% This program by A. L. Samuel is not copyrighted and can be used freely. % This program depends heavily on DVItype.WEB by D. E. Knuth for much of % the basic material relating to the reading of DVI files and on GFtoDOVER % for much of the basic material relating to the reading of GF files. % The idea of getting the font information directly from the GF files % rather than from PXL and TFM files was suggested by D. E. Knuth, % Several people have contributed ideas as to fast methods of doing this. % Version 0.3 now accepts as many as 50 256-character fonts and it does an % automatic spooling job for the Imagen with the pages properly collated. % Version 0.4 Corrections for the new_row_69 bug and a major clean-up by % D.R.Fuchs with the introduction of |debug| and |gubed| instead of the % earlier temporary fix. % Version 0.5 Fix to get TFM widths for fonts with no GF file available. % Version 0.6 Fix to handle |empty_glyph| cases properly, and a minor % change to the |reconcile_scale| routine. % Version 0.7 Major change to |m_store| now |mm_store|, making it to % store from |[0,4] through |[0,85999]| then to |[1,4]| through |[1,85999]|. % Version 0.8 Added switches /f, /n, and /c, being respectively, the number % count[0] of the first page to be printed, the total number of pages and the % number of copies desired. % Version 0.9 Added xxx{point } and xxx{join number1> % ... special commands to locate points and draw lines. % Also improved /f and /n to allow for Roman and Arabic page number mixes. % Version 0.91 Added Imagen's version of circ_arc and ellipse_arc and made % several very minor bug fixes. % Version 0.92 Added on-line disagreement reports for check_sum, design_size, % and at-size. Also deleted a number of unneeded variables and cleaned things % up a bit. % Version 0.93 Fixed some off-by-one bugs in indexing the |mm_store| array. % (JJW) % Version 0.94 Fixed tfm loading ala TeX 2.7. (TGR) % Here is TeX material that gets inserted after \input webmac \def\hang{\hangindent 3em\indent\ignorespaces} \font\ninerm=cmr9 \let\mc=\ninerm % medium caps for names like PASCAL \def\PASCAL{{\mc PASCAL}} \let\swap=\leftrightarrow \font\logo=logo10 % font used for the METAFONT logo \def\MF{{\logo META}\-{\logo FONT}} \def\(#1){} % this is used to make section names sort themselves better \def\9#1{} % this is used for sort keys in the index \def\title{DVIIMP} \def\contentspagenumber{1} \def\topofcontents{\null \def\titlepage{F} % include headline on the contents page \def\rheader{\mainfont\hfil \contentspagenumber} \vfill \centerline{\titlefont The {\ttitlefont DVIIMP} processor} \vskip 15pt \centerline{(Version 0.94, November 1987)} \vfill} \def\botofcontents{\vfill \centerline{\hsize 5in\baselineskip9pt \vbox{\ninerm\noindent The preparation of this report was supported in part by the National Science Foundation under grants IST-8201926 and MCS-8300984, and by the System Development Foundation. `\TeX' is a trademark of the American Mathematical Society.}}} \pageno=\contentspagenumber \advance\pageno by 1 @* Introduction. This \.{DVIIMP} program reads binary device-independent (``\.{DVI}'') files that are produced by document compilers such as \TeX, and converts them into a form acceptable to the \.{IMAGEN} printer. The primary use of this program will be to print documents that use a large variety of different fonts that are freshly prepared by the \MF\ program and with this use in mind the program gets the needed font information directly from \.{GF} files. This direct use of \.{GF} font information may set a trend but it should be noted that many older but still useful fonts may not be available in \.{GF} form. \.{DVIIMP} has been written in the \.{WEB} language to conform with the general practice for other programs of this general type and to simplify the task of adapting it for use on a variety of different computers and different operating systems. This program reads the \.{GF} files and stores the font information (somewhat compressed and simplified from the \.{GF} file format) in an array called |mm_store|, and only translates the detailed raster information into the needed \.{imPRESS} format a glyph at a time on the first occurence of each needed glyph in the document being translated. This requires a rather involved procedure for keeping a record of those glyphs that have already been transmitted and of providing for the possibilities that the memory space allowed for fonts in the main memory associated with this program and the internal memory within the \.{IMAGEN} for glyphs may not be large enough for the job without arranging for the deletion of some font information and its possible replacement should it again prove to be needed. There seems to be a 2-to-the-17th-pixel limit to the maximum permitted size of glyph that IMAGEN will accept, measured as the product of the glyph's width (rounded up to a whole number of bytes) and its height. The |banner| string defined here should be changed whenever \.{DVIIMP} gets modified. @d banner=='This is DVIIMP, Version 0.94' {printed when the program starts} @d debug==@{ {change this to `$\\{debug}\equiv\null$' when debugging} @d gubed==@t@>@} {change this to `$\\{gubed}\equiv\null$' when debugging} @f debug==begin @f gubed==end @ This program is written in standard \PASCAL, except where it is necessary to use extensions; for example, \.{DVIIMP} must read files whose names are dynamically specified, and that would be impossible in pure \PASCAL. All places where nonstandard constructions are used have been listed in the index under ``system dependencies.'' @!@^system dependencies@> One of the extensions to standard \PASCAL\ that we shall deal with is the ability to move to a random place in a binary file; another is to determine the length of a binary file. If \.{DVIIMP} is being used with \PASCAL s for which random file positioning is not efficiently available, the following definition should be changed from |true| to |false|; in such cases, \.{DVIIMP} will not include the optional feature that reads the postamble first. Another extension is to use a default |case| as in \.{TANGLE}, \.{WEAVE}, etc. @d random_reading==true {should we skip around in the file?} @d othercases == others: {default for cases not listed explicitly} @d endcases == @+end {follows the default case in an extended |case| statement} @f othercases == else @f endcases == end @ The binary input comes from |dvi_file|, and the symbolic output is written on \PASCAL's standard |output| file. The term |print| is used instead of |write| when this program writes on |output|, so that all such output could easily be redirected if desired. @d print(#)==write(#) @d print_ln(#)==write_ln(#) @d print_nl==write_ln @p program DVI_IMP(@!dvi_file,@!im_file,@!output); label @@/ const @@/ type @@/ var @@/ procedure initialize; {this procedure gets things started properly} var i:integer; {loop index for initializations} jj:real; {a real variable} begin print_ln(banner);@/ @@/ end; @ If the program has to stop prematurely, it goes to the `|final_end|'. Another label, |done|, is used when stopping normally. @d final_end=9999 {label for the end of it all} @d done=30 {go here when finished with a subtask} @d restart=40 {go here to restart an operation} @=final_end; @ The following parameters can be changed at compile time to extend or reduce \.{DVIIMP}'s capacity. @= @!max_fonts=100; {maximum number of distinct fonts per \.{DVI} file} @!max_glyphs=7680; {maximum number of different characters among all fonts} @!line_length=320; {bracketed lines of output will be at most this long} @!terminal_line_length=150; {maximum number of characters input in a single line of input from the terminal} @!stack_size=200; {\.{DVI} files shouldn't |push| beyond this depth} @!name_size=1000; {total length of all font file names} @!name_length=50; {a file name shouldn't be longer than this} @!m1_max=3; {max first |mm_store| index} @!m2_size=86000; {used as multiplier or divider} @!m2_max= 85999; {max second |mm_store| index} @!mm_size=344000; {bytes in |mm_store|} @!mm_max= 343999; {max location in |mm_store|} @!max_char_no=255; {largest allowed char number} @ Here are some macros for common programming idioms. We will have occasion, both in the |do_page| and the |do_char| routines, to group certain cases together and so we will also define these groupings at this time. @d incr(#) == #:=#+1 {increase a variable by unity} @d decr(#) == #:=#-1 {decrease a variable by unity} @d do_nothing == {empty statement} @d unity == @'200000 {$2^{16}$, represents 1.00000} @d three_cases(#)==#,#+1,#+2 @d four_cases(#)==#,#+1,#+2,#+3 @d eight_cases(#)==four_cases(#),four_cases(#+4) @d nine_cases(#)==eight_cases(#),#+8 @d sixteen_cases(#)==eight_cases(#),eight_cases(#+8) @d nineteen_cases(#)==nine_cases(#),nine_cases(#+9),#+18 @d thirty_two_cases(#)==sixteen_cases(#),sixteen_cases(#+16) @d thirty_seven_cases(#)==thirty_two_cases(#),four_cases(#+32),#+36 @d sixty_four_cases(#)==thirty_two_cases(#),thirty_two_cases(#+32) @d eighty_three_cases(#)==sixty_four_cases(#),nineteen_cases(#+64) @d one_sixty_five_cases(#)== sixty_four_cases(#), sixty_four_cases(#+64), thirty_seven_cases(#+128) @ If the \.{DVI} file is badly malformed, the whole process must be aborted; \.{DVIIMP} will give up, after issuing an error message about the symptoms that were noticed. Such errors might be discovered inside of subroutines inside of subroutines, so a procedure called |jump_out| has been introduced. This procedure, which simply transfers control to the label |final_end| at the end of the program, contains the only non-local |goto| statement in \.{DVIIMP}. @^system dependencies@> @d abort(#)==begin print(' ',#); jump_out; end @d bad_dvi(#)==abort('Bad DVI file: ',#,'!') @.Bad DVI file@> @p procedure jump_out; begin goto final_end; end; @* The character set. Like all programs written with the \.{WEB} system, \.{DVIIMP} can be used with any character set. But it uses ASCII code internally, because the programming for portable input-output is easier when a fixed internal code is used, and because \.{DVI} files use ASCII code for file names and certain other strings. The next few sections of \.{DVIIMP} have therefore been copied from the analogous ones in the \.{WEB} system routines. They have been considerably simplified, since \.{DVIIMP} need not deal with the controversial ASCII codes less than @'40. If such codes appear in the \.{DVI} file, they will be printed as question marks. @= @!ASCII_code=" ".."~"; {a subrange of the integers} @ The original \PASCAL\ compiler was designed in the late 60s, when six-bit character sets were common, so it did not make provision for lower case letters. Nowadays, of course, we need to deal with both upper and lower case alphabets in a convenient way, especially in a program like \.{DVIIMP}. So we shall assume that the \PASCAL\ system being used for \.{DVIIMP} has a character set containing at least the standard visible characters of ASCII code (|"!"| through |"~"|). Some \PASCAL\ compilers use the original name |char| for the data type associated with the characters in text files, while other \PASCAL s consider |char| to be a 64-element subrange of a larger data type that has some other name. In order to accommodate this difference, we shall use the name |text_char| to stand for the data type of the characters in the output file. We shall also assume that |text_char| consists of the elements |chr(first_text_char)| through |chr(last_text_char)|, inclusive. The following definitions should be adjusted if necessary. @^system dependencies@> @d text_char == char {the data type of characters in text files} @d first_text_char=0 {ordinal number of the smallest element of |text_char|} @d last_text_char=127 {ordinal number of the largest element of |text_char|} @= @!text_file=packed file of text_char; @ The \.{DVIIMP} processor converts between ASCII code and the user's external character set by means of arrays |xord| and |xchr| that are analogous to \PASCAL's |ord| and |chr| functions. @= @!xord: array [text_char] of ASCII_code; {specifies conversion of input characters} @!xchr: array [0..255] of text_char; {specifies conversion of output characters} @ Under our assumption that the visible characters of standard ASCII are all present, the following assignment statements initialize the |xchr| array properly, without needing any system-dependent changes. @= for i:=0 to @'37 do xchr[i]:='?'; xchr[@'40]:=' '; xchr[@'41]:='!'; xchr[@'42]:='"'; xchr[@'43]:='#'; xchr[@'44]:='$'; xchr[@'45]:='%'; xchr[@'46]:='&'; xchr[@'47]:='''';@/ xchr[@'50]:='('; xchr[@'51]:=')'; xchr[@'52]:='*'; xchr[@'53]:='+'; xchr[@'54]:=','; xchr[@'55]:='-'; xchr[@'56]:='.'; xchr[@'57]:='/';@/ xchr[@'60]:='0'; xchr[@'61]:='1'; xchr[@'62]:='2'; xchr[@'63]:='3'; xchr[@'64]:='4'; xchr[@'65]:='5'; xchr[@'66]:='6'; xchr[@'67]:='7';@/ xchr[@'70]:='8'; xchr[@'71]:='9'; xchr[@'72]:=':'; xchr[@'73]:=';'; xchr[@'74]:='<'; xchr[@'75]:='='; xchr[@'76]:='>'; xchr[@'77]:='?';@/ xchr[@'100]:='@@'; xchr[@'101]:='A'; xchr[@'102]:='B'; xchr[@'103]:='C'; xchr[@'104]:='D'; xchr[@'105]:='E'; xchr[@'106]:='F'; xchr[@'107]:='G';@/ xchr[@'110]:='H'; xchr[@'111]:='I'; xchr[@'112]:='J'; xchr[@'113]:='K'; xchr[@'114]:='L'; xchr[@'115]:='M'; xchr[@'116]:='N'; xchr[@'117]:='O';@/ xchr[@'120]:='P'; xchr[@'121]:='Q'; xchr[@'122]:='R'; xchr[@'123]:='S'; xchr[@'124]:='T'; xchr[@'125]:='U'; xchr[@'126]:='V'; xchr[@'127]:='W';@/ xchr[@'130]:='X'; xchr[@'131]:='Y'; xchr[@'132]:='Z'; xchr[@'133]:='['; xchr[@'134]:='\'; xchr[@'135]:=']'; xchr[@'136]:='^'; xchr[@'137]:='_';@/ xchr[@'140]:='`'; xchr[@'141]:='a'; xchr[@'142]:='b'; xchr[@'143]:='c'; xchr[@'144]:='d'; xchr[@'145]:='e'; xchr[@'146]:='f'; xchr[@'147]:='g';@/ xchr[@'150]:='h'; xchr[@'151]:='i'; xchr[@'152]:='j'; xchr[@'153]:='k'; xchr[@'154]:='l'; xchr[@'155]:='m'; xchr[@'156]:='n'; xchr[@'157]:='o';@/ xchr[@'160]:='p'; xchr[@'161]:='q'; xchr[@'162]:='r'; xchr[@'163]:='s'; xchr[@'164]:='t'; xchr[@'165]:='u'; xchr[@'166]:='v'; xchr[@'167]:='w';@/ xchr[@'170]:='x'; xchr[@'171]:='y'; xchr[@'172]:='z'; xchr[@'173]:='{'; xchr[@'174]:='|'; xchr[@'175]:='}'; xchr[@'176]:='~'; for i:=@'177 to 255 do xchr[i]:='?'; @ The following system-independent code makes the |xord| array contain a suitable inverse to the information in |xchr|. @= for i:=first_text_char to last_text_char do xord[chr(i)]:=@'40; for i:=" " to "~" do xord[xchr[i]]:=i; @* Device-independent file format. Before we get into the details of \.{DVIIMP}, we need to know exactly what \.{DVI} files are. The form of such files was designed by David R. @^Fuchs, David Raymond@> Fuchs in 1979. Almost any reasonable typesetting device can be driven by a program that takes \.{DVI} files as input, and dozens of such \.{DVI}-to-whatever programs have been written. Thus, it is possible to print the output of document compilers like \TeX\ on many different kinds of equipment. A \.{DVI} file is a stream of 8-bit bytes, which may be regarded as a series of commands in a machine-like language. The first byte of each command is the operation code, and this code is followed by zero or more bytes that provide parameters to the command. The parameters themselves may consist of several consecutive bytes; for example, the `|set_rule|' command has two parameters, each of which is four bytes long. Parameters are usually regarded as nonnegative integers; but four-byte-long parameters, and shorter parameters that denote distances, can be either positive or negative. Such parameters are given in two's complement notation. For example, a two-byte-long distance parameter has a value between $-2^{15}$ and $2^{15}-1$. @.DVI {\rm files}@> A \.{DVI} file consists of a ``preamble,'' followed by a sequence of one or more ``pages,'' followed by a ``postamble.'' The preamble is simply a |pre| command, with its parameters that define the dimensions used in the file; this must come first. Each ``page'' consists of a |bop| command, followed by any number of other commands that tell where characters are to be placed on a physical page, followed by an |eop| command. The pages appear in the order that they were generated, not in any particular numerical order. If we ignore |nop| commands and \\{fnt\_def} commands (which are allowed between any two commands in the file), each |eop| command is immediately followed by a |bop| command, or by a |post| command; in the latter case, there are no more pages in the file, and the remaining bytes form the postamble. Further details about the postamble will be explained later. Some parameters in \.{DVI} commands are ``pointers.'' These are four-byte quantities that give the location number of some other byte in the file; the first byte is number~0, then comes number~1, and so on. For example, one of the parameters of a |bop| command points to the previous |bop|; this makes it feasible to read the pages in backwards order, in case the results are being directed to a device that stacks its output face up. Suppose the preamble of a \.{DVI} file occupies bytes 0 to 99. Now if the first page occupies bytes 100 to 999, say, and if the second page occupies bytes 1000 to 1999, then the |bop| that starts in byte 1000 points to 100 and the |bop| that starts in byte 2000 points to 1000. (The very first |bop|, i.e., the one that starts in byte 100, has a pointer of $-1$.) @ The \.{DVI} format is intended to be both compact and easily interpreted by a machine. Compactness is achieved by making most of the information implicit instead of explicit. When a \.{DVI}-reading program reads the commands for a page, it keeps track of several quantities: (a)~The current font |f| is an integer; this value is changed only by \\{fnt} and \\{fnt\_num} commands. (b)~The current position on the page is given by two numbers called the horizontal and vertical coordinates, |h| and |v|. Both coordinates are zero at the upper left corner of the page; moving to the right corresponds to increasing the horizontal coordinate, and moving down corresponds to increasing the vertical coordinate. Thus, the coordinates are essentially Cartesian, except that vertical directions are flipped; the Cartesian version of |(h,v)| would be |(h,-v)|. (c)~The current spacing amounts are given by four numbers |w|, |x|, |y|, and |z|, where |w| and~|x| are used for horizontal spacing and where |y| and~|z| are used for vertical spacing. (d)~There is a stack containing |(h,v,w,x,y,z)| values; the \.{DVI} commands |push| and |pop| are used to change the current level of operation. Note that the current font~|f| is not pushed and popped; the stack contains only information about positioning. The values of |h|, |v|, |w|, |x|, |y|, and |z| are signed integers having up to 32 bits, including the sign. Since they represent physical distances, there is a small unit of measurement such that increasing |h| by~1 means moving a certain tiny distance to the right. The actual unit of measurement is variable, as explained below. @ Here is a list of all the commands that may appear in a \.{DVI} file. Each command is specified by its symbolic name (e.g., |bop|), its opcode byte (e.g., 139), and its parameters (if any). The parameters are followed by a bracketed number telling how many bytes they occupy; for example, `|p[4]|' means that parameter |p| is four bytes long. (A somewhat similar set of commands is used in \.{GF} files, as will be explained in a later section). \yskip\hang|set_char_0| 0. Typeset character number~0 from font~|f| such that the reference point of the character is at |(h,v)|. Then increase |h| by the width of that character. Note that a character may have zero or negative width, so one cannot be sure that |h| will advance after this command; but |h| usually does increase. \yskip\hang|set_char_1| through |set_char_127| (opcodes 1 to 127). Do the operations of |set_char_0|; but use the character whose number matches the opcode, instead of character~0. \yskip\hang|set1| 128 |c[1]|. Same as |set_char_0|, except that character number~|c| is typeset. \TeX82 uses this command for characters in the range |128<=c<256|. \yskip\hang|set2| 129 |c[2]|. Same as |set1|, except that |c|~is two bytes long, so it is in the range |0<=c<65536|. \TeX82 never uses this command, which is intended for processors that deal with oriental languages; but \.{DVIIMP} will allow character codes greater than 255, assuming that they all have the same width as the character whose code is $c \bmod 256$. @^oriental characters@>@^Chinese characters@>@^Japanese characters@> \yskip\hang|set3| 130 |c[3]|. Same as |set1|, except that |c|~is three bytes long, so it can be as large as $2^{24}-1$. \yskip\hang|set4| 131 |c[4]|. Same as |set1|, except that |c|~is four bytes long, possibly even negative. Imagine that. \yskip\hang|set_rule| 132 |a[4]| |b[4]|. Typeset a solid black rectangle of height |a| and width |b|, with its bottom left corner at |(h,v)|. Then set |h:=h+b|. If either |a<=0| or |b<=0|, nothing should be typeset. Note that if |b<0|, the value of |h| will decrease even though nothing else happens. Programs that typeset from \.{DVI} files should be careful to make the rules line up carefully with digitized characters, as explained in connection with the |rule_pixels| subroutine below. \yskip\hang|put1| 133 |c[1]|. Typeset character number~|c| from font~|f| such that the reference point of the character is at |(h,v)|. (The `put' commands are exactly like the `set' commands, except that they simply put out a character or a rule without moving the reference point afterwards.) \yskip\hang|put2| 134 |c[2]|. Same as |set2|, except that |h| is not changed. \yskip\hang|put3| 135 |c[3]|. Same as |set3|, except that |h| is not changed. \yskip\hang|put4| 136 |c[4]|. Same as |set4|, except that |h| is not changed. \yskip\hang|put_rule| 137 |a[4]| |b[4]|. Same as |set_rule|, except that |h| is not changed. \yskip\hang|nop| 138. No operation, do nothing. Any number of |nop|'s may occur between \.{DVI} commands, but a |nop| cannot be inserted between a command and its parameters or between two parameters. \yskip\hang|bop| 139 $c_0[4]$ $c_1[4]$ $\ldots$ $c_9[4]$ $p[4]$. Beginning of a page: Set |(h,v,w,x,y,z):=(0,0,0,0,0,0)| and set the stack empty. Set the current font |f| to an undefined value. The ten $c_i$ parameters can be used to identify pages, if a user wants to print only part of a \.{DVI} file; \TeX82 gives them the values of \.{\\count0} $\ldots$ \.{\\count9} at the time \.{\\shipout} was invoked for this page. The parameter |p| points to the previous |bop| command in the file, where the first |bop| has $p=-1$. \yskip\hang|eop| 140. End of page: Print what you have read since the previous |bop|. At this point the stack should be empty. (The \.{DVI}-reading programs that drive most output devices will have kept a buffer of the material that appears on the page that has just ended. This material is largely, but not entirely, in order by |v| coordinate and (for fixed |v|) by |h|~coordinate; so it usually needs to be sorted into some order that is appropriate for the device in question. \.{DVIIMP} does not do such sorting.) \yskip\hang|push| 141. Push the current values of |(h,v,w,x,y,z)| onto the top of the stack; do not change any of these values. Note that |f| is not pushed. \yskip\hang|pop| 142. Pop the top six values off of the stack and assign them to |(h,v,w,x,y,z)|. The number of pops should never exceed the number of pushes, since it would be highly embarrassing if the stack were empty at the time of a |pop| command. \yskip\hang|right1| 143 |b[1]|. Set |h:=h+b|, i.e., move right |b| units. The parameter is a signed number in two's complement notation, |-128<=b<128|; if |b<0|, the reference point actually moves left. \yskip\hang|right2| 144 |b[2]|. Same as |right1|, except that |b| is a two-byte quantity in the range |-32768<=b<32768|. \yskip\hang|right3| 145 |b[3]|. Same as |right1|, except that |b| is a three-byte quantity in the range |@t$-2^{23}$@><=b<@t$2^{23}$@>|. \yskip\hang|right4| 146 |b[4]|. Same as |right1|, except that |b| is a four-byte quantity in the range |@t$-2^{31}$@><=b<@t$2^{31}$@>|. \yskip\hang|w0| 147. Set |h:=h+w|; i.e., move right |w| units. With luck, this parameterless command will usually suffice, because the same kind of motion will occur several times in succession; the following commands explain how |w| gets particular values. \yskip\hang|w1| 148 |b[1]|. Set |w:=b| and |h:=h+b|. The value of |b| is a signed quantity in two's complement notation, |-128<=b<128|. This command changes the current |w|~spacing and moves right by |b|. \yskip\hang|w2| 149 |b[2]|. Same as |w1|, but |b| is a two-byte-long parameter, |-32768<=b<32768|. \yskip\hang|w3| 150 |b[3]|. Same as |w1|, but |b| is a three-byte-long parameter, |@t$-2^{23}$@><=b<@t$2^{23}$@>|. \yskip\hang|w4| 151 |b[4]|. Same as |w1|, but |b| is a four-byte-long parameter, |@t$-2^{31}$@><=b<@t$2^{31}$@>|. \yskip\hang|x0| 152. Set |h:=h+x|; i.e., move right |x| units. The `|x|' commands are like the `|w|' commands except that they involve |x| instead of |w|. \yskip\hang|x1| 153 |b[1]|. Set |x:=b| and |h:=h+b|. The value of |b| is a signed quantity in two's complement notation, |-128<=b<128|. This command changes the current |x|~spacing and moves right by |b|. \yskip\hang|x2| 154 |b[2]|. Same as |x1|, but |b| is a two-byte-long parameter, |-32768<=b<32768|. \yskip\hang|x3| 155 |b[3]|. Same as |x1|, but |b| is a three-byte-long parameter, |@t$-2^{23}$@><=b<@t$2^{23}$@>|. \yskip\hang|x4| 156 |b[4]|. Same as |x1|, but |b| is a four-byte-long parameter, |@t$-2^{31}$@><=b<@t$2^{31}$@>|. \yskip\hang|down1| 157 |a[1]|. Set |v:=v+a|, i.e., move down |a| units. The parameter is a signed number in two's complement notation, |-128<=a<128|; if |a<0|, the reference point actually moves up. \yskip\hang|down2| 158 |a[2]|. Same as |down1|, except that |a| is a two-byte quantity in the range |-32768<=a<32768|. \yskip\hang|down3| 159 |a[3]|. Same as |down1|, except that |a| is a three-byte quantity in the range |@t$-2^{23}$@><=a<@t$2^{23}$@>|. \yskip\hang|down4| 160 |a[4]|. Same as |down1|, except that |a| is a four-byte quantity in the range |@t$-2^{31}$@><=a<@t$2^{31}$@>|. \yskip\hang|y0| 161. Set |v:=v+y|; i.e., move down |y| units. With luck, this parameterless command will usually suffice, because the same kind of motion will occur several times in succession; the following commands explain how |y| gets particular values. \yskip\hang|y1| 162 |a[1]|. Set |y:=a| and |v:=v+a|. The value of |a| is a signed quantity in two's complement notation, |-128<=a<128|. This command changes the current |y|~spacing and moves down by |a|. \yskip\hang|y2| 163 |a[2]|. Same as |y1|, but |a| is a two-byte-long parameter, |-32768<=a<32768|. \yskip\hang|y3| 164 |a[3]|. Same as |y1|, but |a| is a three-byte-long parameter, |@t$-2^{23}$@><=a<@t$2^{23}$@>|. \yskip\hang|y4| 165 |a[4]|. Same as |y1|, but |a| is a four-byte-long parameter, |@t$-2^{31}$@><=a<@t$2^{31}$@>|. \yskip\hang|z0| 166. Set |v:=v+z|; i.e., move down |z| units. The `|z|' commands are like the `|y|' commands except that they involve |z| instead of |y|. \yskip\hang|z1| 167 |a[1]|. Set |z:=a| and |v:=v+a|. The value of |a| is a signed quantity in two's complement notation, |-128<=a<128|. This command changes the current |z|~spacing and moves down by |a|. \yskip\hang|z2| 168 |a[2]|. Same as |z1|, but |a| is a two-byte-long parameter, |-32768<=a<32768|. \yskip\hang|z3| 169 |a[3]|. Same as |z1|, but |a| is a three-byte-long parameter, |@t$-2^{23}$@><=a<@t$2^{23}$@>|. \yskip\hang|z4| 170 |a[4]|. Same as |z1|, but |a| is a four-byte-long parameter, |@t$-2^{31}$@><=a<@t$2^{31}$@>|. \yskip\hang|fnt_num_0| 171. Set |f:=0|. Font 0 must previously have been defined by a \\{fnt\_def} instruction, as explained below. \yskip\hang|fnt_num_1| through |fnt_num_63| (opcodes 172 to 234). Set |f:=1|, \dots, |f:=63|, respectively. \yskip\hang|fnt1| 235 |k[1]|. Set |f:=k|. \TeX82 uses this command for font numbers in the range |64<=k<256|. \yskip\hang|fnt2| 236 |k[2]|. Same as |fnt1|, except that |k|~is two bytes long, so it is in the range |0<=k<65536|. \TeX82 never generates this command, but large font numbers may prove useful for specifications of color or texture, or they may be used for special fonts that have fixed numbers in some external coding scheme. \yskip\hang|fnt3| 237 |k[3]|. Same as |fnt1|, except that |k|~is three bytes long, so it can be as large as $2^{24}-1$. \yskip\hang|fnt4| 238 |k[4]|. Same as |fnt1|, except that |k|~is four bytes long; this is for the really big font numbers (and for the negative ones). \yskip\hang|xxx1| 239 |k[1]| |x[k]|. This command is undefined in general; it functions as a $(k+2)$-byte |nop| unless special \.{DVI}-reading programs are being used. \TeX82 generates |xxx1| when a short enough \.{\\special} appears, setting |k| to the number of bytes being sent. It is recommended that |x| be a string having the form of a keyword followed by possible parameters relevant to that keyword. \yskip\hang|xxx2| 240 |k[2]| |x[k]|. Like |xxx1|, but |0<=k<65536|. \yskip\hang|xxx3| 241 |k[3]| |x[k]|. Like |xxx1|, but |0<=k<@t$2^{24}$@>|. \yskip\hang|xxx4| 242 |k[4]| |x[k]|. Like |xxx1|, but |k| can be ridiculously large. \TeX82 uses |xxx4| when |xxx1| would be incorrect. \yskip\hang|fnt_def1| 243 |k[1]| |c[4]| |s[4]| |d[4]| |a[1]| |l[1]| |n[a+l]|. Define font |k|, where |0<=k<256|; font definitions will be explained shortly. \yskip\hang|fnt_def2| 244 |k[2]| |c[4]| |s[4]| |d[4]| |a[1]| |l[1]| |n[a+l]|. Define font |k|, where |0<=k<65536|. \yskip\hang|fnt_def3| 245 |k[3]| |c[4]| |s[4]| |d[4]| |a[1]| |l[1]| |n[a+l]|. Define font |k|, where |0<=k<@t$2^{24}$@>|. \yskip\hang|fnt_def4| 246 |k[4]| |c[4]| |s[4]| |d[4]| |a[1]| |l[1]| |n[a+l]|. Define font |k|, where |@t$-2^{31}$@><=k<@t$2^{31}$@>|. \yskip\hang|pre| 247 |i[1]| |num[4]| |den[4]| |mag[4]| |k[1]| |x[k]|. Beginning of the preamble; this must come at the very beginning of the file. Parameters |i|, |num|, |den|, |mag|, |k|, and |x| are explained below. \yskip\hang|post| 248. Beginning of the postamble, see below. \yskip\hang|post_post| 249. Ending of the postamble, see below. \yskip\noindent Commands 250--255 are undefined at the present time. @ @d set_char_0=0 {typeset character 0 and move right} @d set1=128 {typeset a character and move right} @d set_rule=132 {typeset a rule and move right} @d put1=133 {typeset a character} @d put_rule=137 {typeset a rule} @d nop=138 {no operation} @d bop=139 {beginning of page} @d eop=140 {ending of page} @d push=141 {save the current positions} @d pop=142 {restore previous positions} @d right1=143 {move right} @d w0=147 {move right by |w|} @d w1=148 {move right and set |w|} @d x0=152 {move right by |x|} @d x1=153 {move right and set |x|} @d down1=157 {move down} @d y0=161 {move down by |y|} @d y1=162 {move down and set |y|} @d z0=166 {move down by |z|} @d z1=167 {move down and set |z|} @d fnt_num_0=171 {set current font to 0} @d fnt1=235 {set current font} @d xxx1=239 {extension to \.{DVI} primitives} @d xxx4=242 {potentially long extension to \.{DVI} primitives} @d fnt_def1=243 {define the meaning of a font number} @d pre=247 {preamble} @d post=248 {postamble beginning} @d post_post=249 {postamble ending} @d undefined_commands==250,251,252,253,254,255 @ The preamble contains basic information about the file as a whole. As stated above, there are six parameters: $$\hbox{|@!i[1]| |@!num[4]| |@!den[4]| |@!mag[4]| |@!k[1]| |@!x[k]|.}$$ The |i| byte identifies \.{DVI} format; currently this byte is always set to~2. (Some day we will set |i=3|, when \.{DVI} format makes another incompatible change---perhaps in 1992.) The next two parameters, |num| and |den|, are positive integers that define the units of measurement; they are the numerator and denominator of a fraction by which all dimensions in the \.{DVI} file could be multiplied in order to get lengths in units of $10^{-7}$ meters. (For example, there are exactly 7227 \TeX\ points in 254 centimeters, and \TeX82 works with scaled points where there are $2^{16}$ sp in a point, so \TeX82 sets |num=25400000| and $|den|=7227\cdot2^{16}=473628672$.) @^sp@> The |mag| parameter is what \TeX82 calls \.{\\mag}, i.e., 1000 times the desired magnification. The actual fraction by which dimensions are multiplied is therefore $mn/1000d$. Note that if a \TeX\ source document does not call for any `\.{true}' dimensions, and if you change it only by specifying a different \.{\\mag} setting, the \.{DVI} file that \TeX\ creates will be completely unchanged except for the value of |mag| in the preamble and postamble. (Fancy \.{DVI}-reading programs allow users to override the |mag|~setting when a \.{DVI} file is being printed.) Finally, |k| and |x| allow the \.{DVI} writer to include a comment, which is not interpreted further. The length of comment |x| is |k|, where |0<=k<256|. @d id_byte=2 {identifies the kind of \.{DVI} files described here} @ Font definitions for a given font number |k| contain further parameters $$\hbox{|c[4]| |s[4]| |d[4]| |a[1]| |l[1]| |n[a+l]|.}$$ The four-byte value |c| is the check sum that \TeX\ (or whatever program generated the \.{DVI} file) found in the \.{GF} file for this font; |c| should match the check sum of the font found by programs that read this \.{DVI} file. @^check sum@> Parameter |s| contains a fixed-point scale factor that is applied to the character widths in font |k|; font dimensions in \.{GF} files and other font files are relative to this quantity, which is always positive and less than $2^{27}$. It is given in the same units as the other dimensions of the \.{DVI} file. Parameter |d| is similar to |s|; it is the ``design size,'' and it is given in \.{DVI} units that have not been corrected for the magnification~|mag| found in the preamble. Thus, font |k| is to be used at $|mag|\cdot s/1000d$ times its normal size. The remaining part of a font definition gives the external name of the font, which is an ASCII string of length |a+l|. The number |a| is the length of the ``area'' or directory, and |l| is the length of the font name itself; the standard local system font area is supposed to be used when |a=0|. The |n| field contains the area in its first |a| bytes. Font definitions must appear before the first use of a particular font number. Once font |k| is defined, it must not be defined again; however, we shall see below that font definitions appear in the postamble as well as in the pages, so in this sense each font number is defined exactly twice, if at all. Like |nop| commands and \\{xxx} commands, font definitions can appear before the first |bop|, or between an |eop| and a |bop|. @ The last page in a \.{DVI} file is followed by `|post|'; this command introduces the postamble, which summarizes important facts that \TeX\ has accumulated about the file, making it possible to print subsets of the data with reasonable efficiency. The postamble has the form $$\vbox{\halign{\hbox{#\hfil}\cr |post| |p[4]| |num[4]| |den[4]| |mag[4]| |l[4]| |u[4]| |s[2]| |t[2]|\cr $\langle\,$font definitions$\,\rangle$\cr |post_post| |q[4]| |i[1]| 223's$[{\G}4]$\cr}}$$ Here |p| is a pointer to the final |bop| in the file. The next three parameters, |num|, |den|, and |mag|, are duplicates of the quantities that appeared in the preamble. Parameters |l| and |u| give respectively the height-plus-depth of the tallest page and the width of the widest page, in the same units as other dimensions of the file. These numbers might be used by a \.{DVI}-reading program to position individual ``pages'' on large sheets of film or paper. Parameter |s| is the maximum stack depth (i.e., the largest excess of |push| commands over |pop| commands) needed to process this file. Then comes |t|, the total number of pages (|bop| commands) present. The postamble continues with font definitions, which are any number of \\{fnt\_def} commands as described above, possibly interspersed with |nop| commands. Each font number that is used in the \.{DVI} file must be defined exactly twice: Once before it is first selected by a \\{fnt} command, and once in the postamble. @ The last part of the postamble, following the |post_post| byte that signifies the end of the font definitions, contains |q|, a pointer to the |post| command that started the postamble. An identification byte, |i|, comes next; this currently equals~2, as in the preamble. The |i| byte is followed by four or more bytes that are all equal to the decimal number 223 (i.e., @'337 in octal). \TeX\ puts out four to seven of these trailing bytes, until the total length of the file is a multiple of four bytes, since this works out best on machines that pack four bytes per word; but any number of 223's is allowed, as long as there are at least four of them. In effect, 223 is a sort of signature that is added at the very end. @^Fuchs, David Raymond@> This curious way to finish off a \.{DVI} file makes it feasible for \.{DVI}-reading programs to find the postamble first, on most computers, even though \TeX\ wants to write the postamble last. Most operating systems permit random access to individual words or bytes of a file, so the \.{DVI} reader can start at the end and skip backwards over the 223's until finding the identification byte. Then it can back up four bytes, read |q|, and move to byte |q| of the file. This byte should, of course, contain the value 248 (|post|); now the postamble can be read, so the \.{DVI} reader discovers all the information needed for typesetting the pages. Note that it is also possible to skip through the \.{DVI} file at reasonably high speed to locate a particular page, if that proves desirable. This saves a lot of time, since \.{DVI} files used in production jobs tend to be large. Unfortunately, however, standard \PASCAL\ does not include the ability to @^system dependencies@> access a random position in a file, or even to determine the length of a file. Almost all systems nowadays provide the necessary capabilities, so \.{DVI} format has been designed to work most efficiently with modern operating systems. As noted above, \.{DVIIMP} will limit itself to the restrictions of standard \PASCAL\ if |random_reading| is defined to be |false|. @* The imPRESS file format. The format of an \.{imPRESS} file is quite similar in many ways to the format of \.{DVI} files although, of course, the commands are all related to the specific properties of the \.{IMAGEN} printer. For example, dimensions are all in units that are derived from the inter-pixel distance for the printer that is being used (1/300 of an inch on a 300 pixels-per-inch printer). As far as we are concerned, an \.{imPRESS} file consists of a sequence of bytes although, for some instructions the associated parameters are made up of a collection of bits that are packed, rather arbitrarily, into one or more complete bytes (the commands themselves are never split between bytes). As will be explained in more detail later, the \.{IMAGEN} printer provides facilities for defining certain state variables and for saving and restoring sets of these variable through the use of push and pop commands. The Imagen Corporation provides a publication-form-name that is used for describing the commands and we will, so far as practical, use modified forms of these publification-form-namess as our names for these commands, simply prefacing the \.{IMAGEN} command name with \.{im} when this can be done without making the name too long. For consistancy, the same conventions are used to specify the parameters as were used in module 15. For the reader's convenience, we will list these commands under the same headings as used in the \.{imPRESS} Programmer's Manual. Document Structure Commands \yskip\hang|set_char_0| 0. Typeset character number~0 from font~|f| such that the reference point of the character is at |(h,v)|. Then increase |h| by the width of that character. Note that a character may have zero or negative width, so one cannot be sure that |h| will advance after this command; but |h| usually does increase. \yskip\hang|im_end_page| 219. This command declares the current page ready for printing and starts page layout on a new page. State variables, which are set once and remain in effect until changed, remain unchanged. These include the current (|h|,|v|) position so these need to be reset as desired. Note that some manipulation of data may be needed between a \.{DVI} |eop| and an \.{imPRESS} |im_end_page|. \yskip\hang|im_eof| 255. Marks the end of the \.{imPRESS} document. Any text after this command in the input file will be ignored. \yskip\hang|im_no_op| 254. May be used for padding and is ignored. May be used as a direct translation for \.{DVI}'s |nop|. Coordinate System Commands \yskip\hang|set_hv_system| 205 [1]. This command selects the logical coordinate that is to be used to lay out the pages. This command need not be given if the default coordinates are to be used (with |h| and |v| axes equivalent to those for |x| and |y|). The associated byte has a zero first bit, the next two bits specify the origin, the next two bits specify the axes and the final three bits specify the orientation. For details, see the \.{imPRESS} User's Manual. \yskip\hang|set_abs_h| 135 [2]. Set the |h| to the value given in the following 16-bit signed word. \yskip\hang|set_rel_h| 136 [2]. Add the value given in the following 16-bit signed word to |h|, \yskip\hang|set_abs_v| 137 [2]. Set the |v| to the value given in the following 16-bit signed word. \yskip\hang|set_rel_v| 138 [2]. Add the value given in the following 16-bit signed word to |v|, Text Positioning Commands \yskip\hang|im_page| 213. Set both |h| and |v| to zero. \yskip\hang|im_set_adv_dirs| 206 [1]. Set the main and secondary advance directions as specified in the following byte. The default direction corresponde to normal english usage. For details, see the \.{imPRESS} User's Manual. \yskip\hang|im_mmove| 133 [2]. Displace the current |h|,|v| position in the main advance direction by the value in the following signed 16notbit word. With the default value for |im_set_adv_dirs| this command is the same as |im_set_rel_h|. \yskip\hang|im_smove| 134 [2]. Displace the current |h|,|v| position in the secondary advance direction by the value in the following signed 16notbit word. With the default value for |im_set_adv_dirs| this command is the same as |im_set_rel_v|. \yskip\hang|im_set_sp| 210 [2]. Set the current inter-word spacing to the value in the following 16-bit signed word. We will not use this command as \TeX\ normally handles this matter. \yskip\hang|im_sp| 128. This command performs an inter-word space of the size specified by the |im_set_sp| command. We will not use this command as \TeX\ normally handles this matter. \yskip\hang|im_sp1| 129. This command performs an inter-word space of the size one pixel greater than that specified by the |im_set_sp| command. We will not use this command as \TeX\ normally handles this matter. \yskip\hang|im_mplus| 131. This command adjusts the current position by one pixel in the main advance direction, that is normally to add one to the current value of |h|. \yskip\hang|im_mminus| 132. This command adjusts the current position by minus one pixel in the main advance direction, that is normally to subtract one from the current value of |h|. \yskip\hang|im_crlf| 197. With no special advance directions, this command sets |h| to the beginning-of-line value and advances |v| by the inter-line space amount. \yskip\hang|im_set_bol| 209 [2]. Set the beginning-of-line margin to the value specified in the following signed 16-bit word. \yskip\hang|im_set_il| 208 [2]. Set the inter-line space to the value given in the following signed 16-bit word. Text Printing Commnds \yskip\hang|im_bgly| 199 [12 plus mask]. This command is used to download glyphs defined by two bytes specifying , and specified by two bytes each for the following four parameters, width, left-offset, height, and top-offset, and finally by a mask specifying the complete raster for the glyph within a minimum sized bounding box (padded at the right with enough empty (white) pixels to complete an otherwise partially filled byte). The rows are orderd starting with the top row. The number of bits for this mask is then |((width+7) div 8)*height|. Once the rotation and family have been stated, a series of glyphs from this family may be printed by a string of bytes containing their member numbers. \yskip\hang|set_family| 207 [1]. This command sets the current-family to |family| which must lie in the range from 0 to 95. \yskip\hang|im_member| 0-127. An \.{imPRESS} command code in the range from 0 and 127 is a member command, calling for the designated member of the current family to be printed at the current position and for the printer to advance in the main advance direction by the glyph's associated advance-width value. Resident Glyphs Normally, we will make no use of the resident glyphs provided by the \.{IMAGEN} processor, since \TeX\ has no knowledge of these. These fonts are not accessed directly but must be referenced indirectly through member maps and family tables. For completeness, the commands that are used to create these maps and family tables are here listed. For details see the \.{imPRESS} User's Manual. \yskip\hang|create_map| 222 \yskip\hang|create_family_table| 221. Text Rule Command \yskip\hang|im_brule| 193 w[2] h[2] t[2]. This command prints a rectangle (either in black or textured) of width w and height h with a top-offset of t where a positive value means below the current position. State Saving and Restoring \yskip\hang|set_push_mask| 214 [2]. This command specifies which of the various state variables are to be saved. Nine variables, set by the last 9 bits (with the first 7 bits set to zero) of the associated 16-bit word are involved, these being: pen-and-texture, interword-space, beginning-of-line, family, hv-position, advance-direction, origin, and orientation. These are all marked for saving (set to one) at the beginning of each document and remain so unless changed by this command. \yskip\hang|im_push| 211. Save the state variables as prespecified originally or as altered by the |set_push_mask| command. \yskip\hang|im_pop| 212. Restore the state variables saved by the most recent unmatched |im_push| command. @ @d im_sp=128 {advance one space} @d im_sp1=129 {advance one space plus 1 pixel} @d im_mplus=131 {advance one pixel} @d im_mminus=132 {back up one pixel} @d im_mmove=133 {move in the main advance direction} @d im_smove=134 {move in the secondary advance direction} @d set_abs_h=135 {move to |h| position} @d set_rel_h=136 {move in the |h| direction} @d set_abs_v=137 {move to |v| position} @d set_rel_v=138 {move in the |v| direction} @d circ_arc=150 {define a circular path} @d ellipse_arc=151 {define an eliptical path} @d circ_segm=160 {define a pie-shaped path} @d im_brule=193 {print a rule} @d im_crlf=197 {move to the beginning of th next line} @d im_bgly=199 {define a downloaded glyph} @d set_hv_system=205 {select a logical coordinate system} @d im_set_adv_dirs=206 {set the advance directions} @d set_family=207 {set current-family to family} @d im_set_il=208 {set inter-line spacing} @d im_set_bol=209 {set margin} @d im_set_sp=210 {set inter-word spacing} @d im_push=211 {save the state variables} @d im_pop=212 {restore the state variables} @d im_page=213 {set both |h| and |v| to zero} @d set_push_mask=214 {specify variables to save} @d im_end_page=219 {end the page} @d create_family_table=221 {define a family table} @d create_map=222 {create a member map} @d set_pum=225 {append new path or replace path} @d create_path=230 {define a path of segments} @d set_texture=231 {select a texture for drawing} @d set_pen=232 {select a pen width (in pixels)} @d fill_path=233 {shade the ares inside the path} @d draw_path=234 {draw the current path (a line)} @d bitmap=235 {print a full bitmap} @d set_magnification=236 {magnify the page (by 1, 2, or 4)} @d define_macro=242 {define a macro} @d execute_macro=243 {execute the named macro} @d im_no_op=254 {no operation} @d im_eof=255 {end the document} @* Input and Output for binary files. We have seen that a \.{DVI} file is a sequence of 8-bit bytes. The bytes appear physically in what is called a `|packed file of 0..255|' in \PASCAL\ lingo. Packing is system dependent, and many \PASCAL\ systems fail to implement such files in a sensible way (at least, from the viewpoint of producing good production software). For example, some systems treat all byte-oriented files as text, looking for end-of-line marks and such things. Therefore some system-dependent code is often needed to deal with binary files, even though most of the program in this section of \.{DVIIMP} is written in standard \PASCAL. @^system dependencies@> One common way to solve the problem is to consider files of |integer| numbers, and to convert an integer in the range $-2^{31}\L x<2^{31}$ to a sequence of four bytes $(a,b,c,d)$ using the following code, which avoids the controversial integer division of negative numbers: $$\vbox{\halign{#\hfil\cr |if x>=0 then a:=x div @'100000000|\cr |else begin x:=(x+@'10000000000)+@'10000000000; a:=x div @'100000000+128;|\cr \quad|end|\cr |x:=x mod @'100000000;|\cr |b:=x div @'200000; x:=x mod @'200000;|\cr |c:=x div @'400; d:=x mod @'400;|\cr}}$$ The four bytes are then kept in a buffer and output one by one. (On 36-bit computers, an additional division by 16 is necessary at the beginning. Another way to separate an integer into four bytes is to use/abuse \PASCAL's variant records, storing an integer and retrieving bytes that are packed in the same place; {\sl caveat implementor!\/}) It is also desirable in some cases to read a hundred or so integers at a time, maintaining a larger buffer. We shall stick to simple \PASCAL\ in this program, for reasons of clarity, even if such simplicity is sometimes unrealistic. @= @!eight_bits=0..255; {unsigned one-byte quantity} @!byte_file=packed file of eight_bits; {files that contain binary data} @ The program deals with four binary file variables: |dvi_file| is the main input file that we are translating into symbolic form, |gf_file| is the generic font file from which the font information is being read, |tfm_file| is the font-metric file that is used for width information in those cases where this information is available but the corresponding |gf_file| is not, and |im_file| is the output file that is to be sent to the \.{IMAGEN} printer. @= @!dvi_file:byte_file; {the stuff we are transcribing to the IMAGEN} @!gf_file:byte_file; {a generic font file} @!tfm_file:byte_file; {a generic font file} @!im_file:byte_file; {the output file} @ Special considerations are involved in restricting the range of pages that one may want to print since the |count[0]| numbers that the |dvi| file reports may be either positive (the usual case) or negative to signal that the page numbers are to be printed in italics. We will assume that the user will specify, 1) the |count[0]| number of the first page that he or she will wants printed, by typing `/f' followed by this number, and 2) the tolal number of pages to be printed (in the order that they occur in the \.{DVI} file), by typing `/n' again followed by the number wanted. The \.{Imagen} will, of course, actually deliver these pages in reverse order. The method of reading these numbers is system dependent and the procedures for calling |read_f|, etc., will be found in the change file. Note that only |count[0]| will be used (as defined in \.{PLAIN} and the remaining |count| numbers will be ignored. @= @!start_page:integer; {the requested starting page |count[0]| number} @!num_pages:integer; {the requested number of pages to be printed} @!f_count,l_count:integer; {backward counts used when printing partial file} @!f_flag,n_flag:boolean; {true when /f and /n are specified} @!page_match:boolean; {true when starting page is found} @!counter:integer; {used in back-counting pages} @!copies:integer; {the number of copies requested} @ @= counter:=0; f_count:=max_pages; l_count:=0; num_pages:=max_pages; copies:=1; f_flag:=false; n_flag:=false; resolution:=300.0; h_org:=round(resolution); v_org:=round(resolution); @ The following procedures will be needed. @p function read_int:integer; var i:integer; @!neg_flag:boolean; begin neg_flag:=false; i:=0; get(tty); while tty^=' ' do get(tty); if (tty^='-') then neg_flag:=true; while (tty^='-') or (tty^='+') do get(tty); while (tty^>='0') and (tty^<='9') do begin i:=i*10+xord[tty^]-"0"; get(tty); end; if neg_flag then i:=-i; read_int:=i; end; @# procedure read_f; begin start_page:=read_int; f_flag:=true; end; @# procedure read_n; begin num_pages:=read_int; if num_pages=0 then num_pages:=max_pages; n_flag:=true; end; @# procedure read_c; begin copies:=read_int; end; @# procedure read_h; begin h_org:=read_int; end; @# procedure read_v; begin v_org:=read_int; end; @ To prepare the input files, we |reset| them. An extension of \PASCAL\ is needed in the case of |gf_file| and of |tfm_file|, since we want to associate them with external files whose names are specified dynamically (i.e., not known at compile time). The following code assumes that `|reset(f,s)|' does this, when |f| is a file variable and |s| is a string variable that specifies the file name. If |eof(f)| is true immediately after |reset(f,s)| has acted, we assume that no file named |s| is accessible. @^system dependencies@> @p procedure open_dvi_file; {prepares to read packed bytes in |dvi_file|} begin reset(dvi_file); cur_loc:=0; end; @# procedure open_gf_file; {prepares to read packed bytes in |gf_file|} begin reset(gf_file,cur_name); cur_gf_loc:=0; end; @# procedure open_tfm_file; {prepares to read packed bytes in |tfm_file|} begin reset(tfm_file,cur_tfm_name); end; @ To prepare the |im_file| for output, we |rewrite| it. @p procedure open_im_file; {prepares to write packed bytes in |im_file|} begin rewrite(im_file); im_byte_no:=0; end; @ If you looked carefully at the preceding code, you probably asked, ``What are |cur_loc| and |cur_name|?'' Good question. They're global variables: |cur_loc| is the number of the byte about to be read next from |dvi_file|, and |cur_name| is a string variable that will be set to the generic font file name before |open_gf_file| is called. While we are at it, we will also declare |cur_gf_loc|. @= @!cur_loc:integer; {where we are about to look, in |dvi_file|} @!cur_gf_loc:integer; {where we are about to look, in |gf_file|} @!cur_name:packed array[1..name_length] of char; {external name, with no lower case letters} @!cur_tfm_name:packed array[1..name_length] of char; {external name, with no lower case letters} @!im_byte_no:integer; {where we are about to write, in |im_file|} @ We shall use a set of simple functions to read the next byte or bytes from a |gf_file|. @^system dependencies@> @p function gf_byte:integer; {returns the next byte, unsigned} var b:eight_bits; begin if eof(gf_file) then gf_byte:=0 else begin read(gf_file,b); incr(cur_gf_loc); gf_byte:=b; end; end; @# function gf_two_bytes:integer; {returns the next two bytes, unsigned} var a,@!b:eight_bits; begin read(gf_file,a); read(gf_file,b); cur_gf_loc:=cur_gf_loc+2; gf_two_bytes:=a*256+b; end; @# function gf_three_bytes:integer; {returns the next three bytes, unsigned} var a,@!b,@!c:eight_bits; begin read(gf_file,a); read(gf_file,b); read(gf_file,c); cur_gf_loc:=cur_gf_loc+3; gf_three_bytes:=(a*256+b)*256+c; end; @# function gf_signed_quad:integer; {returns the next four bytes, signed} var a,@!b,@!c,@!d:eight_bits; begin read(gf_file,a); read(gf_file,b); read(gf_file,c); read(gf_file,d); cur_gf_loc:=cur_gf_loc+4; if a<128 then gf_signed_quad:=((a*256+b)*256+c)*256+d else gf_signed_quad:=(((a-256)*256+b)*256+c)*256+d; end; @ We will refer to \.{TFM} files for character width information in those cases where \.{.GF} files are not available. We read four bytes at a time, putting the input into global variables |b0|, |b1|, |b2|, and |b3|, with |b0| getting the first byte and |b3| the fourth. @= @!b0,@!b1,@!b2,@!b3: eight_bits; {four bytes input at once} @ The |read_tfm_word| procedure sets |b0| through |b3| to the next four bytes in the current \.{TFM} file. @^system dependencies@> @p procedure read_tfm_word; begin read(tfm_file,b0); read(tfm_file,b1); read(tfm_file,b2); read(tfm_file,b3); end; @ We shall use another set of simple functions to read the next byte or bytes from |dvi_file|. There are seven possibilities, each of which is treated as a separate function in order to minimize the overhead for subroutine calls. @^system dependencies@> @p function get_byte:integer; {returns the next byte, unsigned} var b:eight_bits; begin if eof(dvi_file) then get_byte:=0 else begin read(dvi_file,b); incr(cur_loc); get_byte:=b; end; end; @# function signed_byte:integer; {returns the next byte, signed} var b:eight_bits; begin read(dvi_file,b); incr(cur_loc); if b<128 then signed_byte:=b @+ else signed_byte:=b-256; end; @# function get_two_bytes:integer; {returns the next two bytes, unsigned} var a,@!b:eight_bits; begin read(dvi_file,a); read(dvi_file,b); cur_loc:=cur_loc+2; get_two_bytes:=a*256+b; end; @# function signed_pair:integer; {returns the next two bytes, signed} var a,@!b:eight_bits; begin read(dvi_file,a); read(dvi_file,b); cur_loc:=cur_loc+2; if a<128 then signed_pair:=a*256+b else signed_pair:=(a-256)*256+b; end; @# function get_three_bytes:integer; {returns the next three bytes, unsigned} var a,@!b,@!c:eight_bits; begin read(dvi_file,a); read(dvi_file,b); read(dvi_file,c); cur_loc:=cur_loc+3; get_three_bytes:=(a*256+b)*256+c; end; @# function signed_trio:integer; {returns the next three bytes, signed} var a,@!b,@!c:eight_bits; begin read(dvi_file,a); read(dvi_file,b); read(dvi_file,c); cur_loc:=cur_loc+3; if a<128 then signed_trio:=(a*256+b)*256+c else signed_trio:=((a-256)*256+b)*256+c; end; @# function signed_quad:integer; {returns the next four bytes, signed} var a,@!b,@!c,@!d:eight_bits; begin read(dvi_file,a); read(dvi_file,b); read(dvi_file,c); read(dvi_file,d); cur_loc:=cur_loc+4; if a<128 then signed_quad:=((a*256+b)*256+c)*256+d else signed_quad:=(((a-256)*256+b)*256+c)*256+d; end; @ Finally we come to the routines that are used only if |random_reading| is |true|. The driver program below needs two such routines: |dvi_length| should compute the total number of bytes in |dvi_file|, possibly also causing |eof(dvi_file)| to be true; and |move_to_byte(n)| should position |dvi_file| so that the next |get_byte| will read byte |n|, starting with |n=0| for the first byte in the file. @^system dependencies@> Such routines are, of course, highly system dependent. They are implemented here in terms of two assumed system routines called |set_pos| and |cur_pos|. The call |set_pos(f,n)| moves to item |n| in file |f|, unless |n| is negative or larger than the total number of items in |f|; in the latter case, |set_pos(f,n)| moves to the end of file |f|. The call |cur_pos(f)| gives the total number of items in |f|, if |eof(f)| is true; we use |cur_pos| only in such a situation. @p function dvi_length:integer; begin set_pos(dvi_file,-1); dvi_length:=cur_pos(dvi_file); end; @# procedure move_to_byte(n:integer); begin set_pos(dvi_file,n); cur_loc:=n; end; @ We face a similar problem in dealing with the \.{GF} files so perhaps we should deal with this problem at this time. We will need two special routines, one to determine the byte length of the individual \.{GF} files and the second to position |gf_file| so that the next |gf_byte| will read byte |n|, starting with |n=0| for the first byte in the file. @^system dependencies@> @p function gf_length:integer; begin set_pos(gf_file,-1); gf_length:=cur_pos(gf_file); end; @# procedure move_to_gf_byte(n:integer); begin set_pos(gf_file,n); cur_gf_loc:=n; end; @ We will also need a simple way of sending bytes, unsigned bytes, and signed 16-bit words to the |im_file|. While the \.{imPRESS} manual user |u_byte| for an unsigned byte, we will attach an `s' prefix for the signed case, leaving |im_byte| to mean an unsigned byte as used elsewhere in this program. @d im_byte(#)==begin write(im_file,#); incr(im_byte_no); end @p procedure im_sbyte(@!w:integer); begin if w<0 then w:=w+@"100; im_byte(w); end; @# procedure im_halfword(@!w:integer); begin if w<0 then w:=w+@"10000; im_byte(w div @"100); im_byte(w mod @"100); end; @* GF file format. This program, in contrast with many device drivers, gets its font information directly from the ``generic font'' (\.{GF}) files that are the most important output produced by the \MF\ program. The term {\sl generic\/} indicates that this file format doesn't match the conventions of any name-brand manufacturer; but it is easy to convert \.{GF} files to the special format required by almost all digital phototypesetting equipment, if these devices are designed to accept fonts directly. Alternately, one can translate the \.{GF} and pass the needed raster information on to the printer at the time that a \.{DVI} file is being processed, as is done in this program. There's a strong analogy between the \.{DVI} files written by \TeX\ and the \.{GF} files written by \MF; and, in fact, the file formats have a lot in common. A \.{GF} file is a stream of 8-bit bytes that may be regarded as a series of commands in a machine-like language. The first byte of each command is the operation code, and this code is followed by zero or more bytes that provide parameters to the command. The parameters themselves may consist of several consecutive bytes; for example, the `|boc|' (beginning of character) command has six parameters, each of which is four bytes long, while the shortened, more ofter used, form, `|boc1|' has five parameters, each of which is only one byte long. Parameters are usually regarded as nonnegative integers; but four-byte-long parameters can be either positive or negative, hence they range in value from $-2^{31}$ to $2^{31}-1$. As in \.{TFM} files, numbers that occupy more than one byte position appear in BigEndian order, and negative numbers appear in two's complement notation. A \.{GF} file consists of a ``preamble,'' followed by a sequence of one or more ``characters,'' followed by a ``postamble.'' The preamble is simply a |pre| command, with its parameters that introduce the file; this must come first. Each ``character'' consists of a |boc| or a |boc1| command, followed by any number of other commands that specify ``black'' pixels, followed by an |eoc| command. The characters appear in the order that \MF\ generated them. If we ignore no-op commands (which are allowed between any two commands in the file), each |eoc| command is immediately followed by a |boc| or a |boc1| command, or by a |post| command; in the latter case, there are no more characters in the file, and the remaining bytes form the postamble. Further details about the postamble will be explained later. Some parameters in \.{GF} commands are ``pointers.'' These are four-byte quantities that give the location number of some other byte in the file; the first file byte is number~0, then comes number~1, and so on. @ The \.{GF} format is intended to be both compact and easily interpreted by a machine. Compactness is achieved by making most of the information relative instead of absolute. When a \.{GF}-reading program reads the commands for a character, it keeps track of two quantities: (a)~the current column number,~|m|; and (b)~the current row number,~|n|. These are 32-bit signed integers, although most actual font formats produced from \.{GF} files will need to curtail this vast range because of practical limitations. (\MF\ output will never allow $\vert m\vert$ or $\vert n\vert$ to exceed 4096, but the \.{GF} format tries to be more general.) How do \.{GF}'s row and column numbers correspond to the conventions of \TeX\ and \MF? Well, the ``reference point'' of a character, in \TeX's view, is considered to be at the lower left corner of the pixel in row~0 and column~0. This point is the intersection of the baseline with the left edge of the type; it corresponds to location $(0,0)$ in \MF\ programs. Thus the pixel in \.{GF} row~0 and column~0 is \MF's unit square, comprising the region of the plane whose coordinates both lie between 0 and~1. The pixel in \.{GF} row~|n| and column~|m| consists of the points whose \MF\ coordinates |(x,y)| satisfy |m<=x<=m+1| and |n<=y<=n+1|. Negative values of |m| and~|x| correspond to columns of pixels {\sl left\/} of the reference point; negative values of |n| and~|y| correspond to rows of pixels {\sl below\/} the baseline. Besides |m| and |n|, there's also a third aspect of the current state, namely the @!|paint_switch|, which is always either \\{black} or \\{white}. Each \\{paint} command advances |m| by a specified amount~|d|, and blackens the intervening pixels if |paint_switch=black|; then the |paint_switch| changes to the opposite state. \.{GF}'s commands are designed so that |m| will never decrease within a row, and |n| will never increase within a character; hence there is no way to whiten a pixel that has been blackened. \.{DVIIMP} does not use a |paint_switch| parameter, as such, but other programs do and the concept is useful in following the way that the |paint| commands are handled. @ Here is a list of all the commands that may appear in a \.{GF} file. Each command is specified by its symbolic name (e.g., |boc|), its opcode byte (e.g., 67), and its parameters (if any). The parameters are followed by a bracketed number telling how many bytes they occupy; for example, `|d[2]|' means that parameter |d| is two bytes long. \yskip\hang|paint_0| 0. This is a \\{paint} command with |d=0|; it does nothing but change the |paint_switch| from \\{black} to \\{white} or vice~versa. \yskip\hang\\{paint\_1} through \\{paint\_63} (opcodes 1 to 63). These are \\{paint} commands with |d=1| to~63, defined as follows: If |paint_switch=black|, blacken |d|~pixels of the current row~|n|, in columns |m| through |m+d-1| inclusive. Then, in any case, complement the |paint_switch| and advance |m| by~|d|. \yskip\hang|paint1| 64 |d[1]|. This is a \\{paint} command with a specified value of~|d|; \MF\ uses it to paint when |64<=d<256|. \yskip\hang|@!paint2| 65 |d[2]|. Same as |paint1|, but |d|~can be as high as~65535. \yskip\hang|@!paint3| 66 |d[3]|. Same as |paint1|, but |d|~can be as high as $2^{24}-1$. \MF\ never needs this command, and it is hard to imagine anybody making practical use of it; surely a more compact encoding will be desirable when characters can be this large. But the command is there, anyway, just in case. \yskip\hang|boc| 67 |c[4]| |p[4]| |min_m[4]| |max_m[4]| |min_n[4]| |max_n[4]|. Beginning of a character: Here |c| is the character code, and |p| points to the previous character beginning (if any) for characters having this code number modulo 256. (The pointer |p| is |-1| if there was no prior character with an equivalent code.) The values of registers |m| and |n| defined by the instructions that follow for this character must satisfy |min_m<=m<=max_m| and |min_n<=n<=max_n|. (The values of |max_m| and |min_n| need not be the tightest bounds possible.) When a \.{GF}-reading program sees a |boc|, it can use |min_m|, |max_m|, |min_n|, and |max_n| to initialize the bounds of an array. Then it sets |m:=min_m|, |n:=max_n|, and |paint_switch:=white|. \yskip\hang|boc1| 68 |c[1]| |@!del_m[1]| |max_m[1]| |@!del_n[1]| |max_n[1]|. Same as |boc|, but |p| is assumed to be~$-1$; also |del_m=max_m-min_m| and |del_n=max_n-min_n| are given instead of |min_m| and |min_n|. The one-byte parameters must be between 0 and 255, inclusive. \ (This abbreviated |boc| saves 19~bytes per character, in common cases.) \yskip\hang|eoc| 69. End of character: All pixels blackened so far constitute the pattern for this character. In particular, a completely blank character might have |eoc| immediately following |boc|. \yskip\hang|skip0| 70. Decrease |n| by 1 and set |m:=min_m|, |paint_switch:=white|. \ (This finishes one row and begins another, ready to whiten the leftmost pixel in the new row.) \yskip\hang|skip1| 71 |d[1]|. Decrease |n| by |d+1|, set |m:=min_m|, and set |paint_switch:=white|. This is a way to produce |d| all-white rows. \yskip\hang|@!skip2| 72 |d[2]|. Same as |skip1|, but |d| can be as large as 65535. \yskip\hang|@!skip3| 73 |d[3]|. Same as |skip1|, but |d| can be as large as $2^{24}-1$. \MF\ obviously never needs this command. \yskip\hang|new_row_0| 74. Decrease |n| by 1 and set |m:=min_m|, |paint_switch:=black|. \ (This finishes one row and begins another, ready to {\sl blacken\/} the leftmost pixel in the new row.) \yskip\hang|@!new_row_1| through |@!new_row_164| (opcodes 75 to 238). Same as |new_row_0|, but with |m:=min_m+1| through |min_m+164|, respectively. \yskip\hang|xxx1| 239 |k[1]| |x[k]|. This command is undefined in general; it functions as a $(k+2)$-byte |no_op| unless special \.{GF}-reading programs are being used. \MF\ generates \\{xxx} commands when encountering a \&{special} string; this occurs in the \.{GF} file only between characters, after the preamble, and before the postamble. However, \\{xxx} commands might appear anywhere in \.{GF} files generated by other processors. It is recommended that |x| be a string having the form of a keyword followed by possible parameters relevant to that keyword. \yskip\hang|@!xxx2| 240 |k[2]| |x[k]|. Like |xxx1|, but |0<=k<65536|. \yskip\hang|xxx3| 241 |k[3]| |x[k]|. Like |xxx1|, but |0<=k<@t$2^{24}$@>|. \MF\ uses this when sending a \&{special} string whose length exceeds~255. \yskip\hang|@!xxx4| 242 |k[4]| |x[k]|. Like |xxx1|, but |k| can be ridiculously large; |k| mustn't be negative. \yskip\hang|yyy| 243 |y[4]|. This command is undefined in general; it functions as a 5-byte |no_op| unless special \.{GF}-reading programs are being used. \MF\ puts |scaled| numbers into |yyy|'s, as a result of \&{numspecial} commands; the intent is to provide numeric parameters to \\{xxx} commands that immediately precede. \yskip\hang|no_op| 244. No operation, do nothing. Any number of |no_op|'s may occur between \.{GF} commands, but a |no_op| cannot be inserted between a command and its parameters or between two parameters. \yskip\hang|char_loc| 245 |c[1]| |dx[4]| |dy[4]| |w[4]| |p[4]|. This command will appear only in the postamble, which will be explained shortly. \yskip\hang|@!char_loc0| 246 |c[1]| |@!dm[1]| |w[4]| |p[4]|. Same as |char_loc|, except that |dy| is assumed to be zero, and the value of~|dx| is taken to be |65536*dm|, where |0<=dm<256|. \yskip\hang|pre| 247 |i[1]| |k[1]| |x[k]|. Beginning of the preamble; this must come at the very beginning of the file. Parameter |i| is an identifying number for \.{GF} format, currently 131. The other information is merely commentary; it is not given special interpretation like \\{xxx} commands are. (Note that \\{xxx} commands may immediately follow the preamble, before the first |boc|.) \yskip\hang|post| 248. Beginning of the postamble, see below. \yskip\hang|post_post| 249. Ending of the postamble, see below. \yskip\noindent Commands 250--255 are undefined at the present time. @d gf_id_byte=131 {identifies the kind of \.{GF} files described here} @ Here are the opcodes that \.{DVIIMP} actually refers to. @d paint_0=0 {beginning of the \\{paint} commands} @d paint1=64 {move right a given number of columns, then black${}\swap{}$white} @d paint2=65 @d boc=67 {beginning of a character} @d boc1=68 {abbreviated |boc|} @d eoc=69 {end of a character} @d skip0=70 {skip no blank rows} @d skip1=71 {skip over blank rows} @d skip2=72 {skip over blank rows} @d new_row_0=74 {move down one row and then right} @d new_row_164=238 {move down 164 rows and then right} {xxx1=239 defined previously} @d yyy=243 {for \&{numspecial} numbers} @d no_op=244 {no operation} @d char_loc=245 {character locators in the postamble} {pre=247 (preamble) defined previously} {post 248 (postamble beginning) defined previously} {|post_post|=249 (postamble ending) defined previously} {undefined commands==250,251,252,253,254,255} @ The last character in a \.{GF} file is followed by `|post|'; this command introduces the postamble, which summarizes important facts that \MF\ has accumulated. The postamble has the form $$\vbox{\halign{\hbox{#\hfil}\cr |post| |p[4]| |@!ds[4]| |@!cs[4]| |@!hppp[4]| |@!vppp[4]| |min_m[4]| |max_m[4]| |min_n[4]| |max_n[4]|\cr $\langle\,$character locators$\,\rangle$\cr |post_post| |q[4]| |i[1]| 223's$[{\G}4]$\cr}}$$ Here |p| is a pointer to the byte following the final |eoc| in the file (or to the byte following the preamble, if there are no characters); it can be used to locate the beginning of \\{xxx} commands that might have preceded the postamble. The |ds| and |cs| parameters @^design size@> @^check sum@> give the design size and check sum, respectively, which are exactly the values put into the header of any \.{TFM} file that shares information with this \.{GF} file. Parameters |hppp| and |vppp| are the ratios of pixels per point, horizontally and vertically, expressed as |scaled| integers (i.e., multiplied by $2^{16}$); they can be used to correlate the font with specific device resolutions, magnifications, and ``at sizes.'' Then come |min_m|, |max_m|, |min_n|, and |max_n|, which bound the values that registers |m| and~|n| assume in all characters in this \.{GF} file. (These bounds need not be the best possible; |max_m| and |min_n| may, on the other hand, be tighter than the similar bounds in |boc| commands. For example, some character may have |min_n=-100| in its |boc|, but it might turn out that |n| never gets lower than |-50| in any character; then |min_n| can have any value |<=-50|. If there are no characters in the file, it's possible to have |min_m>max_m| and/or |min_n>max_n|.) @ Character locators are introduced by |char_loc| commands, which specify a character residue~|c|, character displacements (|dx,dy|), a character width~|w|, and a pointer~|p| to the beginning of that character. (If two or more characters have the same code~|c| modulo 256, only the last will be indicated; the others can be located by following backpointers. Characters whose codes differ by a multiple of 256 are assumed to share the same font metric information, hence the \.{TFM} file contains only residues of character codes modulo~256. This convention is intended for oriental languages, when there are many character shapes but few distinct widths.) @^oriental characters@>@^Chinese characters@>@^Japanese characters@> The character displacements (|dx,dy|) are the values of \MF's \&{chardx} and \&{chardy} parameters; they are in units of |scaled| pixels; i.e., |dx| is in horizontal pixel units times $2^{16}$, and |dy| is in vertical pixel units times $2^{16}$. This is the intended amount of displacement after typesetting the character; for \.{DVI} files, |dy| should be zero, but other document file formats allow nonzero vertical displacement. The character width~|w| duplicates the information in the \.{TFM} file; it is $2^{24}$ times the ratio of the true width to the font's design size. The backpointer |p| points to the character's |boc|, or to the first of a sequence of consecutive \\{xxx} or |yyy| or |no_op| commands that immediately precede the |boc|, if such commands exist; such ``special'' commands essentially belong to the characters, while the special commands after the final character belong to the postamble (i.e., to the font as a whole). This convention about |p| applies also to the backpointers in |boc| commands, even though it wasn't explained in the description of~|boc|. @^backpointers@> @^oriental characters@>@^Chinese characters@>@^Japanese characters@> Pointer |p| might be |-1| if the character exists in the \.{TFM} file but not in the \.{GF} file. This unusual situation can arise in \MF\ output if the user had |proofing<0| when the character was being shipped out, but then made |proofing>=0| in order to get a \.{GF} file. These |p| pointers are not currently being used in this program, instead we store all rasters as received in the |mm_store| and index then by |glyph_ptr|. The role of a |-1| value for |p| is take over by a |-1| in the |glyph_ptr| array. @ The last part of the postamble, following the |post_post| byte that signifies the end of the character locators, contains |q|, a pointer to the |post| command that started the postamble. An identification byte, |i|, comes next; this currently equals~131, as in the preamble. The |i| byte is followed by four or more bytes that are all equal to the decimal number 223 (i.e., @'337 in octal). \MF\ puts out four to seven of these trailing bytes, until the total length of the file is a multiple of four bytes, since this works out best on machines that pack four bytes per word; but any number of 223's is allowed, as long as there are at least four of them. In effect, 223 is a sort of signature that is added at the very end. @^Fuchs, David Raymond@> This curious way to finish off a \.{GF} file makes it feasible for \.{GF}-reading programs to find the postamble first, on most computers, even though \MF\ wants to write the postamble last. Most operating systems permit random access to individual words or bytes of a file, so the \.{GF} reader can start at the end and skip backwards over the 223's until finding the identification byte. Then it can back up four bytes, read |q|, and move to byte |q| of the file. This byte should, of course, contain the value 248 (|post|); now the postamble can be read, so the \.{GF} reader can discover all the information needed for individual characters. Unfortunately, however, standard \PASCAL\ does not include the ability to @^system dependencies@> access a random position in a file, or even to determine the length of a file. Almost all systems nowadays provide the necessary capabilities, so \.{GF} format has been designed to work most efficiently with modern operating systems. But if \.{GF} files have to be processed under the restrictions of standard \PASCAL, one can simply read them from front to back. This will be adequate for most applications. However, the postamble-first approach would facilitate a program that merges two \.{GF} files, replacing data from one that is overridden by corresponding data in the other. @* Reading the font information. \.{DVI} file format does not include information about character widths nor the detailed raster information. \.{DVIIMP} gets this information directly from the (\.{GF}) files. @.GF {\rm files}@> The task facing \.{DVIIMP} is quite different from that facing \.{DVItype} which has a comparatively easy task in this regard, since it needs only a few words of information from each font. We will follow this earlier program as much as possible in our use of file names and related details but our data structure will necessarily be somewhat more complicated. We follow \.{DVItype} to the extent of listing the current number of known fonts as |nf|. Each known font has an internal number |f|, where |0<=f12 then free_limit:=q-1 else free_limit:=mm_size; for i:=j to k-1 do if glyph_ptr[i]>=4 then glyph_ptr[i]:=0; {mark as no longer available} for i:=0 to max_fonts-1 do font_order[i]:=font_order[i+1]; end; @ We also follow the \.{DVItype} example of storing the glyph widths (measured in \.{DVI} units) in a |width| array that is indexed by values stored in a |data_base| array. This |data_base| is in turn indexed by the internal font number and its values point to pseudo starting locations in the |width| array where the first glyph widths for the fonts would be stored were there a zero numbered glyph in the font. The actualy starting location for each font's data in the |width| table is displaced forward by |font_bc| where |font_bc| is the lowest character number that is contained in each particular font. The values in the |data_base| array are, of course, also used to access the |pixel_width| values (measured in pixels) since it will be organized in an identical way to that used with the |width| table. Gaining access to the font raster details, stored in |mm_store|, is a slightly longer process because the spaces occupied by the raster details will usually vary from glyph to glyph. We handle this matter by having yet another indexing stage where the starting location in |mm_store| for each individual glyph is stored in a |glyph_ptr| array that is accessed, in turn, by using the same |data_base| value that is used to locate the |width| and |pixel_width| values. Normally, this double-indexing recall needs be done but once for each used glyph since all glyphs are stored internally in the \.{IMAGEN} on the first occasions when they are used. As will be noted later, we signal the fact that any particular glyph has been down-loaded by negating its reference number in the |glyph_ptr| array. @d char_width_end(#)==#] @d char_width(#)==width[data_base[#]+char_width_end @d invalid_width==@'17777777777 @d stow(#)==begin mm_store[m1,m2]:=#; if (mmfree_limit) then make_space; if m2= @!font_num:array [0..max_fonts] of integer; {external font numbers} @!font_m_val:array [0..max_fonts] of integer; {overall font magnification} @!font_name:array [0..max_fonts] of 0..name_size; {starting positions of external font names} @!names:array [0..name_size] of ASCII_code; {characters of names} @!font_check_sum:array [0..max_fonts] of integer; {check sums} @!font_scaled_size:array [0..max_fonts] of integer; {scale factors} @!font_design_size:array [0..max_fonts] of integer; {design sizes} @!font_space:array [0..max_fonts] of integer; {boundary between ``small'' and ``large'' spaces} @!font_bc:array [0..max_fonts] of integer; {beginning characters in fonts} @!font_ec:array [0..max_fonts] of integer; {ending characters in fonts} @!data_base:array [0..max_fonts] of integer; {index into font data tables} @!width:array [0..max_glyphs] of integer; {character widths, in \.{DVI} units} @!in_width:array[0..255] of integer; {\.{TFM} width data in \.{DVI} units} @!tfm_check_sum:integer; {check sum found in |tfm_file|} @!nf:0..max_fonts; {the number of known fonts} @!nf2: 0..95; {the lower limit of font extension numbers} @!im_extension: array[0..max_fonts] of integer; {relating extension numbers} @!width_ptr:0..max_glyphs; {the number of known character widths} @!bc,ec:integer; {beginning and ending c in current font} @!w_byte: array[0..max_char_no, 0..3] of eight_bits; {to hold |width| bytes} @!gf_ptr: array[0..max_char_no] of integer; {to hold valid glyph indicators} @ @= nf:=0; width_ptr:=0; font_name[0]:=0; font_space[0]:=0; nf2:=95; {limit to usable font numbers set by Imagen} for i:=0 to max_fonts do im_extension[i]:=-1; {marked as not assigned} @ It is, of course, a simple matter to print the name of a given font. @p procedure print_font(@!f:integer); {|f| is an internal font number} var k:0..name_size; {index into |names|} begin if f=nf then print('UNDEFINED!') @.UNDEFINED@> else begin for k:=font_name[f] to font_name[f+1]-1 do print(xchr[names[k]]); end; end; @ The following procedure is used to print the font-name extension as used on the \.{SAIL} computer at Stanford. It condenses a possibly 4-digit number into three characters by using the letters A to Z for the first character for extensions in the range from 1000 to 3599 and simply reporting an extension of .GF for those unlikely cases where the value is 3600 or greater. @^system dependencies@> @p procedure print_extension(m:integer); begin print('.'); if m < 3600 then begin if m < 1000 then print(xchr[(m div 100)+@'60]) else print(xchr[(m div 100)+@'67]); print(xchr[(m mod 100) div 10+@'60]); print(xchr[m mod 10+@'60]); end else print('GF'); end; @ The global variable |gf_check_sum| is set to the check sum that appears in the current \.{GF} file. @= @!gf_check_sum:integer; {check sum found in |gf_file|} @ We will need a number of procedures to extract the necessary inforation fron a \.{GF} file, assuming that the file has just been successfully reset so that we are ready to read its first byte. Only a limited amount of validity checking of the \.{GF} file will be done since \.{GF} files are almost always valid, and since the \.{GFtype} utility program has been specifically designed to diagnose \.{GF} errors. The procedure simply returns |false| if it detects anything amiss in the \.{GF} data. Since we are going to defer the creation of an \.{imPRESS} |bgly| command for each glyph until the first time that it is actually called, we will now only decipher the |gf| commands far enough to determine if they are to be saved and to store them away in as compact a form as possible. As mentioned earlier, raster determining commands are stored in a large array, |mm_store|. This information is stored serially, as it is received, together with 8 bytes of preliminary information that must also be transmitted. The location of the first byte of information is recorded in the |glyph_ptr| array. To insure that this number will always be greater than 3 (since numbers in the range between -3 and +3 are used as special signals) we do not use the first 4 cells in |mm_store| (actually, the first 4 cells in each of the four sections into which |mm_store| is divided). Later, when the glyph is first called for by the \.{DVI} file, we will generate an appropriate \.{IMAGEN} |bgly| command and complement the pointer value in the |glyph_ptr| array to show that this has been done. Finally, as will be explained in more detail later, we will have to arrange for the removal of the raster information for one or more fonts, to make space for other fonts. and we will have to store a record of this removal. We will find it convenient to define a |find_gf_postamble| function and a |read_gf_postamble| procedure. Since we will have occasion to deal with parameters associated with the GF commands, we will also define a function |first_gf_par| analogous to the |first_par| that we defined earlier. @p function find_gf_postamble:boolean; var q,@!k: integer; begin find_gf_postamble:=true; gf_post_loc:=gf_length-4; repeat if gf_post_loc=0 then find_gf_postamble:=false; move_to_gf_byte(gf_post_loc); k:=gf_byte; decr(gf_post_loc); until k<>223; if k<>gf_id_byte then find_gf_postamble:=false; move_to_gf_byte(gf_post_loc-3); q:=gf_signed_quad; if (q<0)or(q>gf_post_loc-3) then find_gf_postamble:=false; move_to_gf_byte(q); k:=gf_byte; if k<>post then find_gf_postamble:=false; @!debug print_ln( ' gf postamble at ',cur_gf_loc:1); gubed end; @ Having found the |gf_postamble|, we must now read it and stow the data away as as halfwords as required later by \.{IMAGEN}. @p procedure read_gf_postamble; var k,l:integer; {loop indices} @!p,q,@!m,@!c:integer; {general purpose registers} begin gf_post_loc:=cur_gf_loc-1; @.gf_postamble starts at byte n@> p:=gf_signed_quad; design_size:=gf_signed_quad; check_sum:=gf_signed_quad;@/ hppp:=gf_signed_quad; vppp:=gf_signed_quad;@/ magnification:=hppp/(65536.0*resolution/72.27); @; min_m:=gf_signed_quad; max_m:=gf_signed_quad; min_n:=gf_signed_quad; max_n:=gf_signed_quad;@/ bc:=max_char_no; ec:=0; {prepare for a determination in Process the character loc} @; @; while not eof(gf_file) do m:=gf_byte; {to close out file} end; @# function first_gf_par(o:eight_bits):integer; begin case o of sixty_four_cases(paint_0): first_gf_par:=o-paint_0; paint1,skip1,char_loc,char_loc+1,xxx1: first_gf_par:=gf_byte; paint2,skip2,xxx1+1: first_gf_par:=gf_two_bytes; paint1+2,skip1+2,xxx1+2: first_gf_par:=gf_three_bytes; xxx1+3,yyy: first_gf_par:=gf_signed_quad; boc,boc1,eoc,skip0,no_op,pre,post,post_post,undefined_commands: first_gf_par:=0; one_sixty_five_cases(new_row_0): first_gf_par:=o-new_row_0; end; end; @# procedure copy_byte; var w:eight_bits; begin w:=gf_byte; stow(w); end; @# procedure stow_pair(@!w:integer); begin stow(w div @"100); stow(w mod @"100); end; @# procedure stow_signed_pair(@!w:integer); begin if w<0 then w:=w+@"10000; stow(w div @"100); stow(w mod @"100); end; @ @= if design_size<>font_design_size[cur_font]*16 then begin print_nl; print('design sizes for font '); print_font(cur_font); print_extension(font_m_val[cur_font]); print(' do not agree. '); end; if (check_sum<>font_check_sum[cur_font]) and (check_sum<>0) and (font_check_sum[cur_font]<>0) then begin print_nl; print('check sums for font '); print_font(cur_font); print_extension(font_m_val[cur_font]); print(' do not agree. '); end; q:=round((resolution*65536/72.27)*(mag/1000.0)* font_scaled_size[cur_font]/font_design_size[cur_font]); if ((q-(q div 100))>hppp) or ((q+(q div 100))= for k:=0 to max_char_no do begin for l:=0 to 3 do w_byte[k,l]:=0; gf_ptr[k]:=0; {so data of missing glyphs will be made available} end; @ @= repeat k:=gf_byte; if (k=char_loc) or (k=char_loc+1) then begin c:=gf_byte; if c>max_char_no then abort('Character number too large'); if cec then ec:=c; if k=char_loc then begin dx[c]:=gf_signed_quad div 65536; dy:=gf_signed_quad; end else begin dx[c]:=gf_byte; dy:=0; end; @!debug print(' k=',k:1,' c=',c:1,' dx=',dx[c]:1); gubed@/ w_byte[c,0]:=gf_byte; w_byte[c,1]:=gf_byte; w_byte[c,2]:=gf_byte; w_byte[c,3]:=gf_byte; gf_ptr[c]:=gf_signed_quad; {the |>0| values will mark existing glyphs} @!debug print_ln(' k=',k:1,' gfptr=',gf_ptr[c]:1); gubed@/ k:=no_op; end; until k<>no_op; @ Here is the main information we glean from the postamble together with some auxiliary parameters. @= @!design_size: integer; @!hppp, @!vppp: integer; @!check_sum: integer; @!gf_post_loc: integer; @!magnification: real; @!dx: array [0..max_char_no] of integer; @!dy: integer; {not used since value should always be zero} @!total_glyphs:integer; {the total number of glyphs stored in |mm_store|} @!mm_store:packed array [0..m1_max,4..m2_max] of eight_bits; {to store glyph information} @!mm,@!m1,@!m2:integer; {indices for |mm_store|} @!free_limit:integer; {|mm| value of last free location in |mm_store|} @!data_start:array [0..max_fonts] of integer; {|data_base+bc| for fonts} @!font_order:array [0..max_fonts] of integer; {font numbers in loaded order} @!gf_prev_ptr: integer; {location of next character} @!char_code: integer; {current character number} @!glyph_ptr: array[0..max_glyphs] of integer; {pointers to |mm_store|} @!max_m,@!min_m,@!max_n,@!min_n: integer; {raster bounding parameters} @!row_count: integer; {used to correct the raster height figure} @!column_count:integer; {used to accumulate column counts} @!max_column_count:integer; {used to correct the raster width figure} @ @= for i:=0 to max_glyphs do glyph_ptr[i]:=-1; {mark glyphs as not being in the file} total_glyphs:=0; mm:=4; m1:=0; m2:=4; {|-4; @; @; @; @!debug tabulate; {Used to show the start of the |glyph_ptr| array} print_ln(' glyph-raster done'); gubed@/ width_ptr:=wp; in_gf:=true; goto 9999; 9997: print_ln('---not loaded, GF file is bad'); @.GF file is bad@> 9998: in_gf:=false; 9999: end; @ @= font_bc[cur_font]:=bc; font_ec[cur_font]:=ec; if font_ec[cur_font]max_glyphs then begin print_ln('---not loaded, DVIIMP needs larger width table'); goto 9998; end; wp:=width_ptr+font_ec[cur_font]-font_bc[cur_font]+1; nw:=ec+1-bc; @!debug print_ln(' bc=',bc:1,' ec=',ec:1,' nw=',nw:1); gubed@/ if (nw=0)or(nw>256) then goto 9997; @ @= open_gf_file; o:=gf_byte; {fetch the first byte} if o<>pre then begin print_ln(' GF file does not start with |pre|'); goto 9997; end; o:=gf_byte; {fetch the identification byte} if o<>gf_id_byte then begin print_ln(' id =',o:1,' should be ',gf_id_byte:1); goto 9997; end; o:=gf_byte; {fetch the length of the introductory comment} while o>0 do begin decr(o); p:=gf_byte; end; @ An important part of |in_gf| is the width computation, which involves multiplying the relative widths in the \.{GF} file by the scaling factor in the \.{DVI} file. This fixed-point multiplication must be done with precisely the same accuracy by all \.{DVI}-reading programs, in order to validate the assumptions made by \.{DVI}-writing programs like \TeX82. Let us therefore summarize what needs to be done. Each width in a \.{GF} file appears as a four-byte quantity called a |fix_word|. A |fix_word| whose respective bytes are $(a,b,c,d)$ represents the number $$x=\left\{\vcenter{\halign{$#$,\hfil\qquad&if $#$\hfil\cr b\cdot2^{-4}+c\cdot2^{-12}+d\cdot2^{-20}&a=0;\cr -16+b\cdot2^{-4}+c\cdot2^{-12}+d\cdot2^{-20}&a=255.\cr}}\right.$$ (No other choices of $a$ are allowed, since the magnitude of a \.{GF} dimension must be less than 16.) We want to multiply this quantity by the integer~|z|, which is known to be less than $2^{27}$. Let $\alpha=16z$. If $|z|<2^{23}$, the individual multiplications $b\cdot z$, $c\cdot z$, $d\cdot z$ cannot overflow; otherwise we will divide |z| by 2, 4, 8, or 16, to obtain a multiplier less than $2^{23}$, and we can compensate for this later. If |z| has thereby been replaced by $|z|^\prime=|z|/2^e$, let $\beta=2^{4-e}$; we shall compute $$\lfloor(b+c\cdot2^{-8}+d\cdot2^{-16})\,z^\prime/\beta\rfloor$$ if $a=0$, or the same quantity minus $\alpha$ if $a=255$. This calculation must be done exactly, for the reasons stated above; the following program does the job in a system-independent way, assuming that arithmetic is exact on numbers less than $2^{31}$ in magnitude. Whereas \.{DVItype} obtained the |pixel_width|s by rounding the |width| value, we obtain these values from the |dx| parameter associated with the |char_loc| command. It should be noted that |width[k]| is the device-independent width of some character in \.{DVI} units while |pixel_width[k]| is the corresponding pixel width of that character in an actual font. The macro |char_pixel_width| is set up to be analogous to |char_width|. @d char_pixel_width(#)==pixel_width[data_base[#]+char_width_end @d pixel_round(#)==round(conv*(#)) @= @!pixel_width:array[0..max_glyphs] of integer; {actual character widths, in pixels} @!conv:real; {converts \.{DVI} units to pixels} @!true_conv:real; {converts unmagnified \.{DVI} units to pixels} @!numerator,@!denominator:integer; {stated conversion ratio} @!mag:integer; {magnification factor times 1000} @!empty_glyph: boolean; {foxing Imagen into accepting an empty glyph} @ @= @; data_base[cur_font]:=width_ptr-bc; data_start[cur_font]:=width_ptr; wp:=width_ptr+ec-bc+1; c:=bc; for k:=width_ptr to wp-1 do begin if gf_ptr[c]=0 then begin width[k]:=invalid_width; pixel_width[k]:=0; @!debug print(' invalid width for c=',c:1); gubed end else begin width[k]:=(((((w_byte[c,3]*z)div@'400) +(w_byte[c,2]*z))div@'400)+(w_byte[c,1]*z))div beta; if (w_byte[c,0]>0) then if (w_byte[c,0]<255) then begin print_ln(' w byte=',w_byte[c,0]:1); goto 9997 end else width[k]:=width[k]-alpha; pixel_width[k]:=dx[c]; end; @!debug print(' dx=',dx[c]:1,' for ',c:1); print(' [ ',c:1,']'); gubed@/ incr(c); end; @ @= begin alpha:=16; while z>=@'40000000 do begin z:=z div 2; alpha:=alpha+alpha; end; beta:=256 div alpha; alpha:=alpha*z; end @ In those few cases (we hope) where a \.{GF} file is not available we will want to refer to the \.{TFM} file and leave space in the document for the missing glyphs. The following procedure is used for this purpose. @p function in_tfm(@!z:integer):boolean; {input \.{TFM} data or return |false|} label 9997, {go here when the format is bad} 9998, {go here when the information cannot be loaded} 9999; {go here to exit} var k:integer; {index for loops} @!lh:integer; {length of the header data, in four-byte words} @!nw:integer; {number of words in the width table} @!wp:0..max_glyphs; {new value of |width_ptr| after successful input} @!alpha,@!beta:integer; {quantities used in the scaling computation} begin @; @; @; @; width_ptr:=wp; in_tfm:=true; goto 9999; 9997: print_ln('---not loaded, TFM file is bad'); @.TFM file is bad@> 9998: in_tfm:=false; 9999: end; @ @= read_tfm_word; lh:=b2*256+b3; read_tfm_word; font_bc[cur_font]:=b0*256+b1; font_ec[cur_font]:=b2*256+b3; if font_ec[cur_font]max_glyphs then begin print_ln('---not loaded, DVItype needs larger width table'); @.DVItype needs larger...@> goto 9998; end; wp:=width_ptr+font_ec[cur_font]-font_bc[cur_font]+1; read_tfm_word; nw:=b0*256+b1; if (nw=0)or(nw>256) then goto 9997; for k:=1 to 3+lh do begin if eof(tfm_file) then goto 9997; read_tfm_word; if k=4 then if b0<128 then tfm_check_sum:=((b0*256+b1)*256+b2)*256+b3 else tfm_check_sum:=(((b0-256)*256+b1)*256+b2)*256+b3; end; @ @= if wp>0 then for k:=width_ptr to wp-1 do begin read_tfm_word; if b0>nw then goto 9997; width[k]:=b0; end; @ @= @; for k:=0 to nw-1 do begin read_tfm_word; in_width[k]:=(((((b3*z)div@'400)+(b2*z))div@'400)+(b1*z))div beta; if b0>0 then if b0<255 then goto 9997 else in_width[k]:=in_width[k]-alpha; end @ @= if in_width[0]<>0 then goto 9997; {the first width should be zero} data_base[cur_font]:=width_ptr-font_bc[cur_font]; if wp>0 then for k:=width_ptr to wp-1 do if width[k]=0 then begin width[k]:=invalid_width; pixel_width[k]:=0; end else begin width[k]:=in_width[width[k]]; pixel_width[k]:=pixel_round(width[k]); glyph_ptr[k]:=-1; end @ @= @!debug print_ln(' loading font ',cur_font:1,'[',m1:1,',',m2:1,'] '); print((free_limit div m2_size):1,'-',(free_limit mod m2_size):1,' '); gubed@/ k:=0; while font_order[k]>=0 do incr(k); font_order[k]:=cur_font; {add this font to ordered list} repeat gf_prev_ptr:=cur_gf_loc; @; if (o=boc) or (o=boc1) then begin m1_save:=m1; m2_save:=m2; {for width and height corrections} mm_save:=m1*m2_size+m2; {to be stored in |glyph_ptr| when |c| is known} if o=boc then begin @ end else begin @; end; glyph_ptr[data_base[cur_font]+c]:=mm_save; {save glyph start address} @!debug print(' (',cur_font:1,')',c:1,'[',m1:1,',',m2:1,']'); gubed@/ if empty_glyph then begin glyph_ptr[data_base[cur_font]+c]:=-1; empty_glyph:=false; end; @; end; until o=post; @ As noted earlier, the parameters associated with the |boc| command are received from the |gf| file as |signed_quad|s and are converted into the form needed by the \.{IMAGEN} and then stowed into |mm_store| as |signed_pairs|, in keeping with the restricted range of value that the \.{IMAGEN} allows. @ @= incr(total_glyphs); char_code:=gf_signed_quad; p:=gf_signed_quad; c:=char_code mod 256; if c<0 then c:=c+256; if c>127 then if im_extension[cur_font]=-1 then begin if nf2=nf then begin print_ln(' ---Out of font storage space'); goto 9998; end; im_extension[cur_font]:=nf2; decr(nf2); end; @!debug print(' boc[',c:1,']'); if char_code<>c then print(' in family ',(char_code-c) div 256 : 1); gubed@/ min_m:=gf_signed_quad; max_m:=gf_signed_quad; min_n:=gf_signed_quad; max_n:=gf_signed_quad; if max_m-min_m<=0 then empty_glyph:=true else empty_glyph:=false; stow_signed_pair(max_m-min_m+1); {width} stow_signed_pair(-min_m); {left offset} stow_signed_pair(max_n-min_n+1); {height} stow_signed_pair(max_n); {top offset} @ Similarly, the one byte parameters associated with the |boc1| command are converted into the required form and stored into |mm_store| as |signed_pairs|. @ @= incr(total_glyphs); char_code:=gf_byte; p:=-1; c:=char_code; if c>127 then if im_extension[cur_font]=-1 then begin if nf2=nf then begin print_ln(' ---Out of font storage space'); goto 9998; end; im_extension[cur_font]:=nf2; decr(nf2); end; @!debug print_nl; print_nl; print(' boc1[',c:1,']'); gubed@/ del_m:=gf_byte; max_m:=gf_byte; del_n:=gf_byte; max_n:=gf_byte; if del_m<=0 then empty_glyph:=true else empty_glyph:=false; stow_signed_pair(del_m+1); stow_signed_pair(del_m-max_m); stow_signed_pair(del_n+1); stow_signed_pair(max_n); @!debug print_ln(' c=',c:1,' del_m+1=',del_m+1:1,' del_m-max_m=',del_m-max_m:1, ' del_n+1=',del_n+1:1,' max_n=',max_n:1); gubed@/ @ Having deciphered a |boc| command or a |boc1| command and having stored the necessary information that precedes the mask information in a |bgly| command, we can limit the variety of commands that are to be stored to only those commands actually needed to specify the mask portion of a |bgly| command. @ @= repeat o:=gf_byte; if (o=yyy) then begin p:=first_gf_par(o); o:=no_op; end else if (o>=xxx1) and (o<=xxx1+3) then begin p:=first_gf_par(o); while p>0 do begin q:=gf_byte; decr(p); end; o:=no_op; end; until o<>no_op; @ @= max_column_count:=0; {set for the glyph} column_count:=0; row_count:=0; while true do begin restart: o:=gf_byte; case o of sixty_four_cases(paint_0): begin column_count:=column_count+o-paint_0; {|print_ln(' s0 ',o:1);|} end; paint1: begin stow(o); o:=gf_byte; column_count:=column_count+o; {|print_ln(' s1 ',o:1);|} end; paint2: begin stow(o); o:=gf_byte; stow(o); column_count:=column_count+256*o; o:=gf_byte; column_count:=column_count+o; end; skip0: begin incr(row_count); if column_count>max_column_count then max_column_count:=column_count; column_count:=0; end; skip1: begin stow(o); o:=gf_byte; row_count:=row_count+1+o; if column_count>max_column_count then max_column_count:=column_count; column_count:=0; end; one_sixty_five_cases(new_row_0): begin incr(row_count); if column_count>max_column_count then max_column_count:=column_count; column_count:=o-new_row_0; end; xxx1: begin o:=gf_byte; while o>0 do begin q:=gf_byte; decr(o); end; goto restart; end; yyy: begin o:=5; while o>0 do begin q:=gf_byte; decr(o); end; goto restart; end; no_op: goto restart; eoc: goto done; othercases print_ln('! Unexpected command: ',o:1) endcases; stow(o); end; done: stow(o); {this should be an |eoc| command} {|print_ln('S EOC');|} if column_count>0 then incr(row_count); {last row isn't terminated} if column_count>max_column_count then max_column_count:=column_count; mm_store[m1_save,m2_save]:=max_column_count div 256; if m2_save @= @!max_pages:integer; {at most this many |bop..eop| pages will be printed} @!resolution:real; {pixels per inch} @!new_mag:integer; {if positive, overrides the postamble's magnification} @ The starting page specification is recorded in two global arrays called |start_count| and |start_there|. For example, `\.{1.*.-5}' is represented by |start_there[0]=true|, |start_count[0]=1|, |start_there[1]=false|, |start_there[2]=true|, |start_count[2]=-5|. We also set |start_vals=2|, to indicate that count 2 was the last one mentioned. The other values of |start_count| and |start_there| are not important, in this example. @= @!start_count:array[0..9] of integer; {count values to select starting page} @!start_there:array[0..9] of boolean; {is the |start_count| value relevant?} @!start_vals:0..9; {the last count considered significant} @!count:array[0..9] of integer; {the count values on the current page} @ @= max_pages:=1000; start_vals:=0; start_there[0]:=false; new_mag:=0; @ Here is a simple subroutine that tests if the current page might be the starting page. @p function start_match:boolean; {does |count| match the starting spec?} var k:0..9; {loop index} @!match:boolean; {does everything match so far?} begin match:=true; for k:=0 to start_vals do if start_there[k]and(start_count[k]<>count[k]) then match:=false; start_match:=match; end; @ The |input_ln| routine waits for the user to type a line at his or her terminal; then it puts ASCII-code equivalents for the characters on that line into the |buffer| array. The |term_in| file is used for terminal input, and |term_out| for terminal output. @^system dependencies@> @= @!buffer:array[0..terminal_line_length] of ASCII_code; @!term_in:text_file; {the terminal, considered as an input file} @!term_out:text_file; {the terminal, considered as an output file} @ Since the terminal is being used for both input and output, some systems need a special routine to make sure that the user can see a prompt message before waiting for input based on that message. (Otherwise the message may just be sitting in a hidden buffer somewhere, and the user will have no idea what the program is waiting for.) We shall invoke a system-dependent subroutine |update_terminal| in order to avoid this problem. @^system dependencies@> @d update_terminal == break(term_out) {empty the terminal output buffer} @ During the dialog, \.{DVIIMP} will treat the first blank space in a line as the end of that line. Therefore |input_ln| makes sure that there is always at least one blank space in |buffer|. @^system dependencies@> @p procedure input_ln; {inputs a line from the terminal} var k:0..terminal_line_length; begin update_terminal; reset(term_in); if eoln(term_in) then read_ln(term_in); k:=0; while (k= @!buf_ptr:0..terminal_line_length; {the number of characters read} @ Here is a routine that scans a (possibly signed) integer and computes the decimal value. If no decimal integer starts at |buf_ptr|, the value 0 is returned. The integer should be less than $2^{31}$ in absolute value. @p function get_integer:integer; var x:integer; {accumulates the value} @!negative:boolean; {should the value be negated?} begin if buffer[buf_ptr]="-" then begin negative:=true; incr(buf_ptr); end else negative:=false; x:=0; while (buffer[buf_ptr]>="0")and(buffer[buf_ptr]<="9") do begin x:=10*x+buffer[buf_ptr]-"0"; incr(buf_ptr); end; if negative then get_integer:=-x @+ else get_integer:=x; end; @ The selected options are put into global variables by the |dialog| procedure, which is called just as \.{DVIIMP} begins. @^system dependencies@> @p procedure dialog; label 2,3,4,5; var k:integer; {loop variable} begin rewrite(term_out); {prepare the terminal for output} write_ln(term_out,banner); @; @; @; @; @; end; @ @= 2: write(term_out,'Starting page (default=*): '); start_vals:=0; start_there[0]:=false; input_ln; buf_ptr:=0; k:=0; if buffer[0]<>" " then repeat if buffer[buf_ptr]="*" then begin start_there[k]:=false; incr(buf_ptr); end else begin start_there[k]:=true; start_count[k]:=get_integer; end; if (k<9)and(buffer[buf_ptr]=".") then begin incr(k); incr(buf_ptr); end else if buffer[buf_ptr]=" " then start_vals:=k else begin write(term_out,'Type, e.g., 1.*.-5 to specify the '); write_ln(term_out,'first page with \count0=1, \count2=-5.'); goto 2; end; until start_vals=k @ @= 3: write(term_out,'Maximum number of pages (default=1000000): '); max_pages:=1000000; input_ln; buf_ptr:=0; if buffer[0]<>" " then begin max_pages:=get_integer; if max_pages<=0 then begin write_ln(term_out,'Please type a positive number.'); goto 3; end; end @ @= 4: write(term_out,'Assumed device resolution'); write(term_out,' in pixels per inch (default=300/1): '); resolution:=300.0; input_ln; buf_ptr:=0; if buffer[0]<>" " then begin k:=get_integer; if (k>0)and(buffer[buf_ptr]="/")and (buffer[buf_ptr+1]>"0")and(buffer[buf_ptr+1]<="9") then begin incr(buf_ptr); resolution:=k/get_integer; end else begin write(term_out,'Type a ratio of positive integers;'); write_ln(term_out,' (1 pixel per mm would be 254/10).'); goto 4; end; end @ @= 5: write(term_out,'New magnification (default=0 to keep the old one): '); new_mag:=0; input_ln; buf_ptr:=0; if buffer[0]<>" " then if (buffer[0]>="0")and(buffer[0]<="9") then new_mag:=get_integer else begin write(term_out,'Type a positive integer to override '); write_ln(term_out,'the magnification in the DVI file.'); goto 5; end @ After the dialog is over, we print the options so that the user can see what \.{DVIIMP} thought was specified. @= print_ln('Options selected:'); @.Options selected@> print(' Starting page = '); for k:=0 to start_vals do begin if start_there[k] then print(start_count[k]:1) else print('*'); if k0 then print_ln(' New magnification factor = ',new_mag/1000:8:3) @* Identifying and loading fonts. \.{DVIIMP} stores the raster information relating to the glyphs that it uses in a large |mm_store| array and stores the location of these rasters and information relating to their state in a |glyph_ptr| array. Additional |width| and |pixel_width| information is stored in still other arrays. It is usually not possible to provide a large enough |mm_store| space for all of the fonts that may be used in some documents. \.{DVIIMP} provides the facility for removing fonts from |mm_store| to make space for additional fonts and then for restoring the removed fonts if this becomes necessary. The general procedure is to read the \.{DVI} postamble first to get the desired |fnt_def1| information and to store this identifying information initially without storing the font rasters. An array |font_state[f]| is used to keep a record of the state of all fonts with the values set to 0 when the font identifying information is read. Later, when a |fnt_num| command is encountered in the body of the \.{DVI} file, the rasters for the entire font are read in and the |font_state| value for this font is changed to 1. However, glyphs are only downloaded as they are needed for the first time. The location and state for each individual glyph in all the fonts used is kept in the |glyph_ptr| array. This array is initially set to -1, indicating that the referenced glyphs either do not exist or that they have not yet been read into the |mm_store| memory. The individual glyph pointers are then set to positive values (actually, greater than 3) when the font rasters are read in, recording the position in the |mm_store| where the glyph is stored. These numbers are negated when each individual glyph is downloaded. Finally, if it becomes necessary to remove rasters to make space for other fonts, the positive |glyph_ptr| values for all glyphs of the removed fonts are set to zero without touching the negative pointer values (which still indicate the downloaded or non-existant states of the glyphs in question). Removing the rasters for the downloaded glyphs does not in any way prevent the continued use of these particular glyphs and no effort is made to reload any particular font until a request is encountered for a removed non-down-loaded glyph, as signalled by encountering a 0 value in the |glyph_ptr| array. At this time, only the non-down-loaded glyphs of the reloaded font are restored, with a possible substantial reduction in the space requirements as compared with the font's initial needs, since most of the more commonly used glyphs may have already been downloaded. A number of different utility procedures and functions will be needed. @= @!font_state:array[0..max_fonts] of integer; {0 unloaded, 1 loaded} @!font_a_val:array[0..max_fonts] of integer; {length of directory name} @!font_l_val:array[0..max_fonts] of integer; {length of font name} @!scale_val:array [0..12] of integer; {table of preferred font scale values} @ @= scale_val[0]:=round(1.0954*resolution); jj:=1.0; for i:=1 to 7 do begin jj:=1.2*jj; scale_val[i]:=round(jj*resolution); @!debug print_ln(' i=',i:1,' jj=',jj:1,' scale val=',scale_val[i]:1); gubed end; scale_val[8]:=4*round(resolution); {magnifications of 4000 and 5000 are sometines used} scale_val[9]:=5*round(resolution); scale_val[10]:=6*round(resolution); scale_val[11]:=7*round(resolution); scale_val[12]:=8*round(resolution); @ A minor problem in specifying the sizes of scaled fonts arises because of the fact that \.{\\magstep} definitions are in terms of the rounded values based on the magnification times 1000. For example, one will get different values for 1)~a magnification of 1200 as applied to a font scaled \.{\\magstep4}, and for 2)~a magnification of 1000 as applied to a font scaled \.{\\magstep5}. The following table and function provides the mechanism for resolving these differences by identifying the nearest match in terms of the overall actual magnification times the resolution. At \.{SAIL}, this figure is used as the file-name extension for standard \.{GF} files. @^system dependencies@> @p function reconcile_scale(m:integer):integer; label done; var i:0..12; begin reconcile_scale:=m; for i:=0 to 12 do if abs(m-scale_val[i]) < abs(m-scale_val[i+1]) then begin if abs(m-scale_val[i])<4 then reconcile_scale:=scale_val[i]; goto done; end; done: end; @ The following subroutine does the necessary things when a \\{fnt\_def} command is being processed in the postamble. @p procedure identify_font(@!e:integer); {|e| is an external font number} var f:0..max_fonts; @!p:integer; {length of the area/directory spec} @!n:integer; {length of the font name proper} @!c,@!q,@!d:integer; {check sum, scaled size, and design size} @!k:0..name_size; {indices into |names|} @!m: integer; {available for use in |mag| effect caculations} begin if nf=max_fonts then abort('DVIIMP capacity exceeded (max fonts=', max_fonts:1,')!'); @.DVIIMP capacity exceeded...@> font_num[nf]:=e; f:=0; while font_num[f]<>e do incr(f); @; @; font_state[nf]:=0; {font identified but not read in} font_space[nf]:=q div 6; {this is a 3-unit ``thin space''} incr(nf); {signalling completion of identification} font_space[nf]:=0; {for |out_space| and |out_vmove|} end; @ @= c:=signed_quad; font_check_sum[nf]:=c;@/ q:=signed_quad; font_scaled_size[nf]:=q;@/ d:=signed_quad; font_design_size[nf]:=d;@/ p:=get_byte; font_a_val[nf]:=p;@/ n:=get_byte; font_l_val[nf]:=n;@/ if font_name[nf]+n+p>name_size then abort('DVIIMP capacity exceeded (name size=',name_size:1,')!'); @.DVIIMP capacity exceeded...@> font_name[nf+1]:=font_name[nf]+n+p; if n+p=0 then abort(' null n+p ') @.null n+p@> else for k:=font_name[nf] to font_name[nf+1]-1 do names[k]:=get_byte; m:=round((0.3*mag*q)/d); if (m>=round(1.05*resolution)) and (m<1500) then m:=reconcile_scale(m); font_m_val[nf]:=m; @!debug incr(nf); print_font(nf-1); print('.',m:1,' '); print_ln(' e=',e:1,' f=',nf:1,' c=',c:1,' q=',q:1,' d=',d:1, ' p=',p:1,' n=',n:1); decr(nf); gubed @ @= if (q<=0)or(q>=@'1000000000) then print('---may not load, bad scale (',q:1,')!') @.bad scale@> else if (d<=0)or(d>=@'1000000000) then print('---may not load, bad design size (',d:1,')!'); @.bad design size@> @ It will be desirable to skip over the |fnt_def1| commands that are found in the body of the \.{DVI} file as our method of reading the pages in reverse order makes it impractical for us to use them. @p procedure skip_it; {to bypass the |fnt_def1| commands in the body} var i,j,k: integer; begin for i:=1 to 13 do j:=get_byte; j:=j+get_byte; if j>0 then for i:=1 to j do k:=get_byte; end; @ We will have occasion to call the following from two different locations. @p procedure get_gf_file; var @!p:integer; {length of the area/directory spec} @!n:integer; {length of the font name proper} @!r:0..name_length; {index into |cur_name|} @!k:0..name_size; {indices into |names|} @!m: integer; {available for use in |mag| effect caculations} begin m:=font_m_val[cur_font]; p:=font_a_val[cur_font]; n:=font_l_val[cur_font]; @; @!debug print_font(cur_font); print('.',m:1); print('(',cur_font:1,') '); gubed@/ open_gf_file; if eof(gf_file) then begin print_nl; print_font(cur_font); print_extension(m); @!debug print('(',cur_font:1,') '); gubed@/ print(' not found'); @; open_tfm_file; if eof(tfm_file) then begin print(' and there is no |tfm| file '); font_state[cur_font]:=-2; end else begin print(', characters will be left blank.'); font_state[cur_font]:=2; end; end; end; @ If |p=0|, i.e., if no font directory has been specified, \.{DVIIMP} is supposed to use the default font directory, which is a system-dependent place where the standard fonts are kept. The string variable |default_directory| contains the name of this area. @^system dependencies@> @d default_directory_name=='TeXGFs:' {change this to the correct name} @d default_directory_name_length=7 {change this to the correct length} @d dflt_tfm_directory_name=='TeXfonts:' {change this to the correct name} @d dflt_tfm_directory_name_length=9 {change this to the correct length} @= @!default_directory:packed array[1..default_directory_name_length] of char; @!dflt_tfm_directory:packed array[1..dflt_tfm_directory_name_length] of char; @ @= default_directory:=default_directory_name; dflt_tfm_directory:=dflt_tfm_directory_name; @ The string |cur_name| is supposed to be set to the external name of the \.{GF} file for the current font. This usually means that we need to prepend the name of the default directory, and to append the suffix `\.{.GF}'. Furthermore, we change lower case letters to upper case, since |cur_name| is a \PASCAL\ string. @^system dependencies@> @= for k:=1 to name_length do cur_name[k]:=' '; if p=0 then begin for k:=1 to default_directory_name_length do cur_name[k]:=default_directory[k]; r:=default_directory_name_length; end else r:=0; for k:=font_name[cur_font] to font_name[cur_font+1]-1 do begin incr(r); if r+4>name_length then abort('DVIIMP capacity exceeded (max font name length=', name_length:1,')!'); @.DVIIMP capacity exceeded...@> if (names[k]>="a")and(names[k]<="z") then cur_name[r]:=xchr[names[k]-@'40] else cur_name[r]:=xchr[names[k]]; end; cur_name[r+1]:='.'; cur_name[r+2]:='G'; cur_name[r+3]:='F'; {|cur_name[r+4]:='M';|} @ Normally, we only need to reference the \.{GF} files. On those occasions when no \.{GF} file is to be found we will want to obtain the glyph widths from a \.{TFM} file. The following module takes care of setting the external name of this \.{TFM} file. @= for k:=1 to name_length do cur_tfm_name[k]:=' '; if p=0 then begin for k:=1 to dflt_tfm_directory_name_length do cur_tfm_name[k]:=dflt_tfm_directory[k]; r:=dflt_tfm_directory_name_length; end else r:=0; for k:=font_name[cur_font] to font_name[cur_font+1]-1 do begin incr(r); if r+4>name_length then abort('DVIIMP capacity exceeded (max font name length=', name_length:1,')!'); @.DVIIMP capacity exceeded...@> if (names[k]>="a")and(names[k]<="z") then cur_tfm_name[r]:=xchr[names[k]-@'40] else cur_tfm_name[r]:=xchr[names[k]]; end; cur_tfm_name[r+1]:='.'; cur_tfm_name[r+2]:='T'; cur_tfm_name[r+3]:='F'; cur_tfm_name[r+4]:='M'; @ We now come to the routines for reloading a font that has been removed. @p procedure reload_font; label done, restart; var k:integer; {index for loops} @!c: integer; { used it index character number} @!o:integer; {used to hold |gf| commands} @!p:integer; {used to hold |gf| parameter} @!a:integer; {used to hold |gf| parameter} @!del_m:integer; {used to hold |gf| parameter} @!del_n:integer; {used to hold |gf| parameter} @!mm_save,@!m1_save,@!m2_save:integer; {to allow corrections} begin get_gf_file; @; @; font_state[cur_font]:=1; {signalling that font is loaded} end; @ @= o:=gf_byte; {fetch the first byte} o:=gf_byte; {fetch the identification byte} o:=gf_byte; {fetch the length of the introductory comment} while o>0 do begin decr(o); p:=gf_byte; end; @ @= k:=0; while font_order[k]>=0 do incr(k); font_order[k]:=cur_font; {add this font to ordered list} repeat gf_prev_ptr:=cur_gf_loc; @; if (o=boc) or (o=boc1) then begin if o=boc then @ else @; @!debug print(' c=',c:1); gubed if glyph_ptr[data_base[cur_font]+c]<0 then @ {glyph has been downloaded} else begin mm_save:=mm; m1_save:=m1; m2_save:=m2; {for possible width and height corrections} glyph_ptr[data_base[cur_font]+c]:=m1*m2_size+m2; {save glyph starting address} @!debug print(' (',cur_font:1,')',c:1,'[',m1:1,',',m2:1,']'); gubed@/ @; @; end; end; until o=post; @ @= begin char_code:=gf_signed_quad; p:=gf_signed_quad; c:=char_code mod 256; if c<0 then c:=c+256; @!debug print('[',c:1,']'); if char_code<>c then print(' in family ',(char_code-c) div 256 : 1); gubed@/ min_m:=gf_signed_quad; max_m:=gf_signed_quad; min_n:=gf_signed_quad; max_n:=gf_signed_quad; del_m:=max_m-min_m; del_n:=max_n-min_n; end @ @= begin char_code:=gf_byte; p:=-1; c:=char_code; del_m:=gf_byte; max_m:=gf_byte; del_n:=gf_byte; max_n:=gf_byte; min_m:=max_m-del_m; end @ @= stow_signed_pair(del_m+1); stow_signed_pair(-min_m); {this is the initial |m| value} stow_signed_pair(del_n+1); stow_signed_pair(max_n); @ @= {this glyph has been downloaded} begin o:=gf_byte; while o<>eoc do begin a:=cur_gf_loc; while (o=new_row_0) and (o<=new_row_164)) do o:=gf_byte; if (o=paint1) or (o=skip1) then begin p:=gf_byte; o:=gf_byte; end else if (o=paint2) or (o=skip2) then begin p:=gf_byte; p:=gf_byte; o:=gf_byte; end else if o=xxx1 then begin {\MF\ will not do this but it is allowed} p:=gf_byte; while p>0 do begin q:=gf_byte; decr(p); end; o:=gf_byte; end; end; end @* Downloading glyph information. As mentioned earlier, the information for each used glyph (as stored in the |mm_store| array) will have to be translated and downloaded by means of an |im_bgly| command on the first occasion that the glyph is to be printed. The following definitions and tables will assist in this work: @d advance_q==begin if q2= @!atab:array[1..8] of integer; {used to locate asterisks if showing pattern} @!btab:array[0..8] of integer; {used to define bits to blacken} @ @= atab[1]:=128; btab[0]:=255; for i:=2 to 8 do atab[i]:=atab[i-1] div 2; for i:=1 to 8 do btab[i]:=btab[i-1] div 2; @ We will also have occasion to read halfwords from |mm_store|. @p function read_signed_pair(mm_tmp:integer):integer; {returns the next two bytes, signed} var a,b:eight_bits; m1_tmp,m2_tmp:integer; begin m1_tmp:=mm_tmp div (m2_size); m2_tmp:=mm_tmp mod (m2_size); a:=mm_store[m1_tmp,m2_tmp]; if m2_tmp=atab[i] then begin print('*'); v:=v-atab[i]; end else print('.'); end; @ And here is the procedure that does the actual downloading. @p procedure do_im_bgly(@!c:integer); var b,dis,n,i,q,val,w,real_w:integer; q1,q2: integer; bytes_required:integer; {bytes per row for current glyph} begin im_byte(im_bgly); if c<128 then im_halfword(cur_font*128+c) {normal family and member name} else im_halfword(im_extension[cur_font]*128+c-128); {Imagen's family and member name} q:=pixel_width[data_base[cur_font]+c]; im_halfword(q); {advance width} q:=glyph_ptr[data_base[cur_font]+c]; {get starting location in |mm_store|} q1:= q div (m2_size); q2:=q mod (m2_size); @!debug print(' im(',cur_font:1,')',c:1,'[',q1:1,',',q2:1,']'); gubed@/ bytes_required:=((read_signed_pair(q)+7)div 8); for i:=1 to 8 do begin im_byte(mm_store[q1,q2]); advance_q; end; {width, left offset, height,top offset} n:=0; dis:=0; val:=0; w:=0; real_w:=0; while real_w<>eoc do begin @; w:=mm_store[q1,q2]; real_w:=w; if (w>=new_row_0) and (w<=new_row_164) then @ else if (w>=skip0) and (w else if real_w<>eoc then print_ln('BAD D L COM ',w:1,' (',cur_font:1,')',c:1,'[',q1:1,',',q2:1,']'); end; {|print_ln('G EOC');|} glyph_ptr[data_base[cur_font]+c]:=-glyph_ptr[data_base[cur_font]+c]; {to show that the glyph has been downloaded} end; @ @= while n; dis:=w+b; end; while dis<8 do begin val:=val+btab[w]-btab[dis]; @; w:=dis+w; dis:=w+b; end; if w>=8 then w:=w-8 else begin val:=val+btab[w]; w:=0; end; im_byte(val); dis:=dis-8; val:=0; incr(n); end @ @= begin w:=w-new_row_0; advance_q; b:=mm_store[q1,q2]; if b<=paint2 then begin advance_q; if b=paint2 then begin b:=mm_store[q1,q2]; advance_q; b:=b*256+mm_store[q1,q2]; advance_q; end else if b=paint1 then begin b:=mm_store[q1,q2]; advance_q; end; n:=0; dis:=w+b; val:=0; end else begin b:=0; w:=8*bytes_required; {a safety measure} end; n:=0; dis:=w+b; val:=0; end @ @= begin if w>skip0 then begin advance_q; w:=mm_store[q1,q2]; while w>0 do begin for n:=1 to bytes_required do im_byte(0); decr(w); end; end; advance_q; n:=0; dis:=0; val:=0; w:=0; b:=0; end @ @= begin w:=mm_store[q1,q2]; if w<=paint2 then begin if w=paint2 then begin advance_q; w:=mm_store[q1,q2]; advance_q; w:=w*256+mm_store[q1,q2]; {can be as high as 65535} end else if w=paint1 then begin advance_q; w:=mm_store[q1,q2]; {can be between 64 and 255} end; advance_q; b:=mm_store[q1,q2]; if b<=paint2 then begin if b=paint2 then begin advance_q; b:=mm_store[q1,q2]; advance_q; b:=b*256+mm_store[q1,q2]; end else if b=paint1 then begin advance_q; b:=mm_store[q1,q2]; end; advance_q; end else begin b:=0; w:=8*bytes_required; {a safety measure} end; end else begin b:=0; w:=8*bytes_required; {a safety measure} end; end @* Translation to Impress form. The main work of \.{DVIIMP} is accomplished by the |do_page| procedure, which produces the output for an entire page, assuming that the |bop| command for that page has already been processed. This procedure is essentially an interpretive routine that reads and acts on the \.{DVI} commands. @ The definition of \.{DVI} files refers to six registers, $(h,v,w,x,y,z)$, which hold integer values in \.{DVI} units. In practice, we also need registers |hh| and |vv|, the pixel analogs of $h$ and $v$, since it is not always true that |hh=pixel_round(h)| or |vv=pixel_round(v)|. We will also find it useful to have two other registers, |hhi| and |vvi| to hold the values that \.{IMAGEN} would automatically assign for for the horizontal and vertical locations. The stack of $(h,v,w,x,y,z)$ values is represented by eight arrays called |hstack|, \dots, |zstack|, |hhstack|, and |vvstack|. @= @!h,@!v,@!w,@!x,@!y,@!z,@!hh,@!hhi,@!vv,@!vvi:integer; {current state values} @!hstack,@!vstack,@!wstack,@!xstack,@!ystack,@!zstack: array [0..stack_size] of integer; {pushed down values in \.{DVI} units} @!hhstack,@!vvstack: array [0..stack_size] of integer; {pushed down values in pixels} @!h_org, @!v_org: integer; {page origin} @ Three characteristics of the pages (their |max_v|, |max_h|, and |max_s|) are specified in the postamble. Only |max_s| should not be exceeded. The postamble also specifies the total number of pages. @= @!max_v:integer; {the value of |abs(v)| should probably not exceed this} @!max_h:integer; {the value of |abs(h)| should probably not exceed this} @!max_s:integer; {the stack depth should not exceed this} @!max_s_so_far:integer; {the record high levels} @!total_pages:integer; {the stated total number of pages} @ @= max_s:=stack_size+1; max_s_so_far:=0; @ Before we get into the details of |do_page|, it is convenient to consider a simpler routine that computes the first parameter of each opcode. In doing this, we will use some multiple-case terms that were defined earlier. @p function first_par(o:eight_bits):integer; begin case o of sixty_four_cases(set_char_0),sixty_four_cases(set_char_0+64): first_par:=o-set_char_0; set1,put1,fnt1,xxx1,fnt_def1: first_par:=get_byte; set1+1,put1+1,fnt1+1,xxx1+1,fnt_def1+1: first_par:=get_two_bytes; set1+2,put1+2,fnt1+2,xxx1+2,fnt_def1+2: first_par:=get_three_bytes; right1,w1,x1,down1,y1,z1: first_par:=signed_byte; right1+1,w1+1,x1+1,down1+1,y1+1,z1+1: first_par:=signed_pair; right1+2,w1+2,x1+2,down1+2,y1+2,z1+2: first_par:=signed_trio; set1+3,set_rule,put1+3,put_rule,right1+3,w1+3,x1+3,down1+3,y1+3,z1+3, fnt1+3,xxx1+3,fnt_def1+3: first_par:=signed_quad; nop,bop,eop,push,pop,pre,post,post_post,undefined_commands: first_par:=0; w0: first_par:=w; x0: first_par:=x; y0: first_par:=y; z0: first_par:=z; sixty_four_cases(fnt_num_0): first_par:=o-fnt_num_0; end; end; @ Here is another subroutine that we need: It computes the number of pixels in the height or width of a rule. Characters and rules will line up properly if the sizes are computed precisely as specified here. (Since |conv| is computed with some floating-point roundoff error, in a machine-dependent way, format designers who are tailoring something for a particular resolution should not plan their measurements to come out to an exact integer number of pixels; they should compute things so that the rule dimensions are a little less than an integer number of pixels, e.g., 4.99 instead of 5.00.) @p function rule_pixels(x:integer):integer; {computes $\lceil|conv|\cdot x\rceil$} var n:integer; begin n:=trunc(conv*x); if n= @!pen_size: integer; {must be between 0 and 20 finally} @!hh_point,@!vv_point:array[0..255] of integer; {point coordinates} @!p_index:integer; {used to index |hh_point| and |vv_point|} @!join_points:array[0..255] of eight_bits; {points used in a |join|} @!vertex_count:integer; {used to index |join_points|} @!xxx_point:array[1..6] of eight_bits; @!xxx_join:array[1..5] of eight_bits; @!xxx_rectangle:array[1..10] of eight_bits; @!xxx_circle:array[1..7] of eight_bits; @!xxx_arc:array[1..4] of eight_bits; @!xxx_segm:array[1..5] of eight_bits; @!xxx_ellipse:array[1..8] of eight_bits; @!xxx_o:eight_bits; {needed in special prcedures} @!xxx_k:integer; {needed in special prcedures} @ @= xxx_point[1]:="p"; xxx_point[2]:="o"; xxx_point[3]:="i"; xxx_point[4]:="n"; xxx_point[5]:="t"; xxx_point[6]:=" "; xxx_join[1]:="j"; xxx_join[2]:="o"; xxx_join[3]:="i"; xxx_join[4]:="n"; xxx_join[5]:=" "; xxx_rectangle[1]:="r"; xxx_rectangle[2]:="e"; xxx_rectangle[3]:="c"; xxx_rectangle[4]:="t"; xxx_rectangle[5]:="a"; xxx_rectangle[6]:="n"; xxx_rectangle[7]:="g"; xxx_rectangle[8]:="l"; xxx_rectangle[9]:="e"; xxx_rectangle[10]:=" "; xxx_circle[1]:="c"; xxx_circle[2]:="i"; xxx_circle[3]:="r"; xxx_circle[4]:="c"; xxx_circle[5]:="l"; xxx_circle[6]:="e"; xxx_circle[7]:=" "; xxx_arc[1]:="a"; xxx_arc[2]:="r"; xxx_arc[3]:="c"; xxx_arc[4]:=" "; xxx_segm[1]:="s"; xxx_segm[2]:="e"; xxx_segm[3]:="g"; xxx_segm[4]:="m"; xxx_segm[5]:=" "; xxx_ellipse[1]:="e"; xxx_ellipse[2]:="l"; xxx_ellipse[3]:="l"; xxx_ellipse[4]:="i"; xxx_ellipse[5]:="p"; xxx_ellipse[6]:="s"; xxx_ellipse[7]:="e"; xxx_ellipse[8]:=" "; @ The following procedures will be used for these \.{\\special} commands. @p function read_ascii(p:integer):real; var jj,kk:real; negative:boolean; begin jj:=0.0; negative:=false; while (xxx_o=" ") and (xxx_k="0") and (xxx_o<="9") and (xxx_k<=p) do begin jj:=jj*10+(xxx_o-"0"); incr(xxx_k); if xxx_k<=p then xxx_o:=get_byte; end; if (xxx_o=".") and (xxx_k="0") and (xxx_o<="9") and (xxx_k<=p) do begin kk:=kk*0.1; jj:=jj+kk*(xxx_o-"0"); incr(xxx_k); if xxx_k<=p then xxx_o:=get_byte; end; end; if negative then jj:=-jj; read_ascii:=jj; end; @ This procedure defines the points for use by the |do_join| procedure that follows. @p procedure do_point(p:integer); var k:integer; {loop variable} o:eight_bits; match:boolean; {does everything match} begin if p<7 then for k:=2 to p do o:=get_byte else begin match:=true; for k:=2 to 6 do begin o:=get_byte; if o<>xxx_point[k] then match:=false; @!debug print(xchr[o]); gubed end; p_index:=0; for k:=7 to p do begin o:=get_byte; if match then p_index:=p_index*10+o-"0"; end; if match then begin hh_point[p_index]:=pixel_round(h); vv_point[p_index]:=pixel_round(v); @!debug print(p_index:1,' ',pixel_round(h):1,',',pixel_round(v):1); gubed end; end; end; @ The |do_join| procedure joins points by straight lines only. @p procedure do_join(p:integer); var k,q:integer; jj:real; {used in computing |pen_size|} match:boolean; {does everything match} begin if p<8 then for k:=2 to p do xxx_o:=get_byte else begin match:=true; for k:=2 to 5 do begin xxx_o:=get_byte; if xxx_o<>xxx_join[k] then match:=false; end; if not match then for k:=6 to p do xxx_o:=get_byte else begin xxx_o:=get_byte; xxx_k:=6; jj:=read_ascii(p); pen_size:=pixel_round(jj*65536.0); if pen_size>20 then pen_size:=20 else if pen_size<0 then pen_size:=0; im_byte(set_pen); im_byte(pen_size); vertex_count:=1; q:=0; incr(xxx_k); for k:=xxx_k to p do begin xxx_o:=get_byte; if (xxx_o>="0") and (xxx_o<="9") then q:=q*10+xxx_o-"0" else if xxx_o=" " then begin join_points[vertex_count]:=q; incr(vertex_count); q:=0; end; end; join_points[vertex_count]:=q; im_byte(create_path); im_halfword(vertex_count); for q:=1 to vertex_count do begin im_halfword(hh_point[join_points[q]]); im_halfword(vv_point[join_points[q]]); end; im_byte(draw_path); im_byte(15); end; end; end; @ And now we come the the |do_circle| procedure. @p procedure do_circle(p:integer); var k,q,r:integer; jj:real; match:boolean; {does everything match} begin if p<13 then for k:=2 to p do xxx_o:=get_byte else begin match:=true; for k:=2 to 7 do begin xxx_o:=get_byte; if xxx_o<>xxx_circle[k] then match:=false; @!debug print(xchr[xxx_o]); gubed end; if not match then for k:=8 to p do xxx_o:=get_byte else begin xxx_o:=get_byte; xxx_k:=8; jj:=read_ascii(p); pen_size:=pixel_round(jj*65536.0); if pen_size>20 then pen_size:=20 else if pen_size<0 then pen_size:=0; im_byte(set_pen); im_byte(pen_size); @; im_byte(circ_arc); @!debug print('(',pen_size:1,')'); gubed jj:=read_ascii(p); r:=pixel_round(jj*65536.0); im_halfword(r); {the radius} @!debug print('(',r:1,')'); gubed jj:=read_ascii(p); q:=-round(jj*16384/360); {to measure counterclockwise} im_halfword(q); {first angle} @!debug print('(',q:1,')'); gubed jj:=read_ascii(p); r:=-round(jj*16384/360); {to measure counterclockwise} im_halfword(r); {second angle} @!debug print('(',r:1,')'); gubed im_byte(draw_path); im_byte(15); end; end; end; @ And finally the |do_ellipse| procedure. @p procedure do_ellipse(p:integer); var k,q,r:integer; jj:real; match:boolean; {does everything match} begin if p<18 then for k:=2 to p do xxx_o:=get_byte else begin match:=true; for k:=2 to 8 do begin xxx_o:=get_byte; if xxx_o<>xxx_ellipse[k] then match:=false; @!debug print(xchr[xxx_o]); gubed end; if not match then for k:=9 to p do xxx_o:=get_byte else begin xxx_o:=get_byte; xxx_k:=9; jj:=read_ascii(p); pen_size:=pixel_round(jj*65536.0); if pen_size>20 then pen_size:=20 else if pen_size<0 then pen_size:=0; im_byte(set_pen); im_byte(pen_size); @; im_byte(ellipse_arc); @!debug print('(',pen_size:1,')'); gubed jj:=read_ascii(p); r:=pixel_round(jj*65536.0); im_halfword(r); {radiusa} @!debug print('(',r:1,')'); gubed jj:=read_ascii(p); r:=pixel_round(jj*65536.0); im_halfword(r); {radiusb} @!debug print('(',r:1,')'); gubed jj:=read_ascii(p); q:=-round(jj*16384/360); {to measure counterclockwise} im_halfword(q); {|alpha_offset|} @!debug print('(',q:1,')'); gubed jj:=read_ascii(p); q:=-round(jj*16384/360); {to measure counterclockwise} im_halfword(q); {first angle} @!debug print('(',q:1,')'); gubed jj:=read_ascii(p); r:=-round(jj*16384/360); {to measure counterclockwise} im_halfword(r); {second angle} @!debug print('(',r:1,')'); gubed im_byte(draw_path); im_byte(15); end; end; end; @ The |do_page| subroutine is organized as a typical interpreter, with a multiway branch on the command code followed by |goto| statements leading to routines that finish up the activities common to different commands. We will use the following labels: @d fin_set=41 {label for commands that set or put a character} @d fin_rule=42 {label for commands that set or put a rule} @d move_right=43 {label for commands that change |h|} @d move_down=44 {label for commands that change |v|} @d change_font=45 {label for commands that change |cur_font|} @ Some \PASCAL\ compilers severely restrict the length of procedure bodies, so we shall split |do_page| into two parts, one of which is called |special_cases|. The different parts communicate with each other via the global variables mentioned above, together with the following ones: @= @!s:integer; {current stack size} @!cur_font:integer; {current internal font number} @ Here is the overall setup. @d infinity==@'17777777777 {$\infty$ (approximately)} @p @t\4@>@@; procedure do_page; label fin_set,fin_rule,move_right,done,9999; var o:eight_bits; {operation code of the current command} @!p,@!q:integer; {parameters of the current command} @!g:integer; {to hold |glyph_ptr| temporarily and force its computation} @!a:integer; {byte number of the current command} @!hhh:integer; {|h|, rounded to the nearest pixel} begin cur_font:=nf; {set current font undefined} s:=0; w:=0; x:=0; y:=0; z:=0; h:=round(h_org/conv); v:=round(v_org/conv); hh:=pixel_round(h); vv:=pixel_round(v); hhi:=infinity; vvi:=infinity; {initialize the state variables} while true do @; 9999: im_byte(im_end_page); end; @ The following procedure will do the actual comparing of the specified |start_page| with values of |count[0]| and it will increment |f_count|. @p procedure back_count; var @!k:0..255; {command code} begin move_to_byte(new_backpointer); k:=get_byte; if k=bop then begin incr(f_count); for k:=0 to 9 do count[k]:=signed_quad; if count[0]=start_page then page_match:=true; new_backpointer:=signed_quad; end else new_backpointer:=-1; end; @ The following routine allows us to read the pages in reverse order. @p procedure next_page; var @!k:0..255; {command code} begin incr(counter); move_to_byte(new_backpointer); k:=get_byte; if k=bop then begin for k:=0 to 9 do count[k]:=signed_quad; new_backpointer:=signed_quad; @!debug print_ln(' In next_page first_backpointer=',first_backpointer:1); gubed end; if (counter>=l_count) then begin do_page; print('[',count[0]:1,'] '); end; end; @ The main command loop. @= begin a:=cur_loc; @!debug print_nl; print(a:1,': '); gubed o:=get_byte; p:=first_par(o); if eof(dvi_file) then bad_dvi('the file ended prematurely'); @.the file ended prematurely@> @; fin_set: @; fin_rule: @; move_right: @; done: end @ The multiway switch in |first_par|, above, was organized by the length of each command; the one in |do_page| is organized by the semantics. @= if o@@; @t\4@>@@; othercases begin special_cases(o,p,a); goto done; end endcases @ @= procedure special_cases(@!o:eight_bits;@!p,@!a:integer); label change_font,move_down,done; var q:integer; {parameter of the current command} @!k:integer; {loop index} @!vvv:integer; {|v|, rounded to the nearest pixel} begin case o of @t\4@>@@; @t\4@>@@; four_cases(xxx1): @; pre: bad_dvi('preamble command within a page!'); @.preamble command within a page@> post,post_post: bad_dvi('postamble command within a page!'); @.postamble command within a page@> othercases bad_dvi('undefined command ',o:1,'!') @.undefined command@> endcases; move_down: @; change_font: @; done: end; @ @= nop: goto done; bop: bad_dvi('bop occurred before eop!'); @.bop occurred before eop@> eop: begin if s<>0 then bad_dvi('stack not empty at end of page (level ', s:1,')!'); @.stack not empty...@> goto 9999; end; push: begin if s=max_s_so_far then begin max_s_so_far:=s+1; if s=max_s then bad_dvi('deeper than claimed in postamble!'); @.deeper than claimed...@> @.push deeper than claimed...@> if s=stack_size then bad_dvi('DVIIMP capacity exceeded (stack size=', stack_size:1,')'); end; hstack[s]:=h; vstack[s]:=v; wstack[s]:=w; xstack[s]:=x; ystack[s]:=y; zstack[s]:=z; hhstack[s]:=hh; vvstack[s]:=vv; incr(s); @!debug print(' push(',s:1,')',hh:1,',',vv:1); gubed goto done; end; pop: begin if s=0 then bad_dvi('POP illegal at level zero') else begin decr(s); hh:=hhstack[s]; vv:=vvstack[s]; h:=hstack[s]; v:=vstack[s]; w:=wstack[s]; x:=xstack[s]; y:=ystack[s]; z:=zstack[s]; @!debug print(' pop(',s:1,')',hh:1,',',vv:1); gubed end; goto done; end; @ Rounding to the nearest pixel is best done in the manner shown here, so as to be inoffensive to the eye: When the horizontal motion is small, like a kern, |hh| changes by rounding the kern; but when the motion is large, |hh| changes by rounding the true position |h| so that accumulated rounding errors disappear. We allow a larger space in the negative direction than in the positive one, because \TeX\ makes comparatively large backspaces when it positions accents. @d out_space==if (p>=font_space[cur_font])or(p<=-4*font_space[cur_font]) then hh:=pixel_round(h+p) else hh:=hh+pixel_round(p); q:=p; goto move_right @= four_cases(right1): begin out_space; end; w0,four_cases(w1):begin w:=p; out_space; end; x0,four_cases(x1):begin x:=p; out_space; end; @ Vertical motion is done similarly, but with the threshold between ``small'' and ``large'' increased by a factor of five. The idea is to make fractions like ``$1\over2$'' round consistently, but to absorb accumulated rounding errors in the baseline-skip moves. @d out_vmove==if abs(p)>=5*font_space[cur_font] then vv:=pixel_round(v+p) else vv:=vv+pixel_round(p); goto move_down @= four_cases(down1): begin out_vmove; end; y0,four_cases(y1): begin y:=p; out_vmove; end; z0,four_cases(z1): begin z:=p; out_vmove; end; @ @= sixty_four_cases(fnt_num_0): goto change_font; four_cases(fnt1): goto change_font; four_cases(fnt_def1): begin skip_it; goto done; end; @ @= begin if p<0 then bad_dvi('string of negative length!'); @.string of negative length@> if p<=0 then goto done; o:=get_byte; case o of "p":begin @!debug print_nl; print(a:1,': '); print(' p'); gubed do_point(p); end; "j":begin @!debug print_nl; print(a:1,': '); print(' j'); gubed do_join(p); end; "c":begin @!debug print_nl; print(a:1,': '); print(' c'); gubed do_circle(p); end; "e":begin @!debug print_nl; print(a:1,': '); print(' e'); gubed do_ellipse(p); end; othercases begin print(' othercases'); for k:=2 to p do o:=get_byte; end endcases; goto done; end @ @= if hhi<>hh then begin @!debug print(' ',hhi:1,',',hh:1); gubed hhi:=hh; im_byte(set_abs_h); im_halfword(hh); end; if vvi<>vv then begin vvi:=vv; im_byte(set_abs_v); im_halfword(vv); end; @ @= if p<0 then p:=255-((-1-p) mod 256) else if p>=256 then p:=p mod 256; {width computation for oriental fonts} @^oriental characters@>@^Chinese characters@>@^Japanese characters@> {|if (pfont_ec[cur_font]) then q:=invalid_width else|} q:=char_width(cur_font)(p); @!debug print_ln(' p=',p:1); print_ln(' bc=',font_bc[cur_font]:1,' ec=',font_ec[cur_font]:1); print(' ch',char_width(cur_font)(p):1); print_ln(' q=',q:1); gubed if q=invalid_width then begin print('character ',p:1,' invalid in font '); @.character $c$ invalid...@> print_font(cur_font); if cur_font<>nf then print('!'); {font |nf| has `\.!' in its name} end else begin g:=glyph_ptr[data_base[cur_font]+p]; @!debug if g<-3 then print(' (',cur_font:1,')',p:1); gubed if g=0 then begin @!debug print_ln(' must reload (',cur_font:1,')',p:1); gubed reload_font; {font must be reloaded} g:=glyph_ptr[data_base[cur_font]+p]; end; @!debug if g=-1 then print(' -1(',cur_font:1,')',p:1); gubed if g>3 then do_im_bgly(p); @; if (font_state[cur_font]=2) or (g=-1) then begin hhi:=hhi+pixel_width[data_base[cur_font]+p]; @; end else begin if p<128 then im_byte(p) {this sets or puts p of current family} else begin im_byte(set_family); im_byte(im_extension[cur_font]); im_byte(p-128); {this sets or puts glyph under its imagen name} im_byte(set_family); im_byte(cur_font); end; hhi:=hhi+pixel_width[data_base[cur_font]+p]; end; end; if o>=put1 then goto done; if q=invalid_width then q:=0 else hh:=hh+char_pixel_width(cur_font)(p); goto move_right @ @= q:=signed_quad; @; im_byte(im_brule); im_halfword(rule_pixels(q)); im_halfword(rule_pixels(p)); im_halfword(rule_pixels(-p)); if o=put_rule then goto done; hh:=hh+rule_pixels(q); goto move_right @ A sequence of consecutive rules, or consecutive characters in a fixed-width font whose width is not an integer number of pixels, can cause |hh| to drift far away from a correctly rounded value. \.{DVIIMP} ensures that the amount of drift will never exceed |max_drift| pixels. @d max_drift=2 {we insist that abs|(hh-pixel_round(h))<=max_drift|} @= if (h>0)and(q>0) then if h>infinity-q then begin print('arithmetic overflow! parameter changed from ', @.arithmetic overflow...@> q:1,' to ',infinity-h:1); q:=infinity-h; end; if (h<0)and(q<0) then if -h>q+infinity then begin print('arithmetic overflow! parameter changed from ', q:1, ' to ',(-h)-infinity:1); q:=(-h)-infinity; end; hhh:=pixel_round(h+q); if abs(hhh-hh)>max_drift then begin if hhh>hh then hh:=hhh-max_drift else hh:=hhh+max_drift; hhi:=hh; im_byte(set_abs_h); im_halfword(hhi); end; h:=h+q; @!debug print(' r ',hh:1,' '); gubed goto done @ @= if (v>0)and(p>0) then if v>infinity-p then begin print('arithmetic overflow! parameter changed from ', @.arithmetic overflow...@> p:1,' to ',infinity-v:1); p:=infinity-v; end; if (v<0)and(p<0) then if -v>p+infinity then begin print('arithmetic overflow! parameter changed from ', p:1, ' to ',(-v)-infinity:1); p:=(-v)-infinity; end; vvv:=pixel_round(v+p); if abs(vvv-vv)>max_drift then begin if vvv>vv then vv:=vvv-max_drift else vv:=vvv+max_drift; vvi:=vv; im_byte(set_abs_v); im_halfword(vvi); end; v:=v+p; @!debug print(' d ',vv:1,' '); gubed goto done @ @= font_num[nf]:=p; cur_font:=0; while font_num[cur_font]<>p do incr(cur_font); if cur_font=nf then bad_dvi('bad font?'); if font_state[cur_font]=0 then begin get_gf_file; if font_state[cur_font]=0 then begin if in_gf(font_scaled_size[cur_font]) then font_state[cur_font]:=1 else font_state[cur_font]:=-1; end; if font_state[cur_font]=2 then begin if in_tfm(font_scaled_size[cur_font]) then font_state[cur_font]:=2 else font_state[cur_font]:=-1; end; end; im_byte(set_family); im_byte(cur_font); goto done @* Using the backpointers. The routines in this section of the program are brought into play only if |random_reading| is |true|. First comes a routine that illustrates how to find the postamble quickly. @= n:=dvi_length; if n<53 then bad_dvi('only ',n:1,' bytes long'); @.only n bytes long@> m:=n-4; repeat if m=0 then bad_dvi('all 223s'); @.all 223s@> move_to_byte(m); k:=get_byte; decr(m); until k<>223; if k<>id_byte then bad_dvi('ID byte is ',k:1); @.ID byte is wrong@> move_to_byte(m-3); q:=signed_quad; if (q<0)or(q>m-33) then bad_dvi('post pointer ',q:1,' at byte ',m-3:1); @.post pointer is wrong@> move_to_byte(q); k:=get_byte; if k<>post then bad_dvi('byte ',q:1,' is not post'); @.byte n is not post@> post_loc:=q; first_backpointer:=signed_quad; @ Note that the last steps of the above code save the locations of the the |post| byte and the final |bop|. We had better declare these global variables, together with others that we will need shortly. @= @!post_loc:integer; {byte location where the postamble begins} @!first_backpointer:integer; {the pointer following |post|} @!new_backpointer:integer; {the current |bop| command location} @ The following routine locates the postamble in order to read the value of the |first_backpointer| but then processes the pages starting with the last page so that the pages will be stacked properly by the \.{IMAGEN}. @= q:=post_loc; move_to_byte(q); k:=get_byte; if k<>post then bad_dvi('byte ',q:1,' is not post'); @.byte n is not post@> first_backpointer:=signed_quad; new_backpointer:=first_backpointer; while (new_backpointer<>-1) and (counter 3 do im_byte(im_no_op); im_byte(im_eof); @* Reading the postamble. Now imagine that we are reading the \.{DVI} file and positioned just four bytes after the |post| command. That, in fact, is the situation, when the following part of \.{DVIIMP} is called upon to read, translate, and check the rest of the postamble. @p procedure read_postamble; var k:integer; {loop index} @!p:integer; {general purpose registers} begin post_loc:=cur_loc-5; if signed_quad<>numerator then print_ln('numerator doesn''t match the preamble!'); @.numerator doesn't match@> if signed_quad<>denominator then print_ln('denominator doesn''t match the preamble!'); @.denominator doesn't match@> if signed_quad<>mag then if new_mag=0 then print_ln('magnification doesn''t match the preamble!'); @.magnification doesn't match@> max_v:=signed_quad; max_h:=signed_quad;@/ max_s:=get_two_bytes; total_pages:=get_two_bytes;@/ @; end; @ @= repeat k:=get_byte; if (k>=fnt_def1)and(knop; if k<>post_post then print_ln('byte ',cur_loc-1:1,' is not postpost!') @.byte n is not postpost@> @ @= if f_flag=false then f_count:=total_pages else begin f_count:=0; q:=post_loc; move_to_byte(q); p:=get_byte; page_match:=false; f_count:=0; first_backpointer:=signed_quad; new_backpointer:=first_backpointer; while (new_backpointer<>-1) and (page_match=false) do back_count; end; if n_flag=false then l_count:=1 else l_count:=f_count-num_pages+1; @* The main program. Now we are ready to put it all together. This is where \.{DVIIMP} starts, and where it ends. @p begin initialize; {get all variables initialized} @; open_im_file; @; read_postamble; @; @; final_end:end. @ The main program needs a few global variables in order to do its work. @= @!k,@!m,@!n,@!p,@!q:integer; {general purpose registers} @!id_len: 0..255; @!id: packed array[0..255] of 0..255; @ A \.{DVI}-reading program that reads the postamble first need not look at the preamble; but \.{DVIIMP} looks at the preamble in order to do error checking, and to display the introductory comment. @= open_dvi_file; p:=get_byte; {fetch the first byte} if p<>pre then bad_dvi('First byte isn''t start of preamble!'); @.First byte isn't...@> p:=get_byte; {fetch the identification byte} if p<>id_byte then bad_dvi('identification in byte 1 should be ',id_byte:1,'!'); @.identification...should be n@> @; id_len:=get_byte; {fetch the length of the introductory comment} p:=0; while p= numerator:=signed_quad; denominator:=signed_quad; if numerator<=0 then bad_dvi('numerator is ',numerator:1); @.numerator is wrong@> if denominator<=0 then bad_dvi('denominator is ',denominator:1); @.denominator is wrong@> conv:=(numerator/254000.0)*(resolution/denominator); mag:=signed_quad; if new_mag>0 then mag:=new_mag else if mag<=0 then bad_dvi('magnification is ',mag:1); @.magnification is wrong@> true_conv:=conv; conv:=true_conv*(mag/1000.0); @* System-dependent changes. This section should be replaced, if necessary, by changes to the program that are necessary to make \.{DVIIMP} work at a particular installation. It is usually best to design your change file so that all changes to previous sections preserve the section numbering; then everybody's version will be consistent with the printed program. More extensive changes, which introduce new sections, can be inserted here; then only the index itself will get a new section number. @^system dependencies@> @* Index. Pointers to error messages appear here together with the section numbers where each ident\-i\-fier is used.