearchInStaticDictionary(dictionary, self->common_, &data[cur_ix_masked], max_length, dictionary_distance, max_distance, out, BROTLI_FALSE); } } #undef HashLongestMatch