# `codeanatomy` -- Draw Code Anatomy # (C) 2019 Hồng-Phúc Bùi The idea of this Package is to typeset illustrations of pieces of code with annotations on each single parts of code (Code Anatomy). The origin of this idea is code illustrations in the texbook _Computer Science An Interdisciplinary Approach_ from Robert Sedgewick and Kevin Wayne. This package just provides tools to draw those figures. Some illustrations can be found here: https://introcs.cs.princeton.edu/java/home/ For example: Anatomy of a static method: _![Anatomy of a static method](https://introcs.cs.princeton.edu/java/11cheatsheet/images/function.png)_ ## Licence ## This package may be distributed and/or modified under the conditions of the LaTeX Project Public License (LPPL), either version 1.3c of this License or any later version. The latest version of this license is in the file https://www.latex-project.org/lppl.txt ## Build and Install (for Distributor) ## * To build the style file `codeanatomy.sty` just run **one** of ``` latex codeanatomy.ins pdflatex codeanatomy.ins xelatex codeanatomy.ins lualatex codeanatomy.ins ``` then you can copy `codeanatomy.sty` to your local `texmf` tree, where latex can find it. * To create PDF Document manual you must use `lualatex` ``` lualatex codeanatomy.dtx lualatex codeanatomy.usage.tex lualatex codeanatomy.lstlisting.tex ``` (`lualatex` because of my name, really ego right! It needs unicode to be typeset correctly.) ## Development ## I try to use latex3 as much as posible. You can use ``` l3build doc ``` to create the style file and documentation files at once. You can also (like I also do) use `make` to call repeatly tasks.