/************************************************************************* ** SignalHandler.hpp ** ** ** ** This file is part of dvisvgm -- a fast DVI to SVG converter ** ** Copyright (C) 2005-2024 Martin Gieseking ** ** ** ** This program is free software; you can redistribute it and/or ** ** modify it under the terms of the GNU General Public License as ** ** published by the Free Software Foundation; either version 3 of ** ** the License, or (at your option) any later version. ** ** ** ** This program is distributed in the hope that it will be useful, but ** ** WITHOUT ANY WARRANTY; without even the implied warranty of ** ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** ** GNU General Public License for more details. ** ** ** ** You should have received a copy of the GNU General Public License ** ** along with this program; if not, see . ** *************************************************************************/ #ifndef SIGNALHANDLER_HPP #define SIGNALHANDLER_HPP #include #include struct SignalException : public std::exception { }; class SignalHandler { public: SignalHandler (const SignalHandler&) =delete; SignalHandler (SignalHandler&&) =delete; ~SignalHandler (); static SignalHandler& instance (); bool start (); void stop (); void check (); void trigger (bool notify); bool active () const {return _active;} protected: SignalHandler (); static void callback (int signal); private: bool _active=false; ///< true if listening for signals static volatile bool _break; ///< true if signal has been caught class Impl; std::unique_ptr _impl; ///< system-specific data/functions }; #endif